Jump to content

DPS

Player
  • Content count

    215
  • Joined

  • Last visited

Everything posted by DPS

  1. DPS

    Give a pala a taunt...

    @killerduki BTW I got why you're have 1430 posts :-D
  2. DPS

    Give a pala a taunt...

    @killerduki what you're talking about? In fury vid you can see T3/T2.5 mix, thats ~same I show you on my SS. That guy is ~900DPS thats impossible in full prot gear even in fury spec. Whats your evidence that feral dru can't tank Maexxna? - just nobody frapsed it(or its kinda rare vid) But thats surelly possible according to mathematics and game mechanics. Any class who can get ~10+k HP and ~60+% armor can tank Maexxna. Did you seen skilled tanks? In most times you cant overaggro them! Watch any speedclear video! Overbuffed players are doing max DPS while warrior is tanking and nobody is overaggroing! Again: warrior have threat issues only at Thaddius. Also, you cant tank few mobs even with paladin to allow ppl max DPS(if they are overgeared and overbufffed). Raidleaders are mostly always put 1 tank for SKULL, 1 tank for CROSS+SQUARE, 1 tank for MOON+CIRCLE etc. Mean max DPS is always focused on mob that is the only target of current tank, so there's no any threat issues. BoP? Its long CD! Taunt is 8sec only! +you have mocking blow, challenging shout (they are low rage req). On that search option in youtube 99% of vids are "prot paly tanking scholo/strat" Also, you should be fair, nobody(except few persons like you) thinks that pala is good tank in vanilla, but all persons accept paladins can tank in TBC+ Why? Thats not because of "pala hate", nobody hates pala except some horde players(cause of PvP). I highly accepts and even love the idea of tanking paladin, but only if there is gear for em! As we can see, in Vanilla paladin tanking gear is too low! BiS pala tank gear looks pretty similar to Wrath geared warrior! Lack of saving ability and general low tanking stats from gear makes huge stress for healers in any raid = higher chance of wipe. Again, answer yourself: there's many TBC, WoTLK etc pala tank fans, some of em played vanilla in last 7 years, but nobody of em started "new meta" in vanilla tanking, also I can say more, most of em(you can say same about druid tanks) accepts that warriors is the only viable tanks in Vanilla. Mostly because Warriors got gear available for that, while other classes dont have enough gear available. In your BiS pala tank items more than half is pre-Naxx items, many even pre-AQ40 lvl items. Your helm, chest, bracers, legs is ~hakkar/AQ20 lvl. Your boots is ~wrath lvl. And when warrior gearing process is like a line (in each content you have gear for most spots), paladin need to seek for gear from tier lvl to tier lvl.
  3. DPS

    Give a pala a taunt...

    @killerduki Hello! He's using fury gear! His gear is pretty similar to my fwarry on that screen: Guy in vid is ~ on 2100-2200 AP and his crit chance is ~31-35%(with Songflower buff it can be 40%!) So, yes, this guy easy can replace few semi-tank items for pure DPS items (he is on 12k HP! He can lower it to 10500-11k with DPS items and still able to tank it) Why dru can't tank Maexxna? Untill you'll provide me any proofs that dru can't do this I will deni your words. Why raidleader should get prot pally in raid? When you have tankadin you will wipe each time healers fail/sleep/afk cause you need Shield Wall/Last Stand/Lifegiving to keep raid in save! With paladin tank whole raid should be 120% focused during full raid duration, cause any healer slack or overaggro will wipe raid or kill some DPSers. The best raid Setup is 2x Prot warriors and 2x Fury warriors with tanking gear. (you need 100% attendance, cause if 1 of this prot warriors skip raid you'll got problems, thats why most guilds have 3-4 prot warriors and 4-5 fury) Why you're talking Warrior tanks will slow raid? Warriors are able to keep aggro at any boss, just have some issues with Thaddius (if your DPSers are overbuffed beasts). If your warrior tank got enough skill and ping brain-fingers is good anyone will overaggro warrior tank. "I am still waiting you to give Druid Feral and Fury Warrior tanking Twins and Maexxna , for second time in a row you getaway ignoring this." HELLO! I answered you that there is no such kind vids! Same as there is no any Protpala vids from such bosses except your screenshots! Cause any good players are playing protpala/tankodru! Protpala, Tankodru just simply can't get guild who is able to kill this bosses, thats why there's no any kind of thats vids! Everyone is using prot warriors for tanking! 99.9% Vanilla PvE vids are tanked by Prot Warriors.
  4. DPS

