Ravid
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8 NeutralAbout Ravid
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thank you Parker
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Let me put it this way bro. It's patch fuckin 1.6 Was wow over then?
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Ravid changed their profile photo
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<Breakthrough> Ninja Looting DKP Guild
Ravid replied to edi's topic in General Discussion & Suggestions
Every time I see this guild they give me shit because way back we parted ways. Tbh I hardly remember these guys, just their name. Whatever the reason was, to have a community that encourages flaming someone 6 months after they leave is childish; at this point all they are is toxic. Throw in this shady shit and there's no reason left to be a part of this guild. Keep a wide berth. -
<Breakthrough> Ninja Looting DKP Guild
Ravid replied to edi's topic in General Discussion & Suggestions
Swingers =/= cucks. -
Ravid started following is server currently down, <Breakthrough> Ninja Looting DKP Guild, Explanation for the server crashes and and 1 other
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<Breakthrough> Ninja Looting DKP Guild
Ravid replied to edi's topic in General Discussion & Suggestions
Breakthrough is a cuck guild filled with cucks. -
Carrion Swarmers skinnable? (Dire Maul North)
Ravid replied to Ravid's topic in General Discussion & Suggestions
If you read it, this post was asking whether this is intentional or not. If it isn't, it warrants a bug report. The one I mentioned was to show that this issue has been around for a long time and has never been addressed. -
Carrion Swarmers skinnable? (Dire Maul North)
Ravid replied to Ravid's topic in General Discussion & Suggestions
Bump -
Nah I actually like to know what's going on. "Technical issues" is a typical dismissive bullshit term and I for one fuckin hate it. This downtime isn't typical for Elysium, so actually coming out and calling an act of God an act of God is more than appropriate in this case. I hate when the server is down, like most of you. But when I heard the actual reason my mindset changed immediately to "take your time, that sucks" from "WTF is going on this is retarded!" Shit happens. This is some crazy shit. What's your problem dude?
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Carrion Swarmers skinnable? (Dire Maul North)
Ravid replied to Ravid's topic in General Discussion & Suggestions
Bump this needs to be addressed -
Dude there's no way. That's..... It's....... The most reasonable explanation I could have possibly been given. 2 days to find DMW group tho DC at dog. /wrists
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Carrion Swarmers skinnable? (Dire Maul North)
Ravid replied to Ravid's topic in General Discussion & Suggestions
On a side note: The mob pack seen at 2:24 on the above video has much more mobs than seen so that running behind the pillar to pull the pack at 2:29 isn't possible. The pack can still be pulled, but there is an additional Gordok Enforcer in-game that pulls with the dog pack 25-75% of the time. It is still handleable by an adept mage but is annoying. Just do away with him. It (apparently) isn't blizzlike and it's annoying to be kept in combat after this pull (killing him isn't feasible). The only reason this mob seems to be there is to screw with mages. I'll post screenshots later of the differences. -
On the huge crash on Friday it took an hour. We're well beyond that right now I have no idea what the issue is. No ETA from them just a curt nod that it's down 15 min after it crashed on Discord an hour and a half ago.
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Repost from General Okay, so I've been researching if Carrion Swarmers are skinnable in DM:N and the general consensus is that they are. If this is a bug I'll go report it, but I'm pretty sure it's just another underhanded move to nerf DM farming. I have many issues with this. There are around 3 bug packs of 12 bugs pulled in DM. 36 bugs x 5s each is around 2g less per run. We're talking around 10g less an hour. Firstly, it wasn't addressed in any patch notes. If we're going to start doing stuff like this without even being up front about it, that's a major trust issue with the community. https://elysium-project.org/bugtracker/issue/1980 Secondly, this isn't a nerf to DM farming, it's a nerf to skinners as we are the only profession affected by this. If this is confirmed, I honestly don't have a reason to keep skinning and can safely go Alchemy or something more useful. 25 dogs per clear isn't justifiable, especially with your continued nerfs to Dire Maul. We picked skinning specifically to make more money off of beast mob kills, that's almost exclusively what the profession exists for. Thirdly, leather is a needed item, especially once the server hits AQ patch. Leather kits are used for many CC rep quests, the war effort, etc. It is a trade good on par with rune cloth. If we're nerfing leather, nerf all cloth drops, mining nodes and herb spawns to keep in the spirit. Why is skinning focused; it's already one of the lowest gold makers in comparison to the other trades. It seems as if this issue has never been addressed by the staff and this point it feels as if it's on purpose. It's time for an official response. With recent actions this post does not belong in Bug Reports at this time. Sources Method I use, minus being able to skin the bugs obviously. https://youtu.be/-BzgCKdB1ag http://db.vanillagaming.org/?npc=13160 https://vanilla-twinhead.twinstar.cz/?npc=13160#skinning
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Used to have this issue with Anathema; it being down while Elysium was happy online. Now I switch to Elysium, and it's down with Ana being happily online. Whatever you guys did with the last patch broke this server.
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Carrion Swarmers skinnable? (Dire Maul North)
Ravid posted a topic in General Discussion & Suggestions
Okay, so I've been researching if Carrion Swarmers are skinnable in DM:N and the general consensus is that they are. If this is a bug I'll go report it, but I'm pretty sure it's just another underhanded move to nerf DM farming. I have many issues with this. There are around 3 bug packs of 12 bugs pulled in DM. 36 bugs x 5s each is around 2g less per run. We're talking around 10g less an hour. Firstly, it wasn't addressed in any patch notes. If we're going to start doing stuff like this without even being up front about it, that's a major trust issue with the community. https://elysium-project.org/bugtracker/issue/1980 Secondly, this isn't a nerf to DM farming, it's a nerf to skinners as we are the only profession affected by this. If this is confirmed, I honestly don't have a reason to keep skinning and can safely go Alchemy or something more useful. 25 dogs per clear isn't justifiable, especially with your continued nerfs to Dire Maul. We picked skinning specifically to make more money off of beast mob kills, that's almost exclusively what the profession exists for. Thirdly, leather is a needed item, especially once the server hits AQ patch. Leather kits are used for many CC rep quests, the war effort, etc. It is a trade good on par with rune cloth. If we're nerfing leather, nerf all cloth drops, mining nodes and herb spawns to keep in the spirit. Why is skinning focused; it's already one of the lowest gold makers in comparison to the other trades. It seems as if this issue has never been addressed by the staff and this point it feels as if it's on purpose. It's time for an official response. With recent actions this post does not belong in Bug Reports at this time. Sources Method I use, minus being able to skin the bugs obviously. https://youtu.be/-BzgCKdB1ag http://db.vanillagaming.org/?npc=13160 https://vanilla-twinhead.twinstar.cz/?npc=13160#skinning
