Domzori
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I disagree, you lose 28 spell power if you take that setup instead of T2.5 which I would take over 1% crit not to mention the spell pen you get from T2.5 which seems useful in AQ40. Even if you take rank 12 boots instead of 7 you are still losing 22 spell power which I would rather have then 1% crit.
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From the thread I linked to earlier these are the values in the data base for various bosses spell resistances. To my knowledge standard boss resistances in vanilla should be fire, frost, and shadow 145, nature 75, and 15 holy.
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Several mage guides I've read put forth that 14SP is approximately 1% crit for fire and the addon Theorycraft seems to agree with that number for me. My reasoning for hit over crit is that hit makes crit more effective, to hit is calculated before to crit meaning if you miss you can't crit or in other words every missed spell is potentially a missed crit. In my experience and apparently in the experience of others(check this thread out) partial resists still occur on bosses that should have their spell resistances reduced to 0 by curse of elements. And even if you ignore spell pen entirely T2.5 has more SP anyways I don't see why you would want to use the PvP gear bearing in mind my only concern here is which gear is BiS not the ease of acquisition for said gear. I raid with someone who uses a full T2 build and it seems fairly inconsistent, sometimes he keeps up with the rest of us and sometimes he just falls off.
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Created this list in order to help my guild and am looking for some more input on it as well as any information on bosses spell resistances in AQ40. Stats This list is designed for bosses and targets level 63+ that have standard raid boss resistances(145 fire and frost resist) with the following things kept in mind. Fireball has a 100% spell power coefficient meaning there isn’t a diminishing return when stacking large amounts of spell power like with Frostbolt. 1% crit is worth approximately 14 Spell Power for fire as opposed to 10 spell power for frost. 59.5 int = 1% crit Spell hit cap is 16%, we get 6% from talents and 2% from ZG enchants so we need 8% on gear. 10 spell pen is worth approximately a 2.5% dps increase on average against targets whose resistances are not fully reduced to 0 by debuffs and talents. Spell pen cap should be 60 from gear with Arcane Subtlety and Curse of Elements applied however I am aware this may not be the case for AQ40 bosses on Anathema and some testing is required to determine if a spell pen heavy build is better suited towards AQ40 on Anathema. Basic spell pen conversion chart Stat priority for this list: Spell hit to cap > Spell power > Spell crit > Spell pen > Int Gear Head: Mish’undare, Circlet Of The Mind Flayer Stats: 35 spell power, 2% spell crit Dropped by Nefarian Neck: Amulet of Vek'nilash Stats: 27 spell power, 1% spell crit Dropped by Emperor Vek’nilash Shoulder: Enigma Shoulderpads(T2.5) Stats: 30 spell power, 10 spell pen Requires: Qiraji Bindings of Dominance(from Viscidus and Huhuran), 2 Idols of Death, 5 Stone and Bronze Scarabs, and neutral with the Brood of Nozdormu. Back: Cloak of the Devoured Stats: 30 spell power, 1% spell hit Dropped by C’thun Chest: Enigma Robes(T2.5) Stats: 39 spell power, 1% spell crit, 20 spell pen Requires: Husk of the Old God(from C’thun), 2 Idols of the Sun, 5 Gold and Clay Scarabs, and honored with the Brood of Nozdormu. Wrist: Rockfury Bracer Stats: 27 spell power, 1% spell hit From the quest Stalwart’s Battlegear Hands: Dark Storm Gauntlets Stats: 37 spell power, 1% spell hit Dropped by C’thun Waist: Eyestalk Waist Cord Stats: 41 spell power, 1% spell crit Dropped by C’thun Legs: Leggings of the Black Blizzard Stats: 41 spell power, 1% spell crit Dropped by Ossirian the Unscarred(AQ20) Feet: Enigma Boots(T2.5) Stats: 28 spell power, 1% spell hit Requires: Qiraji Bindings of Dominance(from Viscidus and Huhuran), 2 Idols of the Sun, 5 Silver and Crystal Scarabs, and neutral with the Brood of Nozdormu. Ring 1: Ring of the Fallen God Stats: 37 spell power, 1% spell hit Quest reward from turning in Eye of C’thun Ring 2: Ritssyn's Ring of Chaos Stats: 25 spell power, 1% spell crit Low drop chance from trash mobs in AQ40 Trinket 1: Neltharion's Tear Stats: 44 spell power, 2% spell hit Dropped By Nefarian Trinket 2: This varies by fight but for the most part Mind Quickening Gem is by far the best most often. Stats: 33% faster cast time for 20 seconds, 5 min CD Dropped by Vaelastrasz the Corrupt(BWL) Note this trinket puts other CD based trinkets such as Talisman of Ephemeral Power and Zandalarian Hero Charm on a mini CD of 30 seconds meaning you can not boost your cast speed whilst having the bonus spell power from such trinkets. Main Hand: Sharpened Silithid Femur Stats: 72 spell power, 1% spell crit Dropped by Viscidus Off Hand: Royal Scepter of Vek'lor Stats: 20 spell power, 1% spell hit, 1% spell crit Dropped by Emperor Vek’lor Wand: Max fire damage Dragofinger is BiS but as far as raid drops go Wand of Qiraji Nobility is the next best thing. Stats: 19 spell power Dropped by killing Lord Kri last when fighting the Bug Family Total Stats 552 spell power before enchants 656 spell power after all spell power enchants. 8% spell hit before enchants and talents 16%(cap) after all applicable enchants and talents. 9% spell crit from gear 30 spell pen or 7.5% more dps on average against appropriate targets Final Note The key to this build is the hit gear, other pieces can be replaced based on preference between spell power, pen, or crit but if you lack the high end hit gear you are better off sticking with bloodvine set. Especially if you are 300 tailoring and have the extra 2% crit from the set bonus.
