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ohGr

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About ohGr

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  1. Well, yes and no. I had issues on one account, tried another which worked instantly, tried the first one again - same thing; disconnected after being stuck on "authenticating" for a while, logged in to the second account again - which worked perfectly, so kept playing there, got disconnected and now I can't connect using my first, nor my second, nor my third account.
  2. Still an arbitrary number based on nothing else but assumptions and no research behind it. Sure, many people won't level to 60 - but that's also the only thing you can say.
  3. Now, here's the time to say "Welcome to (private-)vanilla - where everyone thinks they know something about everything, when in fact they don't know anything about... well anything"
  4. PvE server, unless the PvP server or the fresh server gets a decent 5-7k pop cap.
  5. ohGr

    Models question

    No they're not. They can result in a perm-ban. Whether they will actually notice is a completely different story all together, they say they can but... who knows, but if you want to take the chance or not is entirely up to you.
  6. You wanted Nost, you got what you asked for - that's how it was. Will it get any better? Unless they implement a lower server cap - no, it most likely won't.
  7. Perfect? There's no such thing when it comes to launches, however when the selling point of this particular launch was getting your old characters back, one would think that at least that part would work somewhat smoothly. Then again... this being Nostalrius, I guess one could anticipate some sort of theft of items, but couldn't they have been satisfied with the boots again and not everything? It did make me somewhat curious though, as to whose character I inherited, cause I doubt it was just complete randomness, seeing as my bags had several alliance quest items (being horde myself) and rewards. All in all, no problem really.
  8. ohGr

    Patch notes = amazing

    It was yeah, but I think they fixed it some two months before shutting down or something like that. I don't know exactly, I stopped playing there before the fix was released. This was the only thing I could find though: https://twitter.com/NostalBegins/status/692306272591482880 whether that affects the range of stealth detection is another question all together.
  9. You mean, unlike these (and anything else game related) forums? It's the age of entitlement and disgruntlement - people will rage and whine over pretty much anything, despite the fact that it doesn't affect them.
  10. Warlocks, hunters, priests, mages, paladins. Warlocks and hunters are the only ones I know of that can solo instance bosses, not talking petty фекал like Princess from Mara or below - but all bosses in dire maul east. Hunters being the best when it comes to solo instance bosses (enjoy solo scholomance, emp runs, dire mauls, except tribute runs and so on and so forth in... pre-raid bis more or less). Farming trash mobs like lashers just requires that you can AoE - so as far as I know, locks can do it, priests (holy priests using holy nova), mages and paladins are great for that, hunters probably suck at it though. Some people who play priests, mages and paladins start killing lashers in dire maul at their mid 50s. Maybe locks can do that too. Rogues can do solo some things in some dungeons, but it is not particularly effective in terms of time spent and gold gained.
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