QQsya
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Everything posted by QQsya
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You haven't commented on ANYTHING I've said except to cry how it's not fair. Newsflash, it's not supposed to be fair. People who put in more time and more effort get better rewards than people who put in less time and less effort. That's vanilla WoW, that's life. Voice chat, gear, and dedicated players don't simply fall out of the sky, premaders have put time and effort into assembling them. And the comparison to raiding is absolutely not absurd, you refuse to address it because you CAN'T address it. Putting people with voice chat, gear, proper group comp against 40 trade channel randoms and crying how it's unfair when they don't do equally well in MC is what's absurd.Also, pugs are getting stomped into submission because brackets are shrinking. And they're shrinking because few people are motivated to farm PvP rank with the gear currently the way it is. Updated gear = more motivation for casual pvp = more people in queue = higher chance of pug vs pug. Of course it's frustrating to meet nothing but premades in every game and get GY stomped. The solution is to motivate more people to queue, not to punish people who play the game in organized groups as it's intended to be played. Right now there are large stretches of time every day, at least on Zeth, where the Alliance premade are literally the ONLY team in the queue. On the other side, there's the Horde premade and usually one Horde pug. It's so dead that we can tell exactly when Alliance are done vs the Horde pug because we get a queue pop ~30 seconds later. The occasional GY pug stomp is a lot more bearable when you know there's a good chance you won't meet the same team again for a while. That's how it was on nost and in the early months of Anathema. There were people who solo queued all the way to rank 13 on nost simply because the brackets were so large and any one solo queuer had a relatively lower chance of meeting a premade. Part of that was due to the sheer population size but a big part of it was also because nost released the updated PvP gear early, in the BWL patch at the same time as the r14 weapons were updated.
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>I'm asking for a level playing field, PuG vs PuG > Prem vs Prem. Why should you get a level playing field when the fact of the matter is you're simply not willing(or not able, it simply doesn't matter which for this argument) to put in the same amount of time and effort as the guys playing in premades are? Do you think you just magically get free wins by queueing as a raid? No, it requires coordination, communication, patience, and effort. Should people be forced to do raid instances with random strangers instead of their "premade" as well? Vanilla is about two things, rewarding team play and rewarding people who put in more time than others. The people who play premades 9 hours a day are doing both of those and so they are rewarded, the same as people who organize and band together to clear raids. If you don't like it, go afk in your garrison and wait for epics to fall out of the sky around you. To use a football metaphor: it's like getting upset that your rag-tag group of football enthusiast ladm8s will probably never win against AC Milan, so instead of accepting that fact you cry for their entire franchise to be disbanded and for their players to be forced to join you in your rag-tag enthusiast games.
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>But if you really want ideas, the non-bg weekend being used as some kind of bonus wpvp weekend with bigger bonuses for world hks and faction leader kills would be nice. Also disable dks. I like both of these. Many currently ranking PvPers I know have expressed that they'd love to go and raid the enemy faction cities but they simply can't take the risk of DKs flushing weeks worth of work down the drain in seconds.
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I play on Zeth, and out of two people that have reached r14 on Horde, both of them are still active PvPers and join BGs all the time and play for fun. Imagine that, fun. Yes, you join a premade to farm honor. Where do you see that I've said otherwise? Ranking is the "work" part that I've mentioned over and over throughout my posts. >they're doing it because its free easy honor without any challenge Which is exactly what you are trying to get by disabling premades. It's amazing how blind to your own hypocrisy you guys are. "People shouldn't be allowed to queue in groups because they get easy wins and good honor, and the easy wins and good honor should go to ME and not THEM." It's laughable.
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Catering to the opinions of the whining casual masses who want everything handed to them simply for showing up in solo queue is what got us the abomination that is modern retail WoW. In vanilla, if you want nice things, you have to work for them. In this case, part of that work is assembling(or at least joining) a group of dedicated and like minded PvPers to farm multiple hours a day over multiple weeks. In this respect it's no different from PvE, if you want the best stuff, you gotta find a guild full of dedicated and like minded people to raid with. Vanilla is a game designed to reward playing together as a team. Playing together in premades is just another part of that. Btw, I know who you are in game. I don't say this to disparage you but simply to add some context: you are a rank 10/11 ret paladin and notorious solo pusher who is rapidly approaching the limit of how high you'll be able to rank without a premade. Of course you'd want to disable premading in that circumstance.
