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Undertanker

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Everything posted by Undertanker

  1. Undertanker

    Fury Tanking Viability

    17/3/31. Don't try to reinvent the wheel. Also while you are 2H/DW fury tanking you are burning healer mana. I easy pull 300+ DPS on trash packs as prot warrior in 5 mans with limited heals needed. The healer can then contribute to DPS as well and ever have to drink as they can simply let-up on DPSing if mana starts to go down. Needing 30% + more heals doesn't speed up the run. Ensuring no downtime does.
  2. Undertanker

    Ony reset time

    http://nostalri.us/anathema
  3. Undertanker

    Skilling Up Fishing

    I have 2 toons at 300 fishing now, and yeah it is slow, but @Prowlz once you have that 200 fishing bench mark, you can get a +20 fishing pool, +100 lures and fish anywhere outside of ZG that you need to make money. You won't see hardly any difference in 200-300 in terms of success rate as long as you have the two items I listed. As you get to 225, you can use the +75 lures, and essentially 300 fishing benefit (outside of ZG) is an extremely high success rate of fishing without the need of lures (as long as you still have your +20 fishing rod). So this saves you a few bag spaces once you venture out for some long-term fishing.
  4. Undertanker

    Fury Tanking Viability

    You'll be short on 6.2% avoidance which isn't an issue. The only issue is the threat modifier talents you'll lack. In 5 mans, like Nemex stated, your team has to understand you are not prot specced and if they wanna go hard, they do so at their own risk. The run total shouldn't take but 5-10 minutes longer compared to a same geared prot warrior due to dps holding back a bit at the start of each pull. In a raid situation, you may have as few as 2 protection warriors, and at most guilds like to bring 4. Some trash and some bosses require more tanks than 2-3. Fury DPS are expected to bring tank gear and be able to tank. You are not assigned the Skull (primary kill target) in such situations therefore the lack of threat modifier talents isn't an issue. Obtain a Life Giving Gem as a replacement to Last Stand talent, and is highly recommended IMO for fury OTs as some may experience that healers may forgot you are tanking sometimes. Being as you will tank for a very small percentage of the fight, the uptime of Life Giving Gem will be huge in terms of your needed short term survivability. Once the primary kill target is dead (tanked by a prot warrior in TPS gear), allow that tank to taunt your target and let them take over, at which point you need to stop building threat and can swap to Nightfall/Annihilator to contribute to raid dps since you will be stuck in def gear.
  5. Undertanker

    Give a pala a taunt...

    Gear wise they are about 9% behind warriors in terms of Effective Health Pool (EHP), for avoidance they are not as far behind in that respect. They don't have to stack +hit gear for high threat like a warrior does so when a warrior is in TPS gear vs a Pally in their normal gear the EHP is much closer, as much as a 3-4% difference in favor of warrior. Bosses only have a 15 resist to holy so they don't need to stack +spell hit gear and they get +3 melee hit in talent tree.
  6. Undertanker

    Trading between characters

    Find a mailbox. Right click it. Type your other characters name. Right click the item you want to send. Click send. Repeat. If they are on the same account you will get the item instantly. Otherwise you need to wait 1 hour to get the item. There are mailbox add-ons that allow you to send mass mail to speed this process up. I hope this helps.
  7. Undertanker

    Give a pala a taunt...

    Hey, I don't mind it. I like a feral and a 30/21 tankadin. To say they do not have practical application is wrong. Though, God Forbid it will add a couple seconds to a boss kill time.
  8. Undertanker

    What Weapon?

    For sure.
  9. Undertanker

    Give a pala a taunt...

    Pally nor Druids can push crushing blows off the hit table from a boss. This is the weakness they both share outside of talks of taunt and what not.
  10. Undertanker

    How to make vanilla better

    I make Vanilla better with some Hershey's Syrup and let it melt a little bit.
  11. With number 6, they reduced gold rates via farming nerfs.
  12. @Banezilla This thread thankfully hasn't been locked as a few of us are legit in our discussion and suggestions. Please do not derail the thread with non-contributing chatter in a manner that leads many threads to get locked.
  13. Tunneling the unselected ZK players into Anathema gives history of the possibility that this is possible and the staff has recent experience in doing said action. Even with TBC first thoughts excluded from this, I am sure having an increase of content overnight from Ony, MC, BWL to Ony MC, BWL, ZG, AQ20, AQ40 and Naxx soon would be very enticing for some whom may have overestimated their desire to adhere to the extended timelines and would want to experience all of the content Vanilla has to offer before they or their team members lose interest in farming raids that can be more trivial. Edit: I too side with @Keala in hoping for discussion among the decision makers as opposed to a post - lock, as long as the discussion is kept on topic with the rest of the community of Elysium to Darrowshire/Anathema.
  14. I would say the best thing I've seen in the past month on the forums is Anathema, Darrowshire and Elysium players voicing the same desires (for the most part) in regards to re-uniting the community. Preference and timing of planned execution is the topic of debate, but the walls seem to be breaking down and bridges are wanting to be built.
  15. Looks like I got in before this was a requirement.
  16. Undertanker

