 
			 
					
				
				
			Poseidon
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	  [Addon] pfUI - An ElvUI inspired Addon entirely written from scratchPoseidon replied to shagu's topic in UI, AddOns & Macros Sorted. I tried setting transparency with sliders to no avail, but never thought to click "Custom Colors". On that note, maybe some tooltips in the options themselves to explain the more "weird" ones? And I swear the Font Size thing wasn't working. All good now tho. No need for a chat addon anymore ^^ (WIM aside) That's what I meant. Instead of a separate castbar, an option to integrate it inside the Player Frame itself. As well as for Target frame. That green bar is also the XP/Reputation bar. Integration of that would be nice too. These are the only 2 reasons I'm sticking with Luna, otherwise I'd get rid of those in a heartbeat as well! Thanks for your work and for the time you take to read these and post here yourself!
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	  [Addon] pfUI - An ElvUI inspired Addon entirely written from scratchPoseidon replied to shagu's topic in UI, AddOns & Macros Finally relented and installed this after watching some videos of guildies who have it. Overall, a great addon! And under 1mb? Who would've thought! What it helped me get rid off: TinyTip, OneBag, XLoot, EquipCompare What I need help with/could be improved (I'm aware suggestions are made on GitHub, just wanna make sure there isn't actually a way to do it): 1. PicturePerfect - Not sure why this isn't enabled by default. Everything so damn huge otherwise. My UI ended up even more cluttered and I was like WTH. Then I found the option. 2. Chat - I stuck with Prat because I found no way to make the chat windows transparent. Also, even disabling the chat feature the font change is still too damn small. I put it to 18 through right-click menu and it's still too small. I set it to 20-22 using Prat commands, but pfui just puts it back to 18 like 2 seconds later. I also found no way to change chat font within pfui config. I'm somewhat badly shortsighted and this is damn too small. 3. Unit Frames - I stuck with Luna for one reason alone - no option to integrate cast bar and enemy cast bar into the respective unit frames. Having the separate is definitely not my thing. On the same topic - option to integrate XP and Rep bar into the player frame as well. Having it as a horizontal bar next to chat is meh. 4. Bags - Is there really no way to move the Bag and Bank windows? Having them locked to bottom corners is a chore. 5. UI Reloading - Is the need to reload UI every time you make the smallest change a limitation to Vanilla code? Otherwise, good work shagu, keep it up!
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	While I appreciate your input, I'd argue that this particular example isn't valid. My argument is against wall climbing, not roof dropping. To expand on that, I'd say that this particular spot, shown in the image, offers no advantage whatsoever. Example - "The Alliance flag was picked up by Respec". All 10 alliance players are currently in mid. 5 of them block entrance to enemy tunnel, 5 of them block entrance to enemy ramp. These are the only two intended entrances to the enemy flag room. Respec climbs wall, essentially using a 3rd entrance. Respec captures the Alliance flag. That's a method that gives you advantage and therefore would warrant complaints. As it has. P.S. Yes, I'm aware that an Elysium GM came out and made a statement. Yes, I'm aware it's allowed on Elysium. This thread is nothing more than a place to express one's opinion and discuss the issue.
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	Oh no, it's people who agree with me, locked post incoming!
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	  [Addon] pfUI - An ElvUI inspired Addon entirely written from scratchPoseidon replied to shagu's topic in UI, AddOns & Macros Is there a list of modules anywhere or at least what kind of functionality this has. Basically I'm interested to know what kind of addons this would deprecate/help me get rid off. I'm aware it would make Bartender and Onebag unnecessary. Can someone confirm? Also, I haven't seen an update in a while. Is it considered finished, or has shagu stopped development for other reasons?
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	Yes, one in particular - your (and a few others') presence on this server. MC-ing people out of a battleground was fixed in Vanilla.
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	Pro mature response right there. Or is it because the place to obtain such evidence (Blizz Forums) is actually moderated and archived on a regular basis. Sorry I can't show you evidence from 10 years ago. Would you like evidence of the Moon landing too? Cause you know, many people can't find that either... The mere fact retail patched all these things out (including MCing a person out the BG portal) is all the confirmation you people should need. Shouting "IT'S FINE" doesn't make it fine.
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	 Poseidon changed their profile photo Poseidon changed their profile photo
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	If the same jump existed on Alliance side, then I'd agree. But it doesn't. What do I care that I can climb the horde wall? Well this time you said it yourself, it got patched out! As far as World Bosses - I only mentioned it because it's a PvE server and people have the full right to not be PvP flagged. No rule requires it. The only thing mentioned in there about world bosses is against griefing. This, however, is unrelated, it wasn't even my guild. I just point it out because it's a similar principle of bending the rules. EDIT: You know what, let me put it this way - using this jump WHILE carrying the flag should be considered an exploit. I guess at any other time, I'd agree that it doesn't give an advantage.
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	Terms of Use Rule 1, Subsection C: d ). Certain behaviour goes beyond what is considered fair and are considered a violation of this agreement. This behaviour includes, but is not limited to, the following: Using or exploiting errors in design, features, and/or bugs to gain access that is otherwise not available, to facilitate and/or grant you an advantage over other players. Engaging players through various world terrain, such as roofs that is otherwise not accessible to gain an advantage. Intentionally not participating in a battleground. I'm pretty sure this falls under using errors in design to gain an unfair advantage!
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	When we attacked World Boss non-PvP flagged, you (horde) raised all hell and got the guild banned for 24 hours or w/e, so no don't tell me it's not an exploit. If it isn't, then why doesn't it exist on retail, hm? And ORLY? Well I'm sorry i can't stretch my arms over to the PrintScreen button while trying to sheep you.
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	http://imgur.com/iGVrUeA Pretty self-explanatory. Yes, I understand it's an environment issue, but exploiting it should still be prohibited. It gives Horde an unfair advantage when capping flag. Druids can abuse this especially effectively. To name a few: Respec, Nelythia, Lastcrazy (Darrowshire PvE) P.S. Please excuse me if this is the wrong forum for this.