    Give a pala a taunt...

    just found vids: Feral tanking Nef and Huhu(w/o titan flask) and Fury tank ~1600 TPS (btw if this guy get more DPS gear instead of tanking, he can ez hit 2k TPS).
  5. DPS

    Give a pala a taunt...

    @killerduki 14k HP? hahaha.... GL! 12k and 125 SPELL DAMAGE ONLY! and yeah, according to my addon, Total reduction between bis pally and warrior is ~3%(2.9% to be fair). But warrior is also got 22% more HP. Cmon! Are you blind? Shield Wall, Last Stand, Lifegiving gem are also making warrior undying. Go tank adds with ur block value! Its useless stat! Block is good, while it gives you crit/crush immune, but block vallue is just "bonus" "secondary" stat. About Feral tanks: Do you know why there's no Feral tank vids? - cause Feral tank gear is even much more pain to get than pally, while pally is using warrior gear! And btw at Maexxna feral looks much more better than pally: you cant dodge/parry/block while stunned. The only thing will help you to survive Maexxna is HP and Armor. In HP-Armor vallues druid goes even better numbers than warrior. But still you need to play it to get enough gear to tank Naxx. Nobody just wants to spend his time for such retarded thing, as you doing with your tankodin. When you're talking about protodin HP/Armor/Avoidance I'm talking about prot warrior. When you're talking about protodin TPS - I'm showing you fury warrior TPS. Prot warrior is much better than prot pally in surviving. Fury warrior is much better than prot pally in aggroregen. BTW even block value warrior #1! Pally in that gear: 174 block value(+30% block value talent checked ofc!), Warrior: 252! So what you're talking about? Pally way is to tank huge packs with Engi Shield+Consecration. For other things you should roll Warrior if you're wanna do your best. P.S. If you wanna me to tank Twins in fury spec - gimme T2.5 at least, Flask of the Titans, Greater Stoneshield and guild with skilled healers first please. P.S. I can replace Lifegiving Gem with Ony blood talisman, that will raise warrior's avoidance by 2% But still, IMO Lifegiving gem provides more surv.
  6. DPS

    Give a pala a taunt...

    Im totally agree with you! =)
  7. DPS

    Give a pala a taunt...

