Shirsig is there any way we can manually set the 'value' of an item? For crafting purposes stuff like Heavy Hides to be cured only costs 3 Salt, which are dirt cheap. The crafting 'cost' for that in my leatherworking is reporting accurately but when a Cured Heavy Hide is used in a recipe it is unable to calculate and rather uses the inflated AH price which of course defeats the purpose.