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Tristramn

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Everything posted by Tristramn

  1. Tristramn

    PvP Scene Community Feedback

    Premades and win trading NEED to be dealt with. A good number of horde stopped queueing for Arathi Basin because every match is a full Alliance premade with heavily geared players. While I understand that premades are a part of the game, I feel like it needs to be altered in a way that limits a solo or duo queue group to remain competitive. I'd suggest limiting a cap on how many members you can queue with, in this case let's say 3-5 members. Additionally, you could create a premade bracket in which you could have Premade Horde vs Premade Alliance. As it stands, getting slaughtered for several minutes of a 5 cap/gy farm, is what's causing the pvp scene to diminish. The Zeth'kur merger should also help with these issues.
  2. Tristramn

    [H] <Cry Havoc> (US) PvE/PvP

    We hosted an MC that was half guild - half PUG. Our members are MORE THAN adequately geared to handle MC. However, admittedly, we were in need of players to fill the raid and we had to take what we could. One of which was an MS warrior, and the other was an enhancement shaman who was actively using Stormstrike. His name is Chunkles and is no way associated with Cry Havoc or its members. In an attempt to salvage the raid, (which couldn't be filled at the time we began pugging) Cry Havoc had changed its agenda to initiate the rest of the run as a trash run. Two BOE epics dropped - in addition to multiple lava cores and fiery cores. The epics included a T1 warrior and shaman belt, which were then /rolled for fairly and went to the highest roller. After the trash run was completed, everyone departed and no one had gotten saved. Cry Havoc takes its player interactions seriously, and while it wasn't a multi-boss down run, it was successful in the fact that a couple people got the chance to get their first pieces of T1. Thank you, Tristramn
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