    @killerduki Are you serious? You're trolling? Okay, you're using KTM <Mesmerize> edition, I'm creator of that mod. Any person with at least average analyzing skills can get that KTM calculates only your own threat, that mean that if you want correct values for all raid members, all of your raidmembers should use correct version of KTM. At Twins there wasn't blizzlike trigger for aggro wipe, thats why players with old KTM version wouldn't wipe threat in KTM on teleport, thats not addon issue but server and players(who are too stupid to get the reason of that bug). At thaddius there were server bug, when sometimes random persons goes out of combat for milliseconds (but boss still saves their aggro), each time you're leaving combat KTM will wipe your threat, also BoW was manually set as aggro gaining spell cause that KTM version was made to fit Feenix server, at Feenix BoW generates aggro (all healing/powergain spells(and items a-ka potions) except few are generating threat). All threat regen formulas (rules, spells coef, aggro buffs etc) are absolutely same as all private servers are running (cause everyone claims that this is blizzlike formulas). Yeah, there's still possible bugs, but only cause of players who's not using(or using wrong KTM version) or server flaws(no or wrong triggers, custom aggro rules/values, leaving combat issues, boss evade issues). All screenshots are made at elysium server core. Warrior got higher dodge cause of T3 got 4% to dodge(head,chest,legs,boots) ;-) When pala get on his armor only 1% at shoulders. Agi/Dodge are ~same (20agi for warrior and 19.8agi for pala, while pala base dodge is 0.7% higher, so pala dodge wouldn't be much higher) Oh, yeah and 4more agi paladin have is looks so funny :-) only 4!!!! 11k HP as prot pala? With full world buffs? Are you going to tank only with world buffs up? Yeah lol, T1 warrior able to get ~11k HP world buffed. And T3 warrior got 3k more HP while world buffed, and still warrior have enough HP to tank hard bosses w/o world buffs. and btw with Lordaeron's buff warriors are able to hit 15k HP w/o using Last Stand/Lifegiving gem. Overgeared and worldbuffed warriors can easy tank KT even w/o interrupting him. And you forgot that with titan flask your paladin got ONLY 125 spell damage = your TPS fucked up. Talents? Both warrior and paladin got maxed all tanking stats talents (parry, armor, def) so dont worry about that - you can reproduct it yourself if you're not believing ;-) My addon shows 100% correct values, they are identical with values in spellbook - I can make new ss to show you ;-) Again about flask of the titans: I didn't used it because you told that you're using Supreme power ;-) Wanna add titans? - just simply add 1200hp = 9481 HP hahaha, still very low! Block value is shit stat VS bosses. If boss hits you for ~4k, 200 block value won't show any proffit. And ofc its useless again spells. Go pwn Anub corpse scarabs with your block! And leave boss fights to Warriors! And yeah, right now "bla-bla-bla" its you! Cause I'm showing proofs, calculations. You're just claiming yourself as THE ONE AND ONLY tanking paladin, and ofc you rocks! Just everyone around is so stupid if they can't allow paladins to tank raids.
  8. DPS

    Give a pala a taunt...

    @killerduki KTM is 100% accurate when theres talking about threat regen. Server scripters are using same sources with threat formulas as KTM creators did back to that days. Vid you showing isn't good enough "proof" cause just that mob is using knockback spell name same as some bosses uses. Thats not mean that this mob is reducing your threat. Thats bug dont have anything to compare with KTM formulas, as you stated em "wrong". I checked your BiS pala items: As we can see, paladin is only 8k HP while raid buffed and only 275 spell damage. While warrior is on 11k HP.... 8k HP is really toooooo low numbers for tanks! Ok, you can swap supreme power to titans, but then you'll get 9.4k HP and ONLY 125 spell damage! And still, 9.4k HP is not so much, mean your healers should be highly focused to keep you alive at most Naxx bosses. As we can see, warrior is better at EACH point: HP, armor, avoidance, block, block value and yeah, def stance in additional (and Last Stand, Shield Wall, Lifegiving Gem). What pally can counter to this? TankPoints (true HP addon) talks that warrior can eat ~67% more damage than pally, before he dies. Still you can talk bullshit about you can tank hard bosses, and I will agree you, since I tanked em too with fury gear ;-) And go again about fury with shield TPS: So, as we can see, primal tank stats is a bit higher than your prot pally, buts its also 1884AP and 30% to crit, while hit capped. 468 avg white hit with 2.6 speed(~2.0, because flurry uptime is ~95+%) So, lets go again: BT: 850 hit, +crit -armor (10%) -def stance penalty = ~900 avg hit * 1.3 threat mod = ~1200 threat per BT = ~200 TPS Sunder: 2x sunders in rotation(6sec)= 261*2*1.3= 680 threat each 6sec = ~110 TPS Revenge: 1x per rotation(6sec) = 315 + 140(crit,t3 and armor/def stance penalty) *1.3 = ~600 threat = ~100 TPS HS: 625 default, avg ~700dmg(crit, def stance, armor counted) = ~1100 avg threat = ~550 TPS White: ~430 avg hit (glance(vs305), armor, crit, def stance included), with avg AS 2.0 we're got ~ 280 TPS Summary: ~960 TPS w/o counting miss/dodge, but still I didn't counted Crusader enchant too(that is rocks here) if you're fighting hard hitting boss(or you can get more DPS items for any boss!) ~700 TPS with BT+Revenge+2 sunders+autoattack rotation (w/o HS at all!) Keep in mind that this calculations where made for pretty low damage stats, mean changing some tank items to lower your tank stats will highly buff this numbers! Oh, yeah, and If you'll get 15 talents in Prot for +15% threat in def stance this numbers will be much higher! and only things you lost will be 5%parry. P.S. Impale talent isn't counted in my calculations. So, show us ur TPS calculations for prot pala with 125 and 275 spell damage. Or you can only bla-bla-bla?
  9. DPS

    Give a pala a taunt...

