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adaperry

Why is multiboxing not allowed, but WPVP is a thing?

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Multiboxing is not so different from grouping with a group of friends and leveling together. It doesn't affect anyone else, but for some reason isn't allowed.
On the other hand, is ok to keep ganking people on situations that one side can't even fight back, and wasting time of people that doesn't have spare time to keep engaging in WPVP bullshit. All that because "it is a PVP server, and it is part of the game". 

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I'd just suggest maybe swapping to a new character if you're struggling with WPVP.
Try playing at another time and hopefully your experience is different.

 

WPVP will and has always been a large part of the vanilla end game, I'm not sure what more can be said regarding this.

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"Multiboxing is not allowed and refers to playing multiple characters simultaneously. Whether this is done via 3rd party software, alt-tabbing between instances, or by running multiple machines, does not matter.

The only exception is that you may have up to two characters in the same major or goblin city temporarily, for trading, crafting, conjuring, portalling or using the Neutral Auction House to transfer items/gold to an alt."

It's not, and will never be allowed. The only reason Multiboxing is allowed in retail is because it brings more money to Blizzard Entertainment (more accounts paying monthly sub), and as well all know, that's what Blizz is all about, it's a business after all.

Here, on the other hand, Multiboxing has so many downsides I don't even know where to start. :)

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Because with multibox you have massive advantage versus players not multiboxing. Furthermore, if people use multiboxing, there will be less room for people in the server.

Furthermore, multiboxing encourages people to play "single player" and this is a mmo

 

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8 hours ago, Zach said:

"WPVP will and has always been a large part of the vanilla end game, I'm not sure what more can be said regarding this."

Exactly, "end game". 

This discussion about limits of griefing vs WPVP has beeen around since the beta, and I won't be the last talking about it. I'm not even talking about 99% of time being "unfair"(wpvp is all about having some upper hand, in numbers, level, or gear, only a few times is really about skill), my issue is with people doing with the solely purpose of pissing another people. 

It is a really bad game design when someone that is 10+ levels than you can keep OHKOing you without suffering any consequence. This only endured because blizzard gave an option for PVE servers (that many people would neglect because "pvp servers are hardcore"), and because GMs could intervene if the situation could be understood as grief. 

Hillsbrad and STV are "waste of time" zones. You waste more time having to fight back, or running back to your corpse (until one of the sides call help from a level 60), than leveling. At least, when are those situations where neither side has upper hand 100% of time, the long battle can be fun (even if it is a waste of time). But being ganked over and over by a hunter/rogue/druid twink that is doing nothing, only trying to piss other people off,  is just frustrating.

"What is the relation between multibox and this issue?"
I don't see any downside in multibox. From what has been said, the only thing that I agree is about server capacity. Is a thing that doesn't affect me. If someone is having a easier time to level, I don't see that advantage as a negative thing, because the game will be the same for me, regardless of if people are multiboxing or not.
Even if it has downsides, it would be an example of a changing in rules to grant a better experience for players. However, those bad things from WPVP are a lot more toxic to the enjoyment of the game, and you aren't going to change it, because "it was like that in retail, and has ever been like this on private servers".

"With the launch of BGs, this will end"
No, it won't...

Ok... maybe it will work for the guys at lvl cap, that want rank 12+, but have no option to farm honor, except killing 55~59. However, player who grief are assholes. They aren't concerned about honor, they are concerned about pissing other people, and make them waste their time, and who is in a BG won't be pissed off for being killed, also, you can't corpse camp, and people can at least fight back (twinks are still an issue, but that's why people stopped queuing for BGs before hitting cap).

I'm just saying that if you can make changes in rules to prevent multibox (that is a minor issue), why can't you do something to discourage unnecessary WPVP? (that is a real source of pain in the neck for who is leveling)

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While I do agree that this is conflating two different issues. I get the point.

I don't understand why multi-boxing is banned either. The only time I think it should be an issue is if you have someone running around murdering all the mobs in an area preventing other players from progressing in the game. Which I would submit is effectively the same as camping a corpse, or being a dick in a world PVP sense. I think it should be okay if you're off in some secluded corner of the world. Aside from server traffic and memory issues, I really don't see any downsides to why it should matter.

I preface this statement with that I appreciate the work the Elysium team does to keep their vanilla servers up and provide the game they do. 

The Elysium team (from what I've seen of people making comments on these forums) don't really give two shits what their player base suggests/wants. They've got hard beliefs on how they want to run their server. And that's fine, its effectively a free service after all. Whenever people complain about something, they state this is how it was in vanilla. If people do something that was allowed in vanilla but they don't like (like multi-boxing) they simply write it off in an extremely vague manner. That's also not to say there weren't some parts of vanilla that truly and completely sucked that could be made less terrible, but again, they're unwilling to provide anything other than the service they deem is vanilla. 

While I actually have no problem paying for a vanilla MMO server on a monthly sub fee, I could never do so on Elysium because of the points above. That and that one picture they posted on their twitter that looked like some Elysium based party.... 

