Nymis
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Bumping - doing some AV premades on the side as well, check Vorosh's post on his successful commanding in AV. Link here.
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Bumping.
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About Kor Kron We are one of the oldest and most renowned World-PvP guilds on the Elysium servers. We are an effective war machine capable of amassing and commanding large armies and enforcing the will of the Horde upon the land. We thrive in honorable combat and salute our enemies whilst marching defiantly on top of their corpses. Our goal is to shut-down the Alliance capitals and dominate as many contested territories as we can. We will fight for the Horde to enforce and secure our place as the dominant faction in open world PvP. Our desire is to elevate the tactical approach to World-PvP in order to improve the public's perception on it. Our way is to try and provide a truly unique Vanilla experience to every player on Elysium and to get as many people involved with World-PvP. And of course, to have lots and lots of fun doing it. Requirements Minimum Level: 25+ In order to ensure that our operations are conducted properly, we will require that our members have at least the minimum level required to make any sort of impact in any of the contested areas we will be targeting. By insisting on a minimal level to join our guild, we will therefore prevent both the overpopulation of our guild and increase the chances that our recruits will be well received within our community and not abandon their journey to reach maximum level. If you are under this level and wish to join us, do not worry! We are here to stay and we will always welcome new recruits regardless of their experience, dedication or skill at the game. Take your time to level your characters the way you want to and come to us when you are ready. We will still be here to welcome you. Attendance to one event per week We put a lot of effort into organizing these events. Unlike players who play this game for PvE raids or the PvP battlegrounds, our conquest has no dedicated arena. We have to create our own battlegrounds and plan our coordinated attacks in advance. We work tirelessly to perfect our raids, to recruit new members, to listen and act to the feedback we are provided with, maintain discipline and decency in our community, manage the guild, plan exciting events in advance and secure and strengthen our alliances. The only thing we ask in advance is for your participation. We will provide you with food buffs. We will provide you with summons. We will provide you with experienced leadership to ensure that both your time and ours is never wasted. We announce our raids days in advance and generally raid in the afternoon server-time to allow both Europeans and North Americans to attend our raids. If you cannot make it to our raids for whatever reason and you pardon yourself in advance, there is no issue with us. However, if you are online doing anything but raiding with us after we've announced it days beforehand and reminded you throughout the day of the event, you will receive a warning. The second warning means you are out of this guild, no questions asked. Discord is absolutely mandatory for our raids. We will not need you to talk, but we will need you to listen. We cannot stop and type just for you when we are engaging the enemy in a capital city. The difference between being alive next to us and being left behind, caught by Frost Novas and stomped by an Alliance raid is sometimes of a split second that we do not want to waste. Decent behavior Every player is different and we've welcomed many types of players of all ages and cultures into our guild. To avoid drama we avoid any opinionated conversation on all controversial subjects including, but not limited to: race, gender, religion, politics etc. We welcome impersonal and unbiased debates on broader subjects which might include those topics, but we would prefer that you keep the lengthy conversations to Discord or private messages and not flood our guild chat with pointless arguments nobody wants to hear. Our guild cares a lot about its image on the server and we expect every member to be at least a semi-decent representative out in the world. Excessive trolling, name-calling and arguing in world chat with our guild's name tag underneath your name will not be tolerated. Furthermore, we have absolutely no sympathy for ninja looting inside the guild and, even more so, outside the guild. We will not take any person's word for granted when it comes to accusations but if anyone does provide us with proof that you've ninja looted an item, whether it's from a Green world drop or Blue dungeon gear, we will take action against and, depending on the severity of the case, remove you from our guild. Needless to say, anyone caught hacking, exploiting or buying gold in our guild will be kicked and reported. What we offer World-PvP Raids and Events We do our best to provide you with exciting events, whether it's small skirmishes on the slope of Hillsbrad and massive, large-scale battles at the base of Blackrock Mountain, invasions into Stormwind or patrols around around Shimmering Flats. If you've ever dreamed charging into the enemy forces alongside dozens of other players and experience the World-PvP you've never had on retail, this is your chance! Dedicated and organized defense teams Since we are a World-PvP guild, we will do whatever there is in our power to fight for the safety of our Horde players! While ganking and killing other players in the open world is part of the game, we will take a firm stand against organized opposition and promise we will deploy our available resources to punish and dismantle squads of corpse-campers wherever they might be. Accessibility We do our best to ensure our events are available to you no matter what schedule you’re on or how often you log on, no matter what class you play or what spec you're comfortable playing. It does not matter to us whether we have 10 people or 50 show up for the raid, whether they’re all Warriors or level 30’s – we are able to adapt our tactics and raids no matter who logs in when or how often. In terms of gear and professions, we can only offer you guidance and advice but in no way are we ever going to enforce strict guidelines on what is and isn’t preferred for our World-PvP raids. We will not let our guild stand in