    Oh my God! You're really blind and selfish... Im i bit busy right now. Will answer a bit later. Jsut noticed you're totally not readyig what I'm talking to you. Ret pala cant do 2.5k hits with shields, fury can't miss(cause of hit cap), KTM is 100% accurate addon(cause using blizzlike values), warrior need really low ammount of rage for rotation and other things you simply didn't read. Will answer a bit later.
  10. DPS

    Give a pala a taunt...

    @killerduki @Whitewolf Okay, someone cant read as I see: yes, its 20% Holy Shield more threat/dmg, but on this server its just flat 40threat. In general, 40 threat is much more than 20%, so 40more threat is huge handicap for you ;-) Pala theat mod is 100% not 110% check KTM ;-) Sanc aura was mention in calculations. You can make your own mats, also +10% white dmg counted too! Also, if you're started to talk about TF and double procs - warrior got shield slam/revenge/sunder. They can proc TF too, so warrior will get more procs of TF ;-) Ret pala need 2H weapon to get 2.5k crits. While Fury tank was counted as 1H+Shield, not 2x 1h weapons. Also, dodge/parry didn't counted (to be fair both for pala and warr, so thats not changing anything) Glancing blows? - there is no glancing blows for HS/BT ;-) And while fury speced tank - you get enough rage for 90+% HS uptime. Again: I compared Fury warrior with semi-tanking gear and with shield VS prot pala. Any 2H ret pala wasn't mention as tank, cause you still need shield to tank. Armor and def stance was counted too. Why there is such results for fury warrior? Because fury warriors gets lots of AP and crit. Thats why they are always on top lines in KTM with Zerker/Battle stance, Salvation (w/o def stance and with salvation, warrior threat mod is 0.56 and 1.3 (THAT IS MORE THAN TWICE HIGHER!) with def stance!) Again about TF: pala gets 2 hits that can proc TF each 1.9 sec. ( 20 attacks that can proc TF in 19sec) Warrior: each 1.9 + 3 additional attacks per rotation round (revenge+2x sunders) (19 attacks that can prof TF in 19sec), yeah, pala willl gets like 5%more TF procs(not so imbalance as you stated) Also, avoidance is not ruining warrior's threat regen. Since you need only ~10rage per second for your tanking rotation. If you dont have enough rage that mean you're using too much HS, or you're tanking ZG with T3 gear. @whitewolf Pala gets knockbacked at ragna cause he dont have intercept, while warrior can simply run back before knockback+intercept. Again, killerduki, show me full maths for you'r gear! I wanna to see how much HP you're planning to get with flask of supreme power+full spelldamage gear. Also, there will be interesting to watch your calculations for you'r threat regen with your stats. Or thats too hard for you?
  11. DPS

    Give a pala a taunt...

