Steppenwolf
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Everything posted by Steppenwolf
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This is based on the old Nostalrius warrior spreadsheet linked on the forums. I picked it up and first edited it for Kronos and then for Elysium. I have done alot of bug fixes, corrections and improvements to that sheet. You can download it here: https://drive.google.com/open?id=0B0K52-VEkRDTeWI3U3V2LTVVYUk Make sure to read the user guide before using it. This was mainly for my personal use, but figured I would share it. If you find any issues, feel free to PM me on discord (Steppenwolf#0923) or reply to this thread. Notes: All relevant PPMs/Proc Chances are mostly from Elysium's database on Github. Some rarely used weapons still have inaccurate proc chances or miss them completely. Attack Table, Weapon Skill, Glancing Blow calculations are all based on the source code from Elysium's Github. Resistance Calculation - Simply uses a 0,8 modifier for spell damage to approximately account for resistances. Known issues: Slam calculation - Not accurate. Don't know how to fix either at the moment. Use on your own caution. Heroic Strike calculation - Should be close to accurate, but i'm not 100% sure, since these type of calculations are hard to model in excel. Flurry calculation - Should be close to accurate, but not 100% sure. Libram of Rapidity calculation - Only accurate for very long fights. Not accurate for short fights.
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Added Mugger's Belt.
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It used to be quite different, since they were developed separately based on the same old Nostalrius spreadsheet. Now they should be more similar since Omakaroni started using my spreadsheet, but they are still mostly developed separately even though we share/discuss some changes.
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Healer mana isn't a problem when all fights are below 1 minute.. the only problem is tank dying due to bursts of dmg, which requires good proactive healers and good cooldown usage from warrior. This isn't a viable tactic for casual guilds. This is only viable and pretty much required for hardcore guilds in AQ40 levels of gear, unless you want your dps to suffer due to threat cap.
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Don't know how you can deny something that is being done right now on both Anathema and Kronos. It's more needed on the horde side, but its still possible to do get threatcapped on alliance as a fury warrior, fire mage or warlock. DW tanking in raids is a total waste and makes it much more riskier. You can do about the same threat with 1h + shield and you will be alot more likely to survive. Dual-wielding adds 19% miss chance to your AAs, removes Revenge procs and make your crit chance go to waste due to crit cap. It isn't worth it. Fury tanking with shield is the way to go for TPS. Regarding dungeon tanking, you need a good geared and skilled healer who doesn't run oom after each pack to make it work.
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Fury tanking is only needed when you hit AQ40 gear lvls. It's by far the strongest TPS spec at that point, given that you have world buffs. You pop Death Wish + Mighty Rage + Badge of the Swarmguard + Earthstrike/Jom Gabbar and nothing will pull aggro off you, allowing everyone to DPS without holding back at all. I'm not reinviting the wheel. If you still use shields in dungeons, you aren't playing warrior to its maximum potential. Fury tanking is a common thing on servers with AQ40 out.
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Ironfoe: How many runs did it take you?
Steppenwolf replied to Imjustaguy's topic in Dungeons & Raids
311 runs and counting.. -
Thunderfury on everything. Vael too.
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Tbh you don't even need a tank if you have a half decent healer. When I "tank" dungeons, I'm in full dps gear and dualwielding/2h on 90% of the pulls, only equipping shield on some bosses and hard hitting packs. This makes the run alot faster, since you essentially have 4 dps. The most efficient spec for this type of tanking is 2h arms with sweeping strikes. You will do alot of dmg since you're generating rage from taking dmg and since you have good uptime on enrage. Funnily enough, the best TPS spec is actually fury with defiance 3/31/17
