I can definitely see where you're coming from, but honestly any time is ok.  
	It sucks getting ganked by a ?? when leveling, or rolled over by a full group of same level characters, but that's how the war goes.  Any dispute with the other faction can be solved by pvp, so I enjoy the unrestricted nature of it.  I don't corpse camp because I find it boring, but I understand it will happen to me at times.  That's when I hope you made friends in the game (or guildies) who may be able to help you because if you can kill the camper you're free to play again, or camp them as payback.  Any time I see an alliance char I automatically start thinking: how can I kill this person.  Sometimes that means running up and smashing their face, other times it means waiting until they engage with a mob, sometimes it means playing nice and doing a /wave then backstabbing them, doesn't matter to me as long as I can kill them.    
	Pvp settles everything and is therefore the most enjoyable part of the game for me.  We can grind mobs all day, even raid them, but it's always the same, and with 13 years since launch the fights have been honed into a science.  You can theorycraft all you want but pvp always has something a little different with each fight, a person on the other end.  A person I want to kill in such a way they yell GOD DAMNIT when they die.  I love that pvp is kept free of "play nice" rules.  
	PS - on retail you did have a choice to play on pve and still have a full pop server, something that cant be done if you want to play vanilla now.  For those who just don't like pvp I can understand any frustrations about pvp.  My post was for those who like the idea of pvp but don't like certain aspects of how it works in game.