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eukal

Enhancement Youtube/Twitch Project

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On 15.12.2016 at 2:03 PM, Hirag said:

Nice guide !

Why you don't take the black dragon set ? It's pretty good no ?

 

Back in my day, A sham enh wise me to take this set+ chromatic gauntlet for the pre-raid gear.

 

 

Thank for your work dude :)

 

Yea it's not bad and the chromatic gauntlets are awesome, going to get them too.

(confused Chromatic Gauntlets with Black Grasp of the Destroyer, going to get them as fast as possible when AQ releases, many ppl said the proc is awesome.)

I guess I should have mentioned the set, the problem with it is, that it doesn't really have crit, so it's pretty much useless for NF uptime.

It's quite expensive too. I always saw it more as a starting PvP set.

 

I didn't mention the gloves on purpose because you kinda need raiding stuff to craft them, and they are not mandatory like NF.

As far as I remember there was only one guy who could craft them and he was alliance.

 

Thanks for your input and you are welcome.

Edited by eukal

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Yea it's not bad and the chromatic gauntlets are awesome, going to get them too.

I guess I should have mentioned the set, the problem with it is, that it doesn't really have crit, so it's pretty much useless for NF uptime.

It's quite expensive too. I always saw it more as a starting PvP set.

 

I didn't mention the gloves on purpose because you kinda need raiding stuff to craft them, and they are not mandatory like NF.

As far as I remember there was only one guy who could craft them and he was alliance.

 

Thanks for your input and you are welcome.

The gloves was craftable by a guy in Horde. I buy them to him for 250g back in the days with the black dragonscale boots for 150g more if i remember correctly.

 

Simply question, but with the consumables, you have 33% crit in raid with the pré-raid stuff ? 

Do you have a idea how many cost Nightfall ?

 

Hope you will do some video of you in raid with some tips ! Really need it to launch me in raid :D

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Simply question, but with the consumables, you have 33% crit in raid with the pré-raid stuff ?

 

 

I tried to estimate it.

With my AQ20/ZG BiS gear you have roughly around 32,5% crit, without raid buffs.

But with gear/character/enchants/consumables and all these buffs:

 

Rallying Cry of the Dragonslayer - 10% Spell Crit, 5% Melee and Ranged Crit, 140 AP

Spirit of Zandalar                         - 15% Stats and 10% Movement Speed

DM N Tribute

Mol'dar's Moxie                            - 15% Stamina

Fengus' Ferocity                          - 200 Attack Power

Slip'kik's Savvy                            - 3% Spell Crit

 

I always try to get all before a raid.

 

Don't take this calculation seriously it is not very accurate. Just an estimation.

 

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Do you have a idea how many cost Nightfall ?

 

 

Around 700g+. It's much cheaper if you already have connections to a guild.

 

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Hope you will do some video of you in raid with some tips !

 

I am planning to upload some raids.

 

Greetings

 

Eukal

 

 

Edited by eukal

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Kudo's to you eukal - Especially for sticking to your guns when the hate train stopped at your thread.  Personally, I love enhancement shaman - but I also love healing (I played a priest on Nost <3 heals).  So I'm going to pick up a Shaman this go around when the new pvp server opens up.  I'm rather torn between resto and enhance, but honestly, I'm thinking of dps'ing this time.

I love the amount of utility Shamans can bring - either to 5 man, Raid Content, or PvP respectively.  I'm glad to have found your thread here and will watch your videos and make a personal judgement from there.  Just wanted to say thanks for that.

 

As for the whole "his dps was bad lemme show dem links" bs... Yes, trash dps is important - as someone else stated it determines overall clear time.  Comparing a rare (blue) geared DPS to an epic (purple) geared one is ludicrous and just makes you look like a fool.  Secondly, even if certain raids become farm content rather quickly in the grand scheme of things, Raid Leaders and Guild Leaders will be wanting to secure kills faster for the simple reason that:  Faster Kills -> More Gear sooner -> Faster progression to more bosses -> etc.  It's common sense, but I think that took a step to the back burner in some people's minds.

