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Posts posted by Cheech

  1. Can I try and summ up it here?

    The biggest difference between non-human and human is in the starting content (lets say, up to bwl). You don't have much crit/hit, thus your damage is so sensitive to the glancing damage reduction. The difference is huge, let us estimate it as "up to 10%".

    Later on, as you gain crit/hit, and better weps, you are getting less rage starved, which affects your HS amount, making MH glances less an issue. Thus, the damage is much less dependant on the expertise. Lets estimate it as "up to 5%". 

    In naxx, you will be almost everytime spamming HS/cleave, depending on whether you are threatcapped or not. Also, wearing edgemasters in naxx seems to be a complete nonsense, as they will be dragging your stats way back in comparison wirh the alternatives. Thus, the difference between the human and non-human is only 5 skill max. And thus the effect of OH glancing is minor, and the hit/crit effect of the expertise is even less. At least, the spreadsheet estimates it as "not more than 3%". 


    Please, point out the mistakes.



  2. I am now seriously thinking of whether I shall reroll gnome or not...

    Its seriously better pvp-wise and looking a lot funnier.

    AND, more importantly. Imagine a warrior/rogue queue for the cts/mala/aqr. 80% melee classes pick human as ally.

    Being a gnome, you just pick deathbrindger, then crul, then death's sting, then hatchet.

    While the others are waiting for their guns you just picks the ones, that are just slightly worse, but have 0 demand among humans.

    And, that should also affect council, you've got to have more chances to loot other nasty things like dft and stuff...

    Opinions of people playing dwarfs/gnomes on council?

  3. 2 часа назад, Undertanker сказал:

    More white hit damage = more rage.   More rage = more damage.  I pulled this differential of 14.82% by reviewing guild members of different guilds top DPS ones that were human and ones that were not using the Exact same gear (of the same guild and raid ID).  R14 gear / weapons and no edgemasters.   Reviewing the same fights (with same buffs and fight duration) over a 3 week period for 5 different guilds across 3 different servers.

    They all produced the same data, the human outperformed the non human R14 by 14-15% on each fight review.   Ebonroc and Flamegor were used for dps reviews.

    As always - an exhaustive answer.

    Thanks a lot for helping the community!

  4. В 13.01.2017 в 09:10, Undertanker сказал:

    14.82% for BWL current patch.

    Could you please clarify what do you account for that percentage? Only the glancing damage reduction, removed by the 5 racial points? Small amount of extra hit? Just raidstats for the equally geared world-buffed/critcapped players?

    Thats the exact theoretical basis about that estimate?


    thanks in advance!



  5. 3 минуты назад, Undertanker сказал:

    IF is 5% proc.   

    With 100% Flurry uptime, you'll get 35 autos with MH.   40 possible globals, giving 75 possible procable abilities if you have enough rage to spam hamstring.

    5% proc rate:

    3.75 procs on average every minute. or 7.5 more auto attacks at very possible best.

    Lets assume you are raid buffed w/ around 2k AP, should be autoing for about 500, 1200 crit.  we'll use 40% crit.  so you have 780 per auto.

    That is an extra 5850 more damage in 60 seconds. (no reason to consider extra rage because with the numbers above I inferred infinite rage for hamstring spam as well).  /   97.5 DPS.  But you are giving yourself weaker bloodthrist, lower average up-time on crusader due to base weapon speed, and 2 less weapon skill from using the +5 racial only on the mace, vs +7 sword/axe/dagger that edge masters gives.

    When IF was 10% proc, it would be worth the grind, but with the proc rate as is of 5%, you come out pretty much equal to BWL weapons.   You may outperform slightly with MAX world buffs and full consumables by 1-3%, but the second you die, that performance suffers greatly.

    Remember the numbers provided above are world buffed,  infinite rage, and 100% uptime on flurry.    The 2.6% FelStriker's proc value is lowered as you are world buffed due to being close if not at your crit cap.   Felstriker's strength is best when you are not world buffed, which is when Ironfoe is at it's weakest.    See the counter intuitiveness in this combo of weapons?


    Thanks for the clarification!

    I must outline though, that I am playing on Elysium, so there is no real alternative to Foe, except for the Vis'kag for the next half of the year.

  6. Recently occasionally looted felstriker as a Human.

    Opinions of whether its now worth it to grind that Foe? 

    Was planning to get Dal'rend set, then shifting to Vis'kag as arguably it is a bis sword (not counting hwl one) with either mala or cts. Also the edgemasters and all that stuff...


    looks like the logic of more stable and sustainable dps tells me no, but my body, my boooodyyy...


    Edit: feel free to ignore the grinding effort. Only the final dps of IF+FS vs Vis'kag+random shit is what matters.