Jump to content

Yoga

Player
  • Content count

    70
  • Joined

  • Last visited

Posts posted by Yoga


  1. What does weapon skill actually do? A glancing blow is a normal white hit against a monster of higher level than yourself that can not crit and deals reduced damage. You will always have 40% chance to land a glancing blow against a boss, and these hits will only deal 70% of a normal hits damage. What extra weapon skill does is reduce the amount of damage lost by glancing blows. Without going into too much detail, you want to have 315 weapon skill in order to make your glancing blows deal full damage. There is no concrete information what 1 point of weapon skill does, but in order to make it easier to calculate things later on.. we simplyfy things and say 1 weapon skill increases the percentage amount of the damage done by glancing blows by 2.

     

    The 2% per weapon skill isn't totally true but if you use it as a "guide" here you will get 12*2% = 24% more dmg on 40% of your with attacks. 24% more dmg on 40% of your white attacks means ~ 10% more dmg in all of your white attacks -> ~ 10% more rage gained to use abilitys.


  2. 59 minutes ago, Alrik said:

    2H fury will never be as strong as DW fury on the same gearlevel.
    If it is, show me on Realmplayers exactly the Players in the topranks that are 2H fury.

    I would but realmplayers are RIP for over week now. At least it is very competitive with current gear available (only horde ofc). MC has many cleave fights and BWL has also couple making 2H fury with BRE do same or close to same overall dps than most of the dual wield warriors.


  3. 12 minutes ago, Alrik said:

    Thanks for the good laugh

    Depends if they are using the wrong BRE "buff" on elysium too since it gives you the buff to ignore the armor on all your enemies not adding the debuff to the mob / bpc you are attacking. All warriors i see using are having the 3 stacks up all the time.


  4. AB honored > Ony chain quest belt. You will be using it until Onslaught or if you are unlucky or lot's of other warriors in line before you next will be the belt of preserved heads from ZG quest. Gearing fury with current patches on elysium will be pain since fury wasn't thing until lot later in vanilla. You will do medicore dps until BWL unless you go for r13-14 stuff or get pretty much everything from MC. Imo if 2H fury playstyle suits you and you can get your hands on BRE you should try to get that. BRE 2H fury = Bis BWL geared dual wield fury (not counting r14 stuff) until AQ gear floods the market. Ofc talking about horde.


  5. Never switch to overpower if you have BT and WW coming out of CD in 1-2 secs and you have the rage to use the abilitys. It is dps loss. Overpower alert is a good addon but you will get the feel when to swap to overpower. If you just used your WW and BT and you get dodge you can swap to battlestance to overpower pretty much with any rage situation (on horde) and on ally mby if u have less than 60 rage. Exceptions ofc if u sit at 100 rage and boss is about to hit 20% etc. You will get the grip when to use it due experience but on low crit now world buffs and crap gear i would say use it almost everytime your opponent dodges (not on execute phase and situations mentioned above)


  6. Still im not sure if HoJ works as it is supposed to in this servers. Im not sure if you can trust the Legacy Logs Damage Done by ability but i never see higher proc rates there than arouns 1%. Its usually on every melee 0,9-1,3% when on Kronos melee has twice as many HoJ procs going to somewhere around 1,6-2,4% proc rate. Haven't seen single melee having 2% proc rate according to that site on our servers. I dont know if someone have tested this behaviour but with 1% procrate HoJ is garbage trincket comparing to some others when it should be around 3-5th best in the whole game.


  7. So example the firebloom that was nerfed still has 65 000 more to turned in. We all go out and farm Firebloom on cooldown and the server can get maybe 350-400 firebloom each hour 24/7. That will mean firebloom itself will take 7-8d to complete. Now that was just 1/23 missing ingredients. Repeat that on all of the mats that are on spawn and not possible to farm endlessly on dungeons and you get the idea why people seems frustrated. I farmed Dire maul east with my mage and i got 3 firebloom from 5 resets from the lashers so if you have an idea how we can get the missing 65 000 please share it.


  8. You guys understand that orginal timeline was 4/2016 for AQ and most of the people who started on Nostalrius did all their preparations 1 year ago. There is no fixing their setups for AQ thats done year ago. Then we lost nost for 8 months when AQ were supposed to be ready. And now its 3,5 months after re-opening and still no sign of AQ with ridiculous war effort that many takes as a statement AQ isn't really ready. That is why population is dimishing in Anathema, many players are just bored doing only BWL and MC and they don't trust we get well scripted AQ which means no Naxx which means hop out of the project which means you just lost all your core in guild and mby 50% of the players who didnt want to quit in the beginning continue playing. 10k -> 4,5k in 3 months without AQ.


  9. Hey,

    Just upvoting this issue which can be found on the bug tracker https://elysium-project.org/bugtracker/issue/3597

    People will start getting this loot and enchanting it with expenisve enchants and the items should be added 1.11 which is Naxxramas patch. Players will lose gold to enchants if you remove them so better to do it as fast as possible or give confirmation that the loot will remain on Anathema and players can enchant the gear without losing it + the enchants.


  10. Well wowwiki isnt trustable source but i think here it is right.

    https://web.archive.org/web/20071027075329/http://wow.allakhazam.com/db/item.html?witem=21546

    First Comment there about it dropping:

    Recipe Dropped on the 3rd kill from a TaskMaster, within 15 mins of server patch reboot, then booted us all and did the 3 hour reload lol.

    29th March 2006 and patch

    1.10 went live 28th March 2006.


  11. Maybe a little off topic but i hope you work on Fear Disconnect bug aswell as hard as you can we have pretty much every nefarian kill main tank DC due the fear bug and i don't know how to prevent that we had 2x tanks 2x shamans with tremors and still when the time comes and they both cant berserker rage the fear we got both of the tanks disconnect and wipe the raid. I mean i understand the fight is always piece of cake to alliance but this little bit of extra RNG doesn't make it funny kind of challenging it just makes it frustrating. But keep up the good work!


  12. Hard Debuffs:
    Sunder Armor/Expose Armor
    Curse of Recklessness
    Curse of Elements
    Curse of Shadow
    Curse of Tongues/Mind-numbing Poison
    Thunderclap/Thunderfury BOTH debuffs
    Demo shout
    Hunter's mark
    Fairy Fire
    Judgement of Wisdom/Light
    Disarm

    Medium debuffs:
    Spell Vulnerability (Nightfall)
    Fire Vulnerability (Imp scorch)
    Frost Vulnerability (Winter Chill)
    Shadow Vulnerability ( Shadow weaving)
    Shadow Vulnerability ( imp. Shadowbolt)
    Ignite
    Vampiric Embrace
    Mortal Strike
    Deadly Poison
    Serpent Sting
    Deep Wounds

     

    And yes every dps warrior has Deep wounds talented it is mandatory and must take so you get Impale. Medium debuffs get's knocked off by the harder ones. I don't actually know about the Expose Weakness but i would assume it's also Medium debuff.


  13. 59 minutes ago, C0n0n said:

    But of course I have to disagree based on my calculations and also because of the orc bloodfury boost. Human is the best warrior race for Alliance, but imho, if an orc fury warrior is maxxed-out properly (2 x axes, edgemaster's, goldminer's), an orc will have a slighty better DPS than a maxxed-out human warrior.

    I agree that orc has potential to do more dps than human warriors. Problem just is that without salvation you are usually threat capped and can't go all out where human warriors have 30% salvation buff. This ofc has nothing to do with race itself but salvation is probably strongest buff for furys and warlocks.

     

    Ps. Don't ever use Goldminers helm over Lionheart Helm its not worth it.

×