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Helel

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About Helel

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  1. The training dummies aren't properly dropping loot upon death, nor are they scaling in level/HP from the Engineering skill. Please fix this ASAP, because this has a large effect on the economy as well as on solo levelers.
  2. This was NEVER the case in Vanilla. Mobs still had positional detection and backstabbing mobs were meant to use the ability when you were running away, overwhelmed and couldn't find a proper position, or were snuck up on. The Panther boss in ZG is a perfect example of this - only tanks really know how hard she was hitting back on Nostalrius versus Kronos II, where backstabbing was implemented properly.
  3. Because of the sheer number of players that are going to be coming to the server and to the new Elysium server when it drops, the spawn rate on both gathering nodes (i.e. mines and herbs), and on world quest items (i.e. Milly's Grapes) should be variably reflexive according to how frequently they are being picked up. Otherwise, getting crafting professions up is going to become a terrible chore (Mithril especially), and people are going to be horribly bottlenecked in certain areas that have a lot of these sorts of quests. Please patch this ASAP or at the very least consider changing the new server to account for this!
  4. Hello all. From all of the testing that I've done on the server thus far, from what I can tell, mobs that have an ability akin to the Rogue's Backstab ability will spam it on you, regardless of which way your character is facing. While this seems like a minor issue, it extends to the raiding scene too, and will now make certain mobs and bosses (I can think of several in ZG for instance) far more difficult than they were ever intended to be. Please fix this! TL;DR - Mobs backstab from the front. That's bad.
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