    Yeah, lol I was mean 1k TPS, not DPS. Just double mistake in a row XD 100% = x1 130% = x1.3 math rules =) You seen when you got zerker buff at battlegrounds it told you that your dmg is 130% ;-) 40 extra threat from Holy Shield can't be modified by spell damage, only with +threat buffs. Since it not doing any dmg! WHAT IS HOLY SHIELD? - Its buff(orly? jk) while its active, each time you block, attacker gets 130+Your spelldamage*0.05 Holy damage (with 1k spell damage it will hit for 180 only!!!!) , and in additional it will provide you 40 extra threat. So with 1000 spell damage, sanc aura and Rfury buff we will generate 416 threat at each charge. We have 4x charges = Holy shield with that buffs will provides us 1665 threat with 10sec CD = 167 TPS. WHAT IS SEAL OF RIGHTEOUSNESS? - Its buff(orly? jk) while its active, each time you attack with your auto-attack, attacket gets 30(with 1.6 speed) or 60 (with 2.8 speed) damage + Your spell damage*0.16(for 1.6 speed), and *0.3 for 2.8 speed. Mean, with 1000 spell damage and 1.6 weapon(avg dmg vs boss 220)/2.8 weapon(avg dmg vs boss 480) the results will be: 190 holy and 220 white for 1.6 speed, and 360 holy and 480 white for 2.8 speed. TPS result with sanc aura and rfury: 385 TPS for 1.6 and 440 TPS for 2.8. Yeah pretty huge numbers for auto-attack only, but thats req 1000(!) SPELL DAMAGE. And still, coefs are bugged, since they should be 10% at any weap speed for SoR. ;-) Ofc, you can get full Spelldamage gear+buffs, but you're wasting your money for nothing, and the most important thing, you're wasting FLASK OF THE TITANS! You're wasting tanking stats that you need to survive. Ofc, you can get more healers to your raid, but thats mean that WHOLE RAID should work for 1 pala tank! When warrior is working for whole raid! What about fury warriors tanks? Fury in semi-tanking gear is going with ~1800-2000 AP, ~30% crit and hit capped. Btw that stats is much lower level than I calculated few spells for your pally: So, with Castigator, non-crit BT will hit boss for ~800, avg dmg(counting crit and impale) will be ~1200 vs boss, with 6sec CD and 130% modify = ~260TPS Heroic strike? When you're tanking as fury in semi-tanking gear, you got shitloads of rage, so you can spam HS: ~1400 aggro per Heroic strike (counted impale, def stance, crit). With 1H and 30% crit you can get ~95+ Flurry uptime= your attack speed ~2.0. So, spamming HS will provide you ~700TPS with 30% to crit, ~2000 AP in def stance. Revenge and Sunder armor isn't counted. Also your attacks is much faster than paladin's so dodges/parry isn't so critical for fury as resists for pala. Also, if you isn't crit immune and not using shield block so offten, you can buff your TPS with Enrage talent, and ofc Death Wish and Recklessness can push you miles away from your ignite mages in KTM. So, we compared 2x spells from pala tanker and fwar, while pala get huge handicap (1000spell damage and 1500 AP was used in pala calculations, while warrior's stats was only 2000AP and 30%crit, thats is pretty common numbers for fury warriors) If you don't like my pala calcs - feel free to show your own. I'll be glad to see it ;-)
  12. DPS

    Give a pala a taunt...

    @killerduki Hello! You know nothing, John! Def stance is 130% not 110% ;-) Stamina is main tanking stat for ANY class. Thats why Dreadnaught rocks! 1k DPS is mistake, I mean 1k DPS. Also 100% uptime Conscerate was only to show you that pala aggro building is much lower in numbers than you're talking. You can't do 500 SoR hits ;-) Unless you gets ~1-2-3k spell damage ;-) Also, 40extra threat per stack(4x stacks=160 extra threat w/o any modifiers) - is blizzlike, you can check KTM files ;-) Yeah, exorcism can hit for ~2k with crits, BUT! You're tank, so you can't get 600-700 spell damage, so average Exorcism is ~1k (You also can install Theorycraft addon and it will show it, if you cant math selfhand) Again, my calculations was estimated, w/o JoW ofc(cause I aimed to show you your max TPS, and JoW will lower your TPS, cause no JoC). AGAIN: SHOW ME, HOW MUCH HP, ARMOR, AP, SD you will get in your gear! P.S. I made shitloads of spreadsheets for DPS/TPS meters for many classes. I know game mechanics better than you, just trust me. I'm playing wow from 2006. 2006-2009 I played in semi-casual mode, 2009-2014(pause) 2015-2017 I played in hardcore mode, aiming to get each point for my guild, making raiding more efficient. As I see, the only you're aiming is to feed ur ego with "PALA CAN TANK!"
  13. DPS

    PPC Abuse?

    Aren't PPC support will open a major flaw in warden? As far I remember, PPC adding w/o modifying warden will allow PPC players to use any cheat they want.
  14. DPS

    Give a pala a taunt...