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Disabling premades is not the solution and, in the most polite way possible, you are kinda dumb and short-sighted if you think so. It will only kill pvp even more when there's no dedicated OR casual PvPers in the queue. In a healthy PvP ecosystem, dedicated rankers are the backbone and casuals are the ribs. >Casual players don't play to get r7 set pieces, but because they enjoy the game. There were plenty of people, myself included, who played on Anathema/old Nost and PvP "casually" by queueing up for a few games until r7/r8, because the gear was actually worth it and useable in PvE, the normal realm of casuals who only want to play a few hours a week. Because of that Nost always had highly active BGs (AB and AV actually popping outside the respective weekends, holy shit), pug vs pug games were more common, and all with a population similar to the one on Elysium. The ones pvping out of pure enjoyment right now are the dedicated PvPers in the premades who don't even care that the rank gear is shit. If you really wanted to play just for the enjoyment then you'd stop crying and put together your own group to try to beat the premade, since you don't care about honor and play purely for fun you can at least stall out their games and make them sperg out over their honor/hour, even if you drag it out into a 1hr30min game and end up losing 3:2. I've been both the queue terrorist and the premader who finds that Alliance are suddenly putting in effort and trying to fight back and it's always loads of fun. These are the type of games I play for. But you don't want fun, you want to rank without having to put in the effort of assembling a team of dedicated and like minded people, and without having to face enemy teams of such people. I say this in the nicest way possible, but if you want to solo-hero your way to some of the best gear attainable ingame then maybe Legion is the expack for you, not vanilla.
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Some people are the farmers, some people are the rice. That's just the nature of vanilla. I understand how it can be frustrating to get stomped by premades all the time, but the solution isn't to disable premading but to get more casual PvPers into the queue. More puggers in queue = higher chance of pug vs pug, it's simple math. There were plenty of pug vs pug games on old nost and for the first few months on Anathema, but right now people aren't motivated to pvp(=solo queue) because the rewards are lackluster. We've spent hours at a time with no one but one alliance premade, our horde premade, and one horde pug in the queue over on Zeth. If I was in that horde pug I'd be pretty despondent too, but the real solution is to get more people on both sides to pug.
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Update the pvp gear on Zeth/Ely with BWL patch
QQsya replied to QQsya's topic in General Discussion & Suggestions
Anathema is worthless to roll on indeed but not because of that. It's just the server for nost fossils to raidlog on, in fact I already have a mage there that I transfered from nost. The problem is not mine personally, but a big part of the reason brackets are shrinking and less people are pvping is because: -the pvp gear sucks -content is released at the pace of a snail with two broken legs -
UPDATE THE PVP GEAR RELEASE AV (optional) REDUCE RESPEC COSTS The reason brackets are shrinking and PvP is dying is because all but the most dedicated PvPers are completely put off from spending the amount of time required to grind a high rank only to be rewarded with gear that's barely better than preraid blues. If you want to motivate casual PvPers to queue up for the occasional game and farm out r7 or r8 for their 2piece bonus + cheap potions, that is the way to do it. Many casual pvpers = bigger brackets, less chance for individual players to meet premades, healthy PvP scene. Everything else mentioned ITT will simply fall into place once these two (three) things are done.
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Update the pvp gear on Zeth/Ely with BWL patch
QQsya replied to QQsya's topic in General Discussion & Suggestions
Pressing '1' in MC for an hour a week more difficult than pvping 40-80 hours a week for 3-4 months? Are you high or just retarded? >Blizzard stated back in the day they wanted to reward team work, which is why the current gear that requires playing with the same people for 8+ hours a day for months is complete trash. KYS yourself out of my thread if you don't have a clue what you're talking about. >requires the cooperation of 30+ people to obtain is far superior to the gear you can get by AFKing in BG's a couple hours a day. This is where you reveal that you know nothing about either raiding or pvp, and probably aren't even level 60 yet. How's farming preraid BiS blues treating you? Btw, the r14 weapons already get updated in the BWL patch. Because Blizzard realized even then that the items people had spent months grinding for had become lackluster compared to the items from showing up to PvE faceroll for an hour a week. TUB drops from the easiest boss in BWL and only misses about 11 topend compared to the current(pre-buff) r14 2handers. It's only logical to apply it to the armor as well. -
a marine came home from ending monarchism in the Galaxy
QQsya posted a topic in General Discussion & Suggestions
and went to to his favorite bar. he saw a moe azn commodore and tried to buy him a drink. "no thanks i'm straight" the azn qt said. the marine ripped off his shirt "are you still straight?" "not anymore but i have a wife" he replied. The marine pulled out his ax. "u think the friend zone scares me? i just got back from a war zone." Yang sent his wife a text message not to wait up and started kissing the marine and his ax. all the other patriots in the bar got up and started clapping and didn't stop until the marine and the qt3.14 azn commodore were OTP. repost if you believe love can blossom anywhere, even on a battlefield!!! -
b-but if it's not blizzlike then those hackers on steroids over at /vg/ will shitpost the server to death !!!!
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I read it as if Fiers was simply agreeing and expanding on what quasexort said. ``blizzlike`` purism is dumb when we're making changes inspired by Blizzard's changes and we've had almost 14 years of hindsight to see what worked well and what sucked.
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For example on the main page, or in the development update threads. It's quite good, always my favorite part of the announcements.
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Why are some shadow priests darker than others?
QQsya posted a topic in General Discussion & Suggestions
Pictured: Me standing next to some random other priest I found in org. Why is he just kinda translucent while I'm almost purple? If I mount up and dismount I'll also turn less purple until I leave and re-assume shadow form. Pretty weird tbh. -
Dual Spec, how's it work in vanilla?
