Fell
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Hello, how to recover old Elysium characters, cant find a guide. Logging in game or webs control panel, it doesn't show me my old chars, but through websites character search database, I can find them. What is need to be done to recover them?
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Yea probably HM<GoA Im not so much into melee and physical dps classes.
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Gift of Arthas - Pot use: Increases resistance to shadow by 10. If an enemy strikes the imbiber, the attacker has a 30% chance of being inflicted with disease that increases their damage taken by 8 for 3 min. Lasts for 30 min. Mind Flay - Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 sec and slowing their movement speed by 50%. (only 60% increased dmg from spellpower.) Debuff is only for slow effect its get low prio buff and will get pushed of by others, the dmg thick will still go on. Improved Scorch - Well talking currently more about ZG patch. So all mages still frost. In place is winter chill debuff. Ignate - Same thing all mages being frost atm. Thunder fury 2 slots - not all guild got Thunder fury. My thoughts how it can look in ZG ptach is: 1. Sunder 2. TC/TF -Speed 3. Demo Shout / TF -NR 4. CoR 5. CoE 6. CoS 7. Faerie Fire 8. Winter's Chill 9. Imp Shadowbolt 10. Shadow Vulnerability 11. SW:Pain 12. Corrupt 13. Corrupt 14. Corrupt 15. HMark 16. Nightfall/Expose Weak(T2 Hunt)/Taunt/Judgement of Light/Wisdom
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SB cast time is 2.5 sec (from talents) So r9 SB does aprox 480 dmg per hit. (192dps) Bonus dmg from spell power is aprox 85% (+ SB can crit) (r10 SB comes in AQ) Corruption deals 666 dmg over 18sec, 111 dmg every 3 sec. (37dps) Bonus dmg from spell power is 100% Source for bonus spell power formula https://forum.nostalrius.org/viewtopic.php?f=24&t=20831 DS/ruin 15% bonus dmg. SM/ruin 10% bonus dmg + nightfall proc 4% chance per corruption thick to get instant SB. Little calculation for both specs dealing dmg for 1 min without bonus dmg gear... Ignoring hit/ crit/ life tap. DS/ruin 1 min counter is roughly (24 SB x 480 dmg) = 11,5k dmg +15% extra dmg is 13,2k dmg total adding corruption in rotation total dmg is aprox 15k dmg. SM/ruin 1 min counter is roughly (23 SB x 480 dmg) = 11k dmg + corruption 2k dmg is 13k dmg + (aprox 75% in min that nightfall will hit, say 75% from 1SB dmg = 360) +360 dmg from nighfall proc + 10% = 14,7k dmg total So seams that DS/ruin with corruption does like 2% more dmg then SM/ruin with corruption. But since on some boss counters there are multiple targets to add corruption, for SM/ruin spec nightfall can proc more resulting more overall dps on boss. Also I used 75% of SB dmg, cause chance of nightfall proc is 75%, still will hit 100% dmg. And in 1 min I guess most of times it will proc 1-2 times... So I would say dps is the same also keeping in mind that corruption is 100% and SB 85% bonus dmg from spell power. DS/ruin is just spam SB... SM/ruin keep an eye on corruption timers, apply when needed, besides SB spam. Despite how many locks in raid 3-4 corruptions is probably max can be used in debuff slots for raid. So its max performance gain for total raid progress. And prio of using corruption should be ofc for SM/ruin specs. Prio specing to SM/ruin spec should be locks that got best performance gear between guild locks. But probably all can go just SM/ruin too doesnt make much of a difference. Better ofc test this live in action, then on papper. Pls correct me if Im wrong somewhere.
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So SM/ruin does become better then DS/ruin on single target boss fights from launch of ZG and 16 debuffslots? Cant figure it out yet... DS/ruin gets that bonus 5% dmg, but SM/ruin gets corruption and chance of nightfall proc for instant SB.
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Whats the point ranking up, spending so much time in BG, if you dont get any rew for it, that would actually effect your gameplay? Rank system in vanilla is just a grind. Achievement getting high rank is shit, it doesn't show ur PVP skill or anything, just shows you got nothing else better to do, then farm 8h a day for weeks to get that r13... Its not like arena ratings or similar rank systems in other games. Here its just who spends more time in BG, gets more ranking progress... You talk about making premades and be better on tacs and coordination. Its mostly that premades play against pugs win in 5 mins and queue next, for maximum honor gain. If u are up against an other premade, you dodge them next time, so you can play again against pugs again. And so on... Is that fair? Its broken! Not enough ppl who wants to PVP cause there is no reason for it, no decent rewards. There are those few ppl premade grps who aim for r13, r14. Who daily do PVP for hours and hours to reserve all top brackets, making it hard to those who want to want pvp on their free time, with aim for r10 60lvl blue set thats not in game... But pvp for casual ppl is broken, cause most of time you are against premades. Not everyone can get in decently managed premade, If you are not tryhard, and cant devote enough PVP time to those grind groups. And those premade grps aint that many... In PVE Im happy also killing bosses, gaining guild progress, passing loot. But PVP is not the case here. There is no satisfaction just having useless r13 written in ur character profile. That just shows others you are fcking nolife farmer. Probably gained rank by raping random pugs in BG with ur full premade grps. Now thats a gr8 Achievment! U can be proud of. ITS A JOKE! If there would be decent PVP gear more ppl would farm it, more premades that can compete with each other, less Premade vs PUG situations. And in the end some decent upgrade for ur char that affects ur further gameplay...
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Could u link me the BIS list then?
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The update should be 1.5 http://wow.gamepedia.com/Tier_1 and that is T1 last update...
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I would like to hear legit answer from staff pls
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http://db.vanillagaming.org/?itemset=203 T1 should be... Belt missing 9 spellpower bracers missing 6 spellpower Pants missing a lot spellpower feet missing 7 spellpower http://db.vanillagaming.org/?itemset=212 T2 healm missing 12 spellpower T2 legs missing 9 spellpower
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So when does the R10 lvl 60 blues come in game? On timelines of Elysium and Anathema it shows 1.11, but they are allrdy in game on Anathema from BWL, can we expect the same on Elysium? Cause well the lvl 58 PVP set starting from BWL is rly outdated and not worth the grind. I just want to know, should i keep PVPing for r10 set or not...
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So warlock tiers most Items missing stats - spellpower, other class tiers is buggy as well? Fix coming soon? Or does the t1/ t2 upgrades again on some patch?
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Is the lock mount q in DMW fixed?
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Making new thread to get 1 decent answer. So when does the R10 lvl 60 blues come in game? Rly only at patch 1.11. ??? In retail it was 1.11. and so posted that way in Elys timeline. Anathema got same Timeline feature release order as Ely... What I heared the lvl 60 blues on Anathema actually came out at BWL patch, although on realms timeline its written that the updates comes 1.11. same as Ely timeline. Also other privates, like Nostalrius released updated version of blue PVP gear earlier, cause the lvl 58 gear is too outdated and useless to farm compared to BWL+ PVE content items. Blizz realised it too late during the retail. So can the staff answer will r10 lvl 60 blue items come out before 1.11. patch as it did on Anathema? Should I then maintain r10 at BWL? Or the countless hours ranking, was actually just a waste of time... That is, if you dont spent twice more time and go for r13...
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SO whats going on? Will the blue PVP set update with BWL release on Ely as it did on Anathema?