    Mortal Strike

    Not all preferred debuffs for the 16 slots are high prio, some are mid, very few are low. Still MS is bad dps in general and is a PVP talent used to limit heals on the zerg target. Horde can pull off 2H fury in raiding due to windfury totem. Alliance, you should stick to 1h x 2.
  17. Undertanker

    Noob need some advise for beginner to progress further

    Check out my post here as it will give you some direction and may answer a lot of questions you have and some you don't: https://forum.elysium-project.org/topic/21792-leveling-a-warrior/#comment-239964 " If Warrior will be your main: Professions: Pick up cooking and first aid. Fishing can help level your cooking up to 100 pretty easily as rate of catch is high and many cooking items at low level call for fish. Fishing after 85 skill starts to slow and will slow down your leveling. At this point, when you are grinding, kill beast for what is gonna level your cooking and humanoid for cloth. DO NOT SELL YOUR CLOTH. Cooking will allow you to always have the "well fed" buff to give your warrior more stamina and some spirit (helps hp regen between mobs, minor but it comes with the buff so w/e) All cloth should be made into bandages. Even when you get the next level bandages, if you already made lesser ones, still use those first, don't vendor them. You WILL use them all. If you're mid HP after a fight, use a lesser bandage for a few sec, if you fought 2 things and are low, use your best bandage. Alch/Herb: Herbing is annoying to level at the start, so fight through it, especially on a new server roll-out. Fight through it and while you hunt forever you can still grind the mobs lower level than you, get used to this practice (see lack of hit above) it will give you the extra early exp needed so you can complete your quest in the next zone without crying due to "the struggle". Pick up alchemy as well to pair with it. HP potions are easy to make and will save you SOOOOOOO many times from death. Keep about 20 on you and stash the rest in the bank. Make the agility and str potions as well, and fort pots for more stam (it isn't a lot but when paired with well fed buff, you are in good shape) the str and agil pots make up for having gray/green gear. Use these buff potions when you grind in safe zones or away from high traffic areas when in contested zones. You will get pissed off if you pop 4 1-hour potions to get ganked right after. I usually kept 1 stack of mana pots which I would give to the healer if I do an instance, most times they don't have them and it can save a wipe = less down time. Until your guild is ready to raid and you can afford a Force Reactive Disk, stay with these at 60 and farm up as many raid consumables as you can yourself. Stash these on an alt bank. Spec: You will find a lot of controversy on this. I've leveled 8 warriors on this patch and finally got it down (IMO) with the 8th one. Only 2 respecs from lvl 1 to lvl 59. Here it goes. DO NOT DUEL WIELD! Level 1 - 39: Get 5% Crit, Unbridled Wrath, Blood Craze - This will increase your damage, rage gain rate, and help you stay alive. Keep a 1h and sword with you and a weapon swap from your 2H for fighting a caster/healer. You will not access to pummel pre 30, and it will make these low armor mobs better exp and not make your life hell due to their high magic damage/OP heal. Swap back mid fight when you get the hang of this. Continue down until you get Enrage and Deathwish - 1/3 imp cleave over 1/5 imp Battle shout so you can kill more than 1 mob w/o having to drink when you pair with deathwish. Piercing Howl will save your life a lot when you pull too much, and help you in some world pvp if you rolled that server. The important thing here is Enrage talent and understanding the synergy with Blood Craze. You will want to make a macro for "/sit" and put it on your action bar. Reason being, when you are sitting, you have a 100% chance to be crit, and you will automatically stand up after being hit. So you can manually trigger this extra 25% damage for 100% uptime!!! You may think, "OMG a crit, will lower my HP too much adding down time". Not at all, because of Blood Craze. (remember you should be grinding mobs 2-3 levels lower than you) If you compare a normal hit, vs a crit - the amount Blood Craze will heal you for, on most mobs you actually take LESS damage. It is a small difference, but usually is less. Unless you get crit again while standing up and don't get full use out to Blood Craze from the first crit taken. Take this to the bank. Finish up with maxing out Cleave, then getting Flurry and Imp Bezerker Rage - Once you get the 3/3 Imp cleave, paired with keeping Enrage up, you can now grind 2 mobs at once VERY quickly. The damage output far exceeds 3/5 imp battle shout. Furry and Imp Rage is self explanatory. Grats on reaching level 39. *Note no weapon dependency. Equip what you can find, but keep it a 2H - weapon speed does not matter here. Only the DPS of the weapon. Duel Wield gives you a large chance to miss penalty that isn't worth it until raiding. Rend is good at the start of a pull on high armor targets pre-lvl 40** Level 40-60 TIME TO RESPEC: Time to get Mortal Strike and Axe Specialization - by level 40 you should have already completed your WW axe quest. If you are alliance, you can also get the SM Axe quest, slightly better. Focus on Mortal Strike on single targets, and on multiple targets, use Sweeping Strikes > Whirl Wind. If you get Stoneslayer from Uldaman or Warmonger from luck/AH, you can respec to sword specialization. Otherwise stay with your slow 2H for Mortal Strike. (Top end damage is what matters on your weapon). Start down the Fury Tree for more crit and rage gains - You'll notice the specialization is now Polearm. This is for when AV is released, jump into one at lvl 51 and go the struggle for a Korrak kill for your Ice Barbed Spear. This will be your last weapon until 60. Not sure when it will release, but eventually it will and this is your best weapon when it does. Finish the way you started in the fury tree, getting Enrage and Blood Craze - Time to bring that /sit macro back out. You can stay this spec until you get better fury duel wield gear, since Sweeping strikes is really good for 5 mans. Note you only respec 2 times, unless you got a good sword mid 40s, then it is 3 times total. Killing 2 mobs becomes much easier mid to late 20s. By the time you got 3/3 imp cleave, you should aim to grind 2 at once when you can. When you have the choice of what type of human, kill lower armor targets. Beast typically have higher armor so only grind on them when you need the meat for cooking. While people advocate just run instances, it is by far the worst EXP per hour thing to do in Vanilla. Run an instance only when you have the quest and get your blue item from it. Otherwise the long time investment for a CHANCE at an upgrade that you may lose a roll on, will not increase your leveling time vs grinding lower lvl mobs. I hope this helps anybody who has never done the Warrior Grind, or has done it, and felt is was painfully unbearable. It is tough, don't let anybody lie to you. I didn't have such a guide during my day and did the all types of leveling, including protection tree in 2005, duel wield, mix between the 3. Learn from my mistakes and growing pains and enjoy the journey."
  18. Undertanker

