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Cerina

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  1. I agree with Slicy. You should make sapping at the start of the duel Allowed, however only if it's not to waste time of the opponents shields/barriers/etc (Which the judges will find obvious since no actions but sapping a target 3 times is going on) since you can build up combo points while the target is sapped for a better opener with Expose Armor allready on the target VS heavy armor targets (Warriors,Paladins,Shadowpriests), also making a huge diffrence in duels vs Mages and other potential counter classes, not to mention the oppotunity to get screwed by Priests or an Orc(Racial) RNG stun resist having the option to cheapshot twice for a safe opener agianst those game changing counters eliminating you in first duel due to silly RNG (ex fighting Orc Warlock who will coil u after stun resist on opener = loss of 30g) or Hunter instantly scatter shotting you into a trap. Also taking into consideration that allowing atleast the first sap will show the diffrent opening strategies and skill caps of the Rogue competing since the participants doesn't choose their own battles. - In short Reconsider allowing sap, if not used for intentional abuse of wasting opponents absorb effects. Also i was thinking whether or not the following items not metioned is allowed: Restorative Potions, Living Action Potions, Anti-venoms, Juju Flurrys. After that being said nice seeing you guys taking the initiative of making a tournament happening allways exciting to watch and/or being apart of it :)
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