    @killerduki Oke, list at least your BiS tank gear whole game with stats and calculations ;-) And I will show you warrior calcs. And you will see that warrior-pally on stats is ~same as T3 warrior vs T2 warrior. Btw warrior in def stance is 130% threat mod(~150% with defiance talent). Also, back to your buble: warrior dont need it. Warrior can simply live with all this debuffs whith CDs used, and nobody will die(cause of lag/timing issues buble can kill #2 in threat list) Still, avoidance is good for warrior too, you're always got enough rage to use your abyls each CD in time (unless youre tanking ZG in Naxx gear) Fury warrior gain more TPS than prot warrior or paladin. Tested both in spreadsheets and practic. Btw, Avoidance is worse for pala threat regen than for warriors: miss/dodge/parry won't proc holy shield/BoSanc. Warrior block value? Bullshit! Block value is pretty shit stat for warrior. Stamina ftw! 1k DPS only with SoR? Are you joking? Lets say we got overgeared prot pala with lets say Widow Remorce: 1.6 speed, ~200 white hits(sunder armor up), ~100 SoR hits= each 1.6 sec we got 200white TPS and 190 SoR= 390/1.6 = ~just 250TPS. Oke, lets add 50% crit chance = ~350TPS Oke, lets Add 100% consecration uptime = ~80*1.9= ~150TPS, but it drains 70mana per sec(mean it will drain more than 4k mana per fast fight) So we got 500 TPS for OVERGEARED paladin with 100% uptime Conseration. Wanna add Holy SHield? - oke! 4stacks, (~180dmg each+40threat)*1.9 = ~1600 Threat with 10sec CD = just 160TPS Exorcism? ~1000 avg hit each 15sec = 1900/15= ~120 TPS. In general we have ~800 TPS for OVERGEARED paladins who is fighting VS undeads, while using Consecration, Exorcism each CD. Btw this rotation will eat ~120mana per second. How much mana do you have? I bet, not more than 4200-4600. Ofc, you can use JoW+SoW, but then your TPS will be much lower cause you lost SoR and JoC. I'm still wanna hear how much tanking stats you can get as prot pala to compare it with warrior.
  15. DPS

    Give a pala a taunt...

    @killerduki LoH: yeah, you have "another one LoH" as pala, but you can also just get 1 more holy pala for it. But you dont have shield wall.(HELLO! SHIELD WALL! The best ability in game when things goes about surviving!) BoP: You can't "remove" debuffs with it, but you can wait while its goes off! In good timing you can tank fanrkiss in 1 tank ;-) Huhu is abble to be killed w/o removing debuffs in 1 tank. 90% threat: ONLY FOR HOLY! Not for white hits! While warrior got threat mod for ALL attacks and general DPS(TPS) is much much higher( BT is ~350TPS, Revenge is ~200TPS, HS spam in Naxx gear is ~300tps), fury warrior is easy to stay on ~1k TPS, using DW and reck white top-end gear with world buffs can allow you to burst your TPS to ~3k for short period of time. Any other class can get so high numbers except fire mage with Ignite bosses: dont have SS, but you can see tanking Twins fury at our server first kill, when MT gets red shield, and died cause of it (LOL!) And I get tanking it with shield wall, shield wall elapsed, but lucky there wasn't any unballancing strike. Maexxna same way: during enrage phase tank dies, and I (as #2 aggro) gets it > shield equip+LoH>boss kill. In general, when you're talking about ret pala - I'm agree with you that it can tank pretty good too, but still thats much lower TPS than fury warr, All that talks about KT, Broodlord and gear in general: Please list BiS ingame tanking gear for prot pala and calculate its stats and compare to warrior BiS items ;-) I'm simply dont have time for it =)
  16. DPS

    Give a pala a taunt...

