Discodolphin
Player- 
				
Content count
30 - 
				
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Last visited
 
Everything posted by Discodolphin
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	Hello, Just recently got Lupos and now I'm learning the hard way that this server works differently than retail Vanilla. What are the best places to level your pet? - Looking for something in the bracket of 23-55.
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	Thank you. I'll be sure to go there!
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	Thank you. What level would you advice to go there? Since XP is based off your pet's level.
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	Thanks for clearing that up. I hope you find a fix! :)
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	No problem. So the segments are supposed to work kind of how I thought they should/would? And no problem on the stuff being bugged. Hope you find a fix for it, though! :)
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	Thank you. That seemed to do the trick. Can you fill me in on the Threat window, and how it works? - I would've thought it takes information from KTM, but it doesn't seem to work like that. Currently it's showing only 1 guy in my party having 100% of the aggro, while KTM is giving me the full information. Another question. How does the Segments work? I was under the impression that you could have "Total Damage" showing and then you could switch to "Current Fight" for bosses, to show damage for only that fight. But that doesn't seem to be the case, since it thinks the whole run as a single fight/segment? - Timer says 80 minutes now for a run I've done, even though we've been out of combat in between. Does that mean I have to manually make new segments, when I want to track the information for a single boss/fight fast? Is there some limit in Vanilla that makes it impossible for the addon to create segments itself when choosing "Current Fight" and it just tracks from combat till leaving combat automatically? If this is all just me, then I'm sorry.
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	Hello, Great addon. I got one problem; It keeps showing my hunter as a warrior. Is there any reason for this or is this a known bug?
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				OneBag "auto sort" button stuck behind bag icons/space
Discodolphin posted a topic in UI, AddOns & Macros
Hello, I'm using OneBag and it got this auto-sort feature for the bags, but somehow it's stuck 'underneath' a bag space/icon and can't be clicked. Here's a picture showing it: https://gyazo.com/675ceb1c702285e39ecf0aede2fb7df5 Notice how at the top row, there's a free spot where the auto-sort icon is, but I can't click on it, due to it thinking I'm clicking the avaliable bag space. Any idea as to how to move it? - 
	
	
				[Addon] Questie ~ A Vanilla Quest Helper
Discodolphin replied to Aero's topic in UI, AddOns & Macros
So after looking at your reponse, I just decided to try 3.7 again, and it turned out to work flawlessly while also fixing the old issue my 3.69 version had of not showing certain avaliable quests. Not sure what happened, because when 3.7 wasn't working, it was definitely loaded, since I had to settings options and the minimap icon there, but just no quest tracking or anything. Maybe changing from 3.69 to 3.7 turned out to make it work, than changing from x.xx old version to 3.7. Not sure. However I appreciate you taking the time to respond! - 
	
	
				[Addon] Questie ~ A Vanilla Quest Helper
Discodolphin replied to Aero's topic in UI, AddOns & Macros
6.69 because 3.70 didn't work at all for me. It wasn't giving me any quest locations/where to find the mobs only tracking. - 
	
	
				[Addon] Questie ~ A Vanilla Quest Helper
Discodolphin replied to Aero's topic in UI, AddOns & Macros
I was using a random old version I found in a package and just recently updated to the newest non-beta version. Everything is working great, but one thing is worse than before. It's not showing all/only a few avaliable quests on the minimap. Is there any way to fix this? - 
	
	
				[Addon] pfUI - An ElvUI inspired Addon entirely written from scratch
Discodolphin replied to shagu's topic in UI, AddOns & Macros
Have anybody figured out how to configure the enemy castbar size more precisely than using the mouse wheel? I want my enemy castbar to be the size I can't get by using the wheel, one scroll is too much and one scroll back is too little. - 
	Hello, Been thinking about trying hunter for some time, but I've always wondered how they deal with melee classes that are able to stick to them for the most part. Lets say a rogue jumps you and get crippling poison on you or a warrior charges and hamstrings you. Where does it go from there? Scatter shot into trap? - What if they trinket that and stays on you? I would like some genuine advice on what to do and if you actually can do anything, if they got their PvP trinket up.
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				Vanilla Tooltip Addon - tooltip on cursor
Discodolphin replied to rekallvod's topic in UI, AddOns & Macros
Late reply, but pfUI got this function. I know pfUI is basically a completely package, but you can customize it to disable everything else, so you only get the tooltip on mouse location feature. - 
	
