So with console codes on retail, we have groundEffectDenstiy and groundEffectDist. The former increases ground clutter (Grass and flowers), and the latter increases the distance they spawn.
In vanilla, all we have is FrillDensity which is the same as groundEffectDenstiy, but we don't have something like FrillDist. How hard would it be to add this into the engine? The Frill distance is comically low in vanilla.
http://i.imgur.com/dIofoGi.jpg Left side looks so nice, but the ground clutter hardly even reaches to the other side of the road.
It would make the game look a million times better without taking away the vanilla WoW feeling.