    btw. I tanked Noth as fury warrior, in fury gear. And TPS was like 2-3 times higher than prot warriors goes with. I weekly tanked Gluth as fury warrior, in fury gear(we had 2x fury wars tanking here) and each kill was brilliant! One week Loatheb become bugged after server update(Spore didn't reduced your threat), so I tanked it in fury spec and in fury gear. Few times I tanked Ragna as fury warrior, in fury gear(tank dies few secs after pull). In general I tanked each boss(except Viscidus and KT) in fury gear/spec after tank dies, and that result to boss kill. For Sapph I tanked it ~from 30% to 0%. Threat regeneration is much better than for pala, if you mix your fury gear with some T2.5 and T3 you'll get ~11k HP buffed with good enough DPS/TPS potential. You have taunt, Death wish/Zerk rage, intercept, stance mastery, crazy threat building, shield wall, lifegiving gem(if equip ofc). Cmon! Fury warrior is much better tank that prot pala!
  17. DPS

    Give a pala a taunt...

    @killerduki 6stam/block: ofc, overall dmg taken is lower with this extra 30%blockvalue, but still you're got heals each swing! To survive boss fight you need to survive at least 1 hit from boss ALL THE TIME(Including crit if you aren't crit immune), if boss have "combo"(eg broodlord mortal+firenova+white hit) you need enough "trueHP" to survive it. So, if you're getting heals all the time, 30% block value is like 6 more sta(12x if boss attack speed is fast and you most times got heals like ~each 2 hits), also this 30% block is useless vs spells. In general, Block value is pretty useless(compared to stamina) on boss fights, but SUPERIOR on huge packs of low-hitting mobs ofc. LoH: LoH is just HEAL with extra armor. ANY PALADIN CAN USE IT ON YOU! EACH WARRIOR TANK GOT THIS SPELL! Bubble: there is no any critical debuffs that can be removed with it! Ofc, you can use it to dispell things like Mortal Wound, but you can remove it as warrior too with BoP! You can't remove 4H mark, Maexxna stun etc. Only shitty debufffs are removable with it, thats not makes any imbalansive advantage to pala tank. JoW is bad on MOST BOSSES! Cause you never got out of mana(except you're ret/prot pala/Boomkin/SP/elem). Again: PPL ARE NOT GOING OOM ON 1min fights! Ofc, you also can use runes, mana pots etc but STILL THAT REQ extra farming!!! While other classes dont need it! Btw do you know that Feral druid can rape asses in PvE with Manual Crowd Pummeler? BUT!!! Its only 3 charges, so you need to farm like ~3maces for EACH raid(to top meters), and to enchant all 3!!! Gear: Warriors are using tier gear cause mostly thats best gear for tanking! T3 in overall is much better than any offset(belt is a bit worse on avoidance, but better in general). T3 warriors are not using any other items cause, there is no any Naxx tank offsetitems(armor), and AQ40 items for sure worse than Naxx =) Also, Avoidance is still good for warriors, cause even full T3 bis tank gets enough rage for standart rotation withour HS, and thats more than enough to not loosing aggro. Bosses: KT: Pala tank will be raped if at least one group fails with interrupt frostbolt cause of pala low HP and lack DefStance. It will oneshot pala, also general low HP makes pala more likely to die here, when you can get powerful spell combo from boss+autoattack. Heigan: AoE mana burn. You will get chance to be oneshotted(if debuff+manaburn+whitehit combo), or you will be on 0 mana whole fight. Noth: Any blink+resist will ruin your raiding here ;-) Thaddius: Warriors got pretty huge issues here cause of damage buffs, mean players gets x2 aggro, while warrior's aggro is less than x2(cause of warrior's shieldslam/revenge are pretty weak, and most aggro is static and can't be raised with damage buffs). While paladin's threat scales good on Thad, and general high undead tps building is high for palas in general, makes damage dealers free to DPS w/o looking for their threat in KTM. BTW, you can't do blizzlike Maexxna with pala, cause webwrap isn't removable with buble. Also I noticed that you're almost OOM while boss is like ~70% on that ss. I tried it back to 2010-2014 (I had pala alt) up to AQ40 few items. (It was mainspeced as ret, but it was my fan character, so I got also prot items). Also, my friend(he was also paladin CL in my guild) had best pala tanking gear on Feenix (including CThun neck, you know how rare item that was on feenix). Back to 2010, when we was progressing in BWL at Feenix we used prot pala to tank Razorgore(cause it was easiest way to kill that custom Razorgore). I'm always up for theorycrafting, and to be fair, we done all this calcs years ago, and we got that ANY CLASS can tank, but best tanks in general is warriors. Many classes (druids, paladins, warlocks, rogues) can huge advantages in tanking, but they got flaws. Warrior don't have any serious flaws in tanking, and tanking warrior gameplay is much much easier and req much less effort than tanking as pala or as druid. Thats why Pala tanks are tanking mostly 5-10men/ZG/MC/Ony. Its fun tanking class. Its for fanatics but not fore average players. I always loved that rogue quest name:
  18. DPS