the way of anyone else’s fun, so whether you do PvE, PvP or you want to play some niche build – you will have a place in our raids regardless. Feedback We really listen to what our players have to say about the way we run our guild. It is how we avoid drama and how we've achieved a decent and friendly community which has made the guild into what it is right now. We have special channels on Discord where you can provide us feedback about our guild management, propose new ideas in regards to our current or future plans, even propose and uncover new ways of engaging in World-PvP if that's your thing. We've spaced our Officers so that there's almost always someone at any time to answer your questions and we are noted for our quick response times in terms of feedback. Active community We are bringing one of the most active Zeth’Kur community on Discord, second only perhaps to Elysium’s own channels. At the peak of our growth in the first weeks of the server's launch, our three guilds numbered close to 700 members. Although we don't have all of those players with us anymore, we enjoy a good relationship with many who are still playing the game and we've made quit a name for ourselves on the Horde as well as the Alliance side. Apart from our Discord server, we also maintain a relatively active forum detailing tactical insight into World-PvP, announcements, events and others matters related to our guild. Stability We will not abandon our guild and you can rest assured that we are here to stay. Our guild's foundation dates back to the days of Nostalrius and throughout time we have lived through a lot adventures, successes and even misfortunes, together in one way or another. Though others may abandon us in the process, rest assured that we will never abandon you. Diplomacy We have made strong alliances with the other guilds on the server whose purposes are same if not similar to ours in hopes of maximizing our efficiency by working together to overcome our collective obstacles. We also acknowledge the fact that we are unable to provide players with everything this game has to offer in the endgame. For this reason, we are working to achieve active collaboration with other guilds to ensure that the members who most faithful and engaged with us may also benefit from having a raid spot in MC raids and in PvP premades. These are not promises we are making, but they are objectives we are currently working to obtain and offer as privileges to our most active members. If you are interested and seriously committed to both World-PvP and PvE raiding, let us know so we can further negotiate with other guilds and see what we can provide. Decentralized command Too many times we have seen guilds fall apart due to their reliance on one member of the guild restricting control over key elements in guild management to himself alone. We have worked hard over many months and achieved a decentralized command as well as lay down a blueprint for management, so that if one leader leaves, the others can safely take his place and operate the guild just the same as before. Experience and maturity Most of our members have been playing this game since the retail days of Vanilla, TBC and WotLK. Not only that, but we're packing many years of experience from other MMORPG's with us and we put a lot of emphasis on doing things right based off our 10+ years of experience with them. Our guild members also average around 20-25 years of age so you can be relatively certain that you will be welcome by both a mature and a fun oriented open-minded community. Still not convinced? We'd be more than happy to welcome you to one of our raids and let you see what we're all about. Just whisper me or any of our Officers about participating in one of our raids and we'll arrange a favorable date and time with you so you can see what are raids are like and choose what's best for yourself. Contacts If you would like to join our guild or make further inquiries, either reply to this thread or contact either us in-game or on Discord and we'll set you up with an invite. Media If you would like to visit our Official forums, simply click on this link right here! Many thanks to Mallie of Decerto for providing us with some wonderful edits with some of our earliest raids on Zeth'Kur. Notable mentions include: Stormwind Blitz Battle of Hillsbrad Mountain skirmish Three corners ambush And for a bit of us derping around at the Stormwind flight master with a raid of level 40s during the first weeks of Zeth'Kur.
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Yes but the pace at which this game is played is not the same as it was 12 years ago. We have countless add-ons, guides, lists of items, videos and other such things which have pushed every single player on ZK faster and further than anything known to mankind in 2004. While the game may be Blizzlike, there is absolutely nothing Blizzlike about our community right now. If you just look at the numbers and say "yeah, 1.5k is enough" then of course what I'm saying isn't going to make sense, but do consider that: all those players are spread across the European, American and Chinese timezones in one single realm people finish leveling in this game faster than ever and want to clear endgame faster than ever before. I have had so many friends quit because they were fed up with waiting 2-3 hours for a dungeon group as tanks or because my guild was struggling to get into MC it's not even funny the large guilds already have their raiding teams going, the smaller guilds can't find enough healers to make their own raiding teams there is little to no influx of new players coming into ZK because no fresh player in his/her right mind would choose ZK over Elysium right now TL;DR Things aren't getting better, they're getting worse day by day - please don't wait until half of the remaining server becomes disgusted and quits before you decide to do anything about it. We have threads on Reddit complaining about this every single day, people on Discord complain about it almost constantly and players either quit or reroll on Elysium on a daily basis, what would we need to do to make ourselves more vocal than that?
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Still nothing on ZK's population decline, we're losing so many players every single day it's not even funny anymore. Do you still believe it's healthy thing to have between 700 and 2000 players on one server and 4-5 times that number on another?
