Hey guys,
I was trying to make a macro which I could equip my firestone then cast immo...
The firestone doesn't have any global cd on equip, and i can equip and unequip any time I want, as much as I want. So first I thought about something like this:
/script UseContainerItem(0, 1);
/cast immolate;
/script UseContainerItem(0, 1);
That would equip the firestone I want, but will not cast and reequip the offhand. Any ideas?