Choppybacon
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Choppybacon started following Bug Report -- [Rogue] Cold Blood CD not reset properly when using Prep, Dismount -> stealth, Rogue PvP Spec SPECIFICS and and 2 others
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https://forum.elysium-project.org/topic/47079-dismount-stealth-macro/
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I believe LazyPig add-on will also do the same thing. It dismounts you whenever you try to do any other ability that requires you to be unmounted. However, if you're just spamming the regular Stealth button to have that happen, if you get lagged or hit it one too many times you will stealth and then unstealth, which is a disaster.
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Also to answer one of your questions I missed, I believe at lower levels you need less agility to get each percent of crit. So no you would not need to wait to get good gear to be able to benefit from Backstab talents while leveling. But your crit chance will drop off as you get closer to 60, and then yes you specifically will want to get good +crit gear for it. It IS possible to jump back and forth thru mobs and backstab them even while they're trying to face you at all times, so that you can spend all of your energy on backstabs while grinding and not on stunning them so you can get behind them. However, I'm too old and lazy for that I guess. Required way too much energy and constant spinning for me lol.
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Ahh OK. For leveling I basically just go down the combat tree, as it's the best for fighting things that are pretty much always facing you and (generally) aren't ever trying to run away from you, so you want to increase white dmg, increase chance to hit, and have some melee mitigation defense. So parry, riposte, blade flurry, +Hit/skill are all excellent for that. (I probably did Imp Sprint too just cuz I needed the points spent) I usually don't put any points into the weapon specific talents because you're usually just using whatever you come across if it's an upgrade. But if you get some nice blues that you're sure you'll use for a long time or have another char that can buy good BOEs, then sure go sword spec or whatever. Just plan to respec once you hit 60 and try a couple variations out for at least a week at a time so you have a good chance to see how they work for you. As you've seen there are some talents that are hugely beneficial, and some that are just down to preference. So there's been lots of arguments and debates about what the "best" spec is, but there's quite a few reasonable variations. Unless you have some obvious mistake points spend that aren't in line with your objective (like Murder if you want a PVP spec, or backstab/ambush talents if you're not using daggers, etc), then you'll usually end up with most of the points spent on must have items, and a few points you can move around up to preference. Which might be why people don't bother showing their exact specs in videos. They'll just say CB/Hemo or Seal Fate or whatever so you get the basic idea. You may also switch your spec depending on who you spend a lot of time playing with. I spent a lot of time hunting with another dagger rogue friend, or another mage friend. Me being stunlock spec works extremely well with them (I'll hold em down, you f*&% em up!), especially against warriors, so the other dagger rogue respeced a bit to lose Cold Blood and picked up some other talents, including Remorseless. I'm spending most of my energy keeping them stunlocked, so he almost always got the killing blow. Which means (particularly in BGs) he very often had a guaranteed crit on the next ambush. Don't really need CB if you have that going for ya.
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You could do something like that, but I'd have to ask WHY you're getting kited so much. And also point out that the Imp Sprint talents don't make you immune to slowing effects for the duration of sprint, they just clear those effects once right when you hit the button. Any class than can root/slow you is able to put the slow right back on, so I'd rather put them in Endurance instead, or maybe chance to hit (if you don't have enough +Hit gear yet), or finish off Imp Evis? If you use double crippling poisons they should be at least as slow as you, and they should be dead within a few seconds anyway or you used gouge/blind/KS to hold them still while you gain more energy. Also, if you're going the dagger route, it's all about the surprise burst dmg, so I'd probably give up Dirty Deeds to get the Imp Ambush. You will still have to CS occasionally, but your main opener should be Ambush > BS... and then depending how much armor/health they have left (and whether other enemies are around), decide whether to Tea > Backstab > Evis, or Gouge/KS, or Vanish > Ambush, etc. I'm sure other people who have been using daggers more recently than me can give tips about their exact specs, and what specific gear or hit/AP level milestones you might want to change things up. I know there are different Combat Dagger specs that people use while raiding that give you even more dmg output during long fights, but they usually feel gimped while PVPing using them.
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There are a couple of different specs you can do if you want to use Daggers instead. You can go full down Assassin tree to get Vigor, which pairs nicely with the 5 piece bonus of Nightslayer, but you give up Prep to get it. Or you can put more in the Subtlety tree (but not Hemo) and use the Remorseless Attacks as an approximate Cold Blood in multi-target fights. Whichever dagger spec you choose, you're going to be better while solo jumping injured targets (or Mages without any bubbles up) before anyone realizes what happened (you don't even usually really appear on their screens until after your Ambush & Backstab have already gone off), or in group fights while someone else has already stunned them or grabbed their attention. All your damage is going to burst within the first 1.5 seconds (if using tea), and it's very important that you crit. You can do amazing burst if you crit, or be very gimped if none of them crit. Which is why having as much crit gear as possible is important. (This is in contrast to the spec in the previous post, where your big burst dmg doesn't even happen until at least 1.5 seconds into the fight. You gain the chance to be able to do 3000-5000 dmg in the first 1.5 secs on your target, vs. being able to hold them still for a full 10 seconds while you and others are beating on them the whole time. Different play styles for different opportunities and gear.)