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Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
That is the exact thing a person who is living in a bubble would say. Instead of actively engaging with me and trying to prove my point wrong with any facts and points of your own, you just convince yourself that I'm too X and Y to bother with and that my points are wrong anyway. Yet I am engaging with everyone else here in a civil discussion even if we do disagree on our points. Do you feel well living in that sort of world ? Actually, don't bother replying unless you've got any useful argument to this conversation. You taking me as arrogant isn't an argument, it's an excuse and it's a pretty pathetic one if that's all you can produce in regards to something you disagree with. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
I agree with you and while this was the case 2 months ago I believe matters have dramatically changed. Elysium is no longer the server capped at 10.5k with a 12k queue and ZK is no longer the server with 4-5k population active. Once the casual players reach endgame, they will start petitioning for a merge and if that merge doesn't come they'll either quit or reroll on Elysium because they will discover that the server has enough Hunters to raid MC over its 4-5 remaining PvE raiding guilds or that waiting for 2-3 hours for a dungeon group at off-peak hours feels terrible and so on and so forth. This is what we are beginning to see right now by the way. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
It was 4000 two weeks ago. And 6000 2-4 weeks before that. Also, the game wasn't played at the pace we are playing it now with the knowledge we currently have. Also you're only counting peak-population time. This morning we had 900 players online, which is less than half that number. Also, you're not considering the end-game perspective. For level 60s only, realmplayers.com shows there's 950 Horde players on ZK vs 4.4k Horde players on Elysium. How many of those do you think are still active? How many do you think play on the same timezone? How many of them aren't already in established raiding guilds? How many are playing the desirable spec which make and break any raid? Just to give you an example, if you need 5 Priests for a raid on ZK, that's almost 5% of the level 60 population of Priests on the Horde side. Spare me the "this is how the game was meant to be played", game knowledge and player skill have evolved in 12 years of playing and what we need today isn't the same thing as what we needed 12-13 years ago. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
Just out of curiosity, how long ago did you make this change? -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
So instead of proving me wrong by raising a point that's not stupid, not trolling and not coming from a casual player's perspective you just resort to saying I'm arrogant and therefore I'm wrong ? Man, you sure proved me wrong. I will think twice before making that statement ever again. /s -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
I apologize for misunderstanding me. I was talking about Elysium and ZK merging. Darrowshire and ZK merging would be pretty stupid and it will never happen. Different patches, different types of servers, different hardware (I believe they did mention somewhere they were using some older hardware for Darrowshire but don't quote me on this), people with radically different / better gear stomping in PvP/WPvP - so on and so forth. And no, nobody here needs any "speeding up" to AQ - if we wanted that we would've just played on Anathema. As much as I would love to see the look on PvE-ers when they get a taste of WPvP I don't think it would be fair to have them go through that if their first option was to play on a PvE server. Likewise for Zeth'Kur. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
I'm sorry I don't cater to the people who need a safe-space when confronted with facts. How a message is perceived has little to do with how it's delivered and it falls beyond the scope of my post to care too much about bullshitting you with a different wording so that I may win your influence or trust or any of that stuff. If you would say "you do have a point but I don't care because I don't like how you phrased it" that's just you trying to justify still being in a bubble and I want nothing to do with it. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
I'm afraid that you are reading and hearing what you feel like I'm saying and not what I'm actually saying. I have nothing against casuals myself and I understand and agree with your point. However, if your two choices are to: piss off the casuals and please the veterans by merging Elysium and ZK piss off the veterans and please the casuals by keeping up the two realms separated Then if you want to keep people playing you should lean towards the first option. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
According to my realistic opinion, Elysium Project should have a merge after the paid server sub expires if they intend on keeping whatever player-base will be left by then. Their last statement on the ZK population being healthy was posted a couple of weeks ago when we were still peaking 4-5k. Now we can barely top 2.6k on prime-time on weekends and the population keeps declining with every passing day. And yes, as a person who has a max level character and runs one of the largest guilds on ZK, I think I know more about what it feels like to be playing there than someone who's busy all day fixing bugs, solving tickets, managing the community and so forth. EDIT: Or the scrubby level 20 casuals who like playing on a low pop server because they can gather herbs but have no idea what it's like to form a raiding team when you need 5-10% of the server's level 60 population of priests/shamans/druids to even consider doing MC guild runs. -
Server merges for cost effectivization and population increase.
Nymis replied to Storfan's topic in General Discussion & Suggestions
Anyone against the Elysium - ZK merge at this point in the game is either trolling or has absolutely no idea what he/she is talking about. Yes, it's a small and cozy community but that fuzzy feeling you get on the inside won't keep players from quitting the game for very long won't make new players choose ZK over Elysium won't solve the fact that there's not enough players to make a raiding group for MC if you're not already part of one won't make WPvP more interesting won't make PvP more interesting won't make queuing up at hours where there's only 900 players online faster
