What’s ahead?
This blog will highlight my work and schedule for the QA and development process. As we are continuing to work on the transition from the Elysium core to the Nostalrius core, I wanted to highlight a few of the areas of focus prior to server launch. I’m more aware than anyone else that Nostalrius isn’t without it’s issues. There are a number of issues that were long-time plagues (see: blade flurry, windfury) that are difficult to fix. There is future content to be scripted and existing content to be polished. There is a lot to do and the list will likely never end. That’s the nature of development, but our goal is to push the ball forward every day and let the quality speak for itself. Here are some goals for our team prior to launch:
Complete the content for the Ahn’Qiraj patch for the Nostalrius PvP relaunch
Prepare BWL for the Nostalrius PvE relaunch to ensure the issues faced on the PvP server do not repeat
Clean up pre-nerf AV to make the battleground more accurate and enjoyable
Fix common issues regarding spells and abilities
Eliminate known exploits
Implement improved Escort quest AI
Create and merge known issues from Nostalrius onto a new bugtracker based on Elysium’s previous tracker Are you rly going to wait to fix all these things to launch the server?? come on guys we are waiting you for 7 months and now you say you are going to fix bugs that nostalrius had since first day? yes the server had bugs but it was totally playable, dont make us wait for more than the expected pls......