    LVL 50 SUNKEN CLASS QUEST

    1.8
  19. Undertanker

    Ironfoe: How many runs did it take you?

    That human racial looking pretty good now, eh?
  20. Undertanker

    Herbs dissappeared from Winterspring?

    There has to be something extremely wrong. To further extend, not just a lack of herbs but not being able to see herbs but somebody else can. I experienced this issue with a songflower last Thursday, around 7:05pm server time-ish. Was on my druid with Raid Republic and 6 of us were getting a buff before raid. We found a corrupted songflower in the north west near the timbermal. We cleansed it. We were all standing around the cleansed songflower no more than 45 seconds. Suddenly it disappeared from my screen and 4 other people. However 1 person could still see the cleansed flower and thought we were crazy. I run away from the location and come back and it is still gone. I /rl and still doesn't show. The person that could still see it was able to then take the buff since we couldn't see it and dragonslayer buff was going out soon. It is possible this issue we experienced is extending to other resources, as to where the engine is generating x amount per hour per zone of a specific resource but 80% of the player base can't see them?
  21. Undertanker

    Rend

    Right, but it is an instant attack which you lack much of the warrior leveling experience. It also helps push a mob to execute phase quicker, and it counts as an attempted melee hit - potentially fueling more overpower procs. Never refresh rend, just use it at the start. The damage per rage point is > heroic strike because heroic strike consumes a white hit.
  22. Undertanker

    Selling tanking services

  23. Undertanker

    Mortal Strike

    It get's overwritten, yes. However, you are also the cause of somebody else's better buffs getting overwritten by MS until they then have to reapply the proper raid debuff and then continue normal DPS. Even a debuff of equal priority might be more important to have that debuff up rather than MS. Only if you are actively pushing high PVP rank should you show up to a raid in MS spec, and if you are actually pushing ranks, your guild would understand why you are not respeccing multiple times in a week.
  24. Undertanker

    Ironfoe Testing

    They still need to unbreak the Shield Bash and Shield Slam not proccing abilities. Will give 10 more abilities to proc from per minute increasing it's TPS value.
  25. Undertanker

    Anathema LFG

    Why is it that people are shunned for advocating for help with Anathema population, but people are not when actively swaying people from playing on that server?
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