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A Great Step For Mutual Development

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Warm welcome to the new members of the development team! :)

Imagine this guys : 
- 500 or more small servers scattered all over the world
- each server with his own player base (let's say some 500-1000 active players, in some crude aproximation)
- this crude "statistic" shows us that we have at least some 750 000 ACTIVE players scattered around on many small servers
- each of this server teams and some of the "loud" community members always seem to stress out and make negative steps towards another server development
- with all the drama and b1tching they throw at each other, much energy that was supposed for development gets poured into bashing and trashing each other

- that leads to only one thing, breaking up of communitys and the fall of servers which had countless hours of work put into them

 

Now what can we do?
- exactly what Elysium has started with it's "merging" projects policy
- imagine in a year or so 10+ servers merged together
- that would mean 10 times more available development craft to polish and fix server issues

- with every new server merging into this Legacy Project, there would be 1 less server throwing hate and negativity at us, and in return it would give more players      and developers here

- more players means more money trough donations. More money at a certain point could also mean buying up a server machine of it's own, only for the purpose of the Legay project?
- people when united are more powerfull then anything else, we need to get on top of each attempt to fracture and dismantle this now growing bond of players and  developers from servers and projects all around the world

 

--- just imagine what a group of 100 000 active players and some let's say 5000 developers can do to a server? In theory we have the capability to create real Blizzlike Vanilla servers. Just needs some hardcore organization skills, think you guys should get some 2-3 people to keep every merging situation clean and on the record. This now open source community work will be much more efficient if the volunteer developer community is somehow guided into working at certain server issues at a time ---

Cheers eveyone, it's always good to read positive news :)

Seemenot, the little gnome.

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you sound a bit unrealistic 5k devs... like, wtf :)

But yea... if you take out the numbers I like the drugs you are using ;)

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Hi, while you're looking at warlocks... the felhunter doesn't attack aggroed stealthed targets. It takes away almost all the value of what is perhaps the most important PvP ability of the felhunter.

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10 hours ago, arucado said:

Don't tell devs what to do, after what they've done so far that all you could say is thank you.

+1

Developers did a great work so far, and are still working hard in order to provide us free Vanilla servers. They deserve our trust.

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6 hours ago, Umena said:

+1

Developers did a great work so far, and are still working hard in order to provide us free Vanilla servers. They deserve our trust.

+1

A great Job they made every day

Edited by Meitie

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