    Give a pala a taunt...

    @killerduki 30% more block value? Its ~60more damage blocked... =6stamina XD Its shitty talent for boss fights. LoH VS Shield Wall? - LoH makes you out of mana(550mana), its 60min CD, and ofc any heal paladin can use it at MT... Also, LoH can easily wasted (you using LoH and in same second you got full HP from any healer etc). Same goes for Last Stand and Lifegiving gem. Pala really lacks save CDs. Also, many bosses got pretty hard spells (Incinerate, ShadowFlame, Arcane Exlosions, AQ40 poisons, most of Naxx bosses spells etc) How about Zerker rage? Intercept? Gun ranged shot? And again about mana issues: using JoW is bad for raids cause of debuff(its good only for paladins/shadowpriests/boomkins/elems), SoW is bad too, cause you're loosing TPS while its active. Mana pots/Runes using is bad too (cause warriors dont need this shit). So yes, Mana is still issue! You need to drink mana while at trash and raid should wait for you! While good guilds are pulling non-stop when they got warrior tanks. And please, answer why paladins got higher avoidance? Warrior are on higher numbers with agi/dodge/parry/miss. Warriors are good enough at any boss encounter as tank, while there is some bosses, where there is bosses pala can't tank at all (KT, 4H, Heigan, Noth) or got serious flaws. Paladins are really good as tanks only on few bosses that req high aggro (Thaddius!!!1111) Answer yourself: why paladins aren't tanking nowadays? When there were lots of HARDTRY guilds in vanilla community during last 7 years, then are using BEST OF THE BEST setups? Cause warriors are preferable to tank then paladins, cause paladins have some flaws in their tanking skills
  19. DPS

    Give a pala a taunt...

    Stamina is main stat for tanks btw... Also, armor cap req stoneshield pots on CD, its pretty expensive to drink it at each fight(how about bag spots also?) Also, lets compare Wrath/Dreadnaugh to offsets? How about helm/chest/bracers/legs? Ranged weapon is ~100HP more! etc Even T3 geared warriors are using Last Stand/Shield Wall/Lifegiving gem even in BWL raids... Only cause of this 3 spells pala will never get same tanking value as warrior.
  20. DPS

    Give a pala a taunt...

    still most of that gear is worse(less armor/sta/avoidance) than Wrath/Dreadnaught...
  21. DPS

    Give a pala a taunt...

    when most boss fights are ~1min fights - you dont need JoW at bosses. Raids finishing bosses before players goes oom w/o any manapots/jow/runes/oils etc
  22. Когда-нибудь, может через год, может через два... Персонажей с анафемы перенесут на БК сервер. Со всеми шмотками-профами-репами-званиями и тд и тп. А потом еще когда-нибудь тоже самое сделают и с Елизиумом.
  23. DPS

    Give a pala a taunt...

    Ofc you can use JoW, Mana pots, Runes, MP5 food/pots etc. But thats for sure worse than just getting rage all the time. And ofc, debuff is pretty important in raids. Again gear+CDs+Def stance.
  24. DPS

    Give a pala a taunt...

    -debuff spot
  25. DPS

    Give a pala a taunt...

    taunt isn't main issue. Main issue is that paladins dont have good enough(compared to warriors) tank gear, Last Stand, Shield Wall and def stance. P.S. And rage>mana.
×