QQsya replied to MacFierce's topic in General Discussion & Suggestions
it's don't -
Who makes the Elysium cover artwork?
QQsya replied to QQsya's topic in General Discussion & Suggestions
I think it's a night elf, she has that vertical lines eye makeup that's a possible selectable face option when creating a night elf character. Also her skin is kinda purplish. It's a nice image though. -
Going To Be Champ Some Day?
QQsya replied to Antility TV's topic in General Discussion & Suggestions
it's mean: yoshinoya should be a bloody place -
I don't agree with making respecs completely free. If the problem is that people can't respec for pvp, why not like, halve or even third the respec cost but only on BG weekends? I play priest in pvp, sometimes I like to play shadow and sometimes I like to heal, but it's extremely cost-prohibitive to do both or to switch back and forth. Sometimes in such cases it feels like I'm locked into a certain role and locked out of half of my class's features, not to mention locked out of half the game. My other idea was to set a certain exchange rate of marks of honor to gold(but only for the purpose of buying a respec), and allow people to pay for their respec using any combination of them. For example respec would still cap at 50 gold, but one mark of honor is worth 5 gold to your class trainer. So you could pay with 25 gold and 5 marks of honor, or 10 marks of honor, or just pay the full 50 gold, etc. I don't know how hard that would be to implement or if it's even possible, though. Also the 1 mark = 5g was just an arbitrary number i used as an example, it could be any value.
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Update the pvp gear, not right this instant but possibly with BWL or ZG patch. It's trash right now and that's the main reason why brackets are shrinking, few people are motivated to rank at the moment. Yes, sweeties, I'm sorry, but with a few exceptions, spending 4+ months playing 80+ hours a week SHOULD get you better rewards than pressing '1' in MC for an hour. Also, multiple people have mentioned something about respec costs. I really liked Fiers' idea of turning in BG marks of honor for a respec. To keep people from abusing it (eg having rogues hearth out and go respec daggers for Vael or similar such Kronoslike BS), maybe make it only possible to do so on a BG weekend, by spending x amount of marks from the relevant BG? Currently, if you play anything that isn't an SM/Ruin warlock you basically have to either choose between solely pve and solely pvp or spend 100g+ per week just on respecs.
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Going To Be Champ Some Day?
QQsya replied to Antility TV's topic in General Discussion & Suggestions
そんな事より>>1よ、ちょいと聞いてくれよ。スレとあんま関係ないけどさ。 このあいだ、近所の吉野家行ったんです。吉野家。 そしたらなんか人がめちゃくちゃいっぱいで座れないんです。 で、よく見たらなんか垂れ幕下がってて、150円引き、とか書いてあるんです。 もうね、アホかと。馬鹿かと。 お前らな、150円引き如きで普段来てない吉野家に来てんじゃねーよ、ボケが。 150円だよ、150円。 なんか親子連れとかもいるし。一家4人で吉野家か。おめでてーな。 よーしパパ特盛頼んじゃうぞー、とか言ってるの。もう見てらんない。 お前らな、150円やるからその席空けろと。 吉野家ってのはな、もっと殺伐としてるべきなんだよ。 Uの字テーブルの向かいに座った奴といつ喧嘩が始まってもおかしくない、 刺すか刺されるか、そんな雰囲気がいいんじゃねーか。女子供は、すっこんでろ。 で、やっと座れたかと思ったら、隣の奴が、大盛つゆだくで、とか言ってるんです。 そこでまたぶち切れですよ。 あのな、つゆだくなんてきょうび流行んねーんだよ。ボケが。 得意げな顔して何が、つゆだくで、だ。 お前は本当につゆだくを食いたいのかと問いたい。問い詰めたい。小1時間問い詰めたい。 お前、つゆだくって言いたいだけちゃうんかと。 吉野家通の俺から言わせてもらえば今、吉野家通の間での最新流行はやっぱり、 ねぎだく、これだね。 大盛りねぎだくギョク。これが通の頼み方。 ねぎだくってのはねぎが多めに入ってる。そん代わり肉が少なめ。これ。 で、それに大盛りギョク(玉子)。これ最強。 しかしこれを頼むと次から店員にマークされるという危険も伴う、諸刃の剣。 素人にはお薦め出来ない。 まあお前、>>1は、牛鮭定食でも食ってなさいってこった。 -
T Shaman = SB
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<Lincoln wiped on Opera> lol
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New to server (Hunter), and after the rollback I'm Lvl. 2 but still have Aspect of the Monkey active.
QQsya replied to Jimmel820's topic in General Discussion & Suggestions
sniff shekels best racial, I wish I was a dwarf edit to make this post relevant: It honestly doesn't seem like that big a deal, just play for like 15 minutes and get back to level 4 or whenever it is you get aspect. Weird stuff happens at low levels sometimes. Once, many years ago ago on a certain other server I had a lowbie rogue that suddenly had 121% crit chance after dinging level 3. Everything went back to normal once I dinged level 4.