 

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Like many post Before you.

Game they offer is free to play. So say 5000 players online and everyone multibox and you will quess already what will happen.?

Its mmo afterall not singel player game, iknow its frustration to complete few elit quests when there is noone else in zone to help you.

Play with friends! join social activ Guild that offer help leveling.

 

 

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You got all wrong. I'm not complaining about multiboxing (even because if it was allowed, I wouldn't have the patience to set everything to do it). My complain is about they changing the rules for something that doesn't affect the gameplay of other players, but not giving a fuck for griefing disguised of PVP. 

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I suggest go to the snowflake wow that is Blizzard's Legion, were they destroyed Wpvp because of the cry babies over the years. Multiboxing has a huge impact on other players, and can be used in ways that exploit game mechanics, I'd suggest doing your research..... if you can't figure out why Multiboxing is banned, I feel like you have no hope of grasping common sense.

 

This is a MMO....Pvp Server...... ganking happens, it's not against any TOS on any game with open Wpvp, common sense bud. Don't like it? these games are not for you son. Welcome to classic WoW on a pvp server. 

 

Multiboxing will not be allowed on the new Blizzard classic servers BTW, Blizzard has changed their policy on the issue, and is now a bannable offense. Might want to get with the times. The only reason it's allowed to some degree on Legion is because they run a Multi-server(mega servers) which does not cause stress on the servers, and blizzard made statements they will be changing their TOS on multiboxing in the near future.

 

Edited by Scalebane424

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You have no idea what you are talking about.

1-  Blizzard didn't changed their policy about multiboxing, neither they said something implying they would restrict it.
2- Multiboxing doesn't exploit anything. Multiboxing is no different than grouping with a bunch of friends, and killing mobs together
3- The players who feel affected by multiboxing are the ones who feel that are at some kind of disadvantage, even when 2~3 players can easily wreck 1 person multiboxing 5 accounts, the jerks who want to 1v1 everything, but can't do any shit alone against the multiboxer, then they go cry in forums that Multixbox ruins WPVP.
4- Multiboxing is harder than people make it sounds. And even when somone competent is behind the screen, each individual char won't be playing at more than 50% their max potential. So, actually, who multibox is at disadvantage.
5-  You say that WPVP wasn't against ToS, but forgot that grief is. Also, do you know what else isn't against ToS?  Multibox
6- "This game is not for you". I've been playing WoW since the beggining of 2005, and played until the beggining of MoP. My core was the first (and from what I know, the only) guild to have cleared Naxx in Frostmane, and on LK and Cata, my rank on arena was never below 1900. What you've achieved? Did you even played WoW during Vanilla? Because every fucking time I complain about how useless WPVP is, and that's just a source of grief someone comes with an argument that I have to enjoy 100% of the game to be able to play it. If you can't recognize something has been bad designed, and there's a space for a fix, you are just stupid.
7- "but in Vanilla there was WPVP everywhere"
No there wasn't. You either played on a populated server that 70%+ of the server was at one faction, or played at a low population realm, where you rarely would find someone looking for PVP. STV, Hillsbrad, and plaguelands still were headaches areas, but nowhere near of what I've been seeing on this server. Also, things escalated too quickly, someone would call help from others, suddenly the server would crash. With BG release, not even pvp would be a common thing on those areas. Also, there was a "sense of honor", as people would not try to kill players who weren't fighting back, couldn't fight back, or was leveling solo with a priest. 

I'm not saying there were no jerks those times, but being corpse camped (depending of the circunstances) could be easily understood as grief, if you opened a ticket.


And I will keep asking: Why can't we multibox, but we are allowed to keep ruining the fun of other players ? They even removed from the ToS the part that could safeguard people from being griefed.

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And I will keep asking: Why can't we multibox, but we are allowed to keep ruining the fun of other players ? They even removed from the ToS the part that could safeguard people from being griefed.

World griefing is actually a big problem and it makes the game unplayable. Try going into the badlands or Stranglethorn vale where the corpse runs are obnoxious. I'm averaging 13-14 hours a level now partially thanks to the long corpse run and assholes who love to camp lowbies.

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Not to necro a post but since nobody else said it.. 

On 2/9/2018 at 8:18 PM, Dudeabides said:

World griefing is actually a big problem and it makes the game unplayable. Try going into the badlands or Stranglethorn vale where the corpse runs are obnoxious. I'm averaging 13-14 hours a level now partially thanks to the long corpse run and assholes who love to camp lowbies.

This IS a PVP server.  Get Good! L2P!

Multiboxing.. killing all the quest mobs in an area IS exactly what multiboxers do to power level, especially mages!  5 lev 20 mages would demolish packs of lv30 mobs.

As for lowbies being camped.. it works both ways.. go to hillsbrad farms and slaughter horde lev20s.  It helps if you write down the name of the ganker that was ganking you, so when the lv20s make an alliance alt to QQ you can shift the blame.. so the horde 60s looks like the A-0 <--(that's a hole btw)

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