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It depends on what weapons and gear you have. I don't think you specified whether you're using daggers or not, and that's still not made clear in the spec you linked by having points in both Opportunity AND Hemo.... Your spec is going to depend mostly on whether you have a good dagger (and sufficient +Crit gear), or not. If you have a hard hitting Dagger and ~22+ crit gear, you'll want to pick all the talents that add to Backstab/Ambush damage (including Opportunity). If you don't, you want to spend no points on those talents. This is the spec I started using when I first started PVPing with total crap gear because it works well in group PVP regardless of your gear: http://db.vanillagaming.org/?talent#fhe0RxkbZhZxMe0chRo Using that spec you always start out with Cheap Shot and and Hemo to build points, and (most of the time) have 5 combo points on your target before it ends. You then decide whether to ColdBlood/Evis them if they're low enough on health, or KS for another 6 seconds. Or, if they're wearing plate/mail and you have other melee hitting them, maybe do Expose Armor (with the 50% bonus). It's very flexible and I stuck with it for months even after getting better gear, because being able to sap one player and stunlock another is just so huge in BGs. For this spec you want as hard hitting weapon in your main hand as possible b/c that's basically what dmg Hemo is doing, which is going to be a mace or a sword. (Crits hit much higher tho). Dirty Deeds is key if you're doing Hemo, gimping yourself without it. I don't consider Heightened Senses to be worth the points. (Anticipation of where enemy stealthers will be headed, proper positioning, ping, and luck are the main factors in which stealther is going to see the other one first. Humans will always see you first if they know you're coming, with or without these points. So you're basically spending 2 points to get a slight edge up on night elf rogues and 4% chance to resist spells, not worth it to me.) The differences in the Assassin tree are fairly minor, but really just up to preference, and what kind of enemies you think you'll be facing more. If you're fighting a lot of druids/pallys/shamans who have poison cleanse abilities, then the anti-dispel talents might make them have to spam them to get out of your crippling. I prefer the 6% dmg bonus to everyone who's hitting my target when I KS them, and the Expose Armor bonus. (Makes significant difference against some classes/gear) Never pick Murder for PVP (has no effect against players), or Remorseless Attacks if you already have Hemo because you'll never use the abilities it benefits. P.S. My comments re: Heightened Senses are on the assumption that already have 5 points in MoD at the top. I consider MoD and Camo mandatory for PVP, and you (and everyone else) will see Rogues who do NOT have MoD WAY before they have a chance to hit you.)
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I've used this for a long time. If mounted, dismount. If unmounted, stealth. If stealthed, cheap shot. You could change it to ambush if you wanted I guess, but if I'm spamming it it's usually cuz I want to quickly stun them. Change the number at the end of the last line to be whatever action bar slot your mount is in. Refer to this image if needed: http://imgur.com/IbP6QK0 /script a,b,c=GetShapeshiftFormInfo(1);if (c) then CastSpellByName("Cheap Shot") else CastSpellByName("Stealth");end /run i=1 while UnitBuff("player",i)do if string.find(UnitBuff("player",i),"Mount")then UseAction(58)end i=i+1 end
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Every time Vicarious raids BWL lately the server crashes... so if you guys could go ahead and not do that anymore, that would be great. Thanks!
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Bug Report -- [Rogue] Cold Blood CD not reset properly when using Prep
Choppybacon replied to Choppybacon's topic in Help & Support
Seriously, no one can tell me how to get bugs added to the Bug Tracker? There's tons of them in there so there must be a way... all I see is boxes to search tho, no way to add. -
Bug Report -- [Rogue] Cold Blood CD not reset properly when using Prep
Choppybacon posted a topic in Help & Support
I've been to the Bug Tracker and see lots of open issues, but do not see any way to submit one myself on there, so hopefully this is where to do it... (If not, please put me to the correct location!) Using the Preparation ability is supposed to reset the cooldown on all your other Rogue abilities. It seems to do this properly, except in the case of Cold Blood. There are 2 different issues with it (possibly related code-wise): 1. If you hit CB (and get the buff), and then use it (consuming the buff) before hitting Prep, the CB icon on the action bar stays grayed out (as if it were unavailable). In this case you CAN still hit CB again right away, it just looks like you wouldn't be able to. (This is annoying but not that bad...) 2. If you hit CB (and get the buff), and then use Prep BEFORE consuming the buff, the action bar icon will be lit up as if you CAN use it (as it should), however you will NOT be able to use CB again. It gives the red error message "Ability is not ready yet.", and you have to wait some unknown time before actually using it again. (I would assume it's probably waiting for the full normal 3 min CB cooldown, but I have not timed it exactly, and it's difficult to tell because the icon acts like it's available the whole time even tho it's not. There is no change in the UI to let you know that it's ready again when this happens, you just have to keep hitting it occasionally to see if it works.) -
Keep joining games.... some of them will definitely last more than 2 hours.