	
				Pet does not attack on pull even if I send it manually
Discodolphin replied to Aldarkh's topic in Hunter
This is 100% during peak hours where lag is a problem. I've been noticing this as well, the enemy will run towards you, but your pet will stutter by trying to attack standing still, then try to catch up and repeat that procedure again and again. If there's no lag the pet won't have to stutter step, probably since attacks/abilities go off instantly and it won't have to be caught in the limbo of constantly trying to stop to attack then try to catch up etc. - 
	
	
				[Addon] VCB - Vanilla Consolidated Buffframes
Discodolphin replied to Shino's topic in UI, AddOns & Macros
Hello, Great addon. However, After tinkering around with some other addons, all buffs and debuff durations are shown with ... instead of actual numbers. Is there any reason for this? - If so, how do I fix that? - 
	
	
				[Addon] pfUI - An ElvUI inspired Addon entirely written from scratch
Discodolphin replied to shagu's topic in UI, AddOns & Macros
Hello @Shagu. First of all great addon. I've been using a package where your addon was included, but it was using your Unitframes and not that much more. I decided to upgrade the pfUI version I got in the package, and now I'm stuck with a lot of things that is suddenly added, that I can't seem to remove or edit. Is there any way to completely remove info panels in left and right bottom corner - I can remove the text, but I can't seem to find the panel layout in MoveAnything! - I can remove all panels in modules, but I don't want to lose the Minimap panel. Any way to give custom size to things, instead of using only mouse scroll? - The size of my enemy castbar can't be the size I want, because it's between what I can scroll to. I remember I used to put my enemy castbar in the upper part of my enemy unitframe, but due to sizing issues I can't put it there, since it's either too short or too long, and I can't get the sweet spot by using the scroll wheel. Any way to move our own cast bar like we can move the enemy castbar? - 
	Hello, I really need some help with Bongos because I simply can't get it to work properly with stances/druid forms. I want my "default" bar (Bar 1) to change into a different bar with my cat/bear form abilities depending on what form I am in. This works fine with Bear form, and the worst part is that I'm not sure why it works. I simply can't get it to work for my cat form. Here's what I did, but I'm not sure how it works. went into "Stances" clicked "add" and chose "1-1" in Bars and Stance "Bear", then I set the offset to "9". This makes my bear form abilities on Bar 10 show up on Bar 1 when I swtich to bear form. However, no matter on what bars I have my cat form abilities set up, and I have changed Stance to "Cat" it simply refuses to change Bar 1 into something else´. The most weird part is that I can make the cat form abilities show up if I change my Bear stance settings in Bongos to the bar which I got my cat form abilities on. My cat form abilities is on Bar 7, so I set Bars to 1, then Stance to Cat and then Offset to 6, since it has to page 6 times to get to bar 7. Nothing happens. Does this seem bugged or what could be wrong?
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	Hello, As title says, is there any addons out there able to show what specific addons are taking up the most memory? The closest I've gotten is PerformanceFU but that only shows everything combined and I want to see which particular addon is causing huge memory leaks.
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				Addon to see how much memory addons are taking?
Discodolphin replied to Discodolphin's topic in UI, AddOns & Macros
The only addon I know which can show each invidivdual addon is the one built into pfUI. - 
	
	
				Addon to see how much memory addons are taking?
Discodolphin replied to Discodolphin's topic in UI, AddOns & Macros
It does, but you can only see total usage of all your addons combined and not each individual. - 
	
	
				Addon to see how much memory addons are taking?
Discodolphin replied to Discodolphin's topic in UI, AddOns & Macros
That's the version I've been trying. I can communicate with it in-game but I can't get any data out of it. I don't think it's working. - 
	
	
				Addon to see how much memory addons are taking?
Discodolphin replied to Discodolphin's topic in UI, AddOns & Macros
I'm having problems with "garbage collection" happening sometimes and I'm trying to figure out what addon combination is causing it. - 
	
	
				Addon to see how much memory addons are taking?
Discodolphin replied to Discodolphin's topic in UI, AddOns & Macros
Have you tried KLH, I haven't managed to get it to work. - 
	
	
				Addon to see how much memory addons are taking?
Discodolphin replied to Discodolphin's topic in UI, AddOns & Macros
That's a possibility but it's not what I'm looking for because; Warmup only track the memory usage on start up which is misleading when you got addons loading databases on start up only and then proceeds into idle mode afterwards like Big Wigs, Atlasloot and so forth. The real problem is the addons which continously leak memory or their memory usage continously increase while you keep playing. 