I completely agree with you that bringing an Enhancement Shaman for Nightfall uptime is a great idea, as well as the increased / empowered (whichever word choice you prefer) totems to the group he / she is assigned (usually melee).  Letting a Fury (for example) just go balls to the wall while having the utility melee (Enhance in this case) keep the nightfall uptime going is a lot better than having a Fury warrior take a loss for it.  Not to mention that those extra off heals will save the healers a boatload over the course of a raid boss encounter.

Just try to keep an open mind guys - Generally, the more creative people tend to get into the more progressive and bleeding edge raid teams over the "Look at my cookie cutting skills mom" kind.  Raid Leaders will tend to recruit those who can think outside the box as opposed to those who refuse to see anything but a box.

good luck and hope to see you all on the new server!

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Thanks Sarnith!

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Yes, trash dps is important - as someone else stated it determines overall clear time.

I did get carried away with this one, you are obviously right. Posted this crap after playing too much legion and not touching vanilla until the launch. Life is easier as a Demon Hunter with 3-5 million trash dps. :D

Playing enhancement sure is a hell lot of fun if you can manage to play and raid as one. Plus my melee groups love me, no exceptions.

 

Greetings

Eukal

Edited by eukal

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8 hours ago, eukal said:

Thanks Sarnith!

I did get carried away with this one, you are obviously right. Posted this crap after playing too much legion and not touching vanilla until the launch. Life is easier as a Demon Hunter with 3-5 million trash dps. :D

Playing enhancement sure is a hell lot of fun if you can manage to play and raid as one. Plus my melee groups love me, no exceptions.

 

Greetings

Eukal

So I watched your stream yesterday (in server time speaking) as well as your video.  I have a question for you.  You have one spec listed on your Twitch channel, and a different one on your youtube video.  In neither do you explain why you chose A over B, or the circumstances surrounding it.  I would assume it was raid needs as well as your gear set up.  Please list this in the future as you are trying to guide players.

The stream was a good quality, loved the jazz music btw xD -- In either case, I look forward to seeing more from you - either on twitch or youtube (or both!).  I would highly recommend people interested in Enhancement Shaman give his channels a look over and a chance, you may be pleasantly surprised.

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You have one spec listed on your Twitch channel, and a different one on your youtube video.

The spec in my Basic PvE Guide is just the starting build, once you get enough hit/mana uptime you could play with something like I do at the moment.

The starting build still delivers more support, and the most annoying things I lose when not playing with it are the reduce of totem costs and totem range.

Not having Imp Mana Spring is not much of a problem because you will place fire resistance in MC/BWL/Ony most of the time.

My 19/32 build gives me variation in rotation and just makes more fun.

The biggest difference is, that I am spamming rank1 Frostshock on cooldown to trigger Clearcasting/Elemental Devastation, with 5 stacks Winter's Chill on my target for increased crit chance.

 

I am planning to do another more advanced guide on Enhancement when I get a few AQ40 pieces and everything I need from MC/BWL, covering this build.

The next videos until then are probably gonna be stuff like a raid that didn't end in a wipefest or PvP content, maybe dungeon stuff too.
 

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The stream was a good quality, loved the jazz music btw xD -- In either case, I look forward to seeing more from you - either on twitch or youtube (or both!).  I would highly recommend people interested in Enhancement Shaman give his channels a look over and a chance, you may be pleasantly surprised.

Thanks mate, really appreciate your support.

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You will only be getting 2.5 extra mana every 2 seconds from the mana spring, and you'll be in the melee group in all groups and raids because of improved WF + STR totems, so you will always be the only one even benefiting from the mana spring, which only grants you 75 extra mana over the whole minute duration of the totem. That's basically you paying 5 talent points just for a 6,25 mp5 stat. You feel that's worth 5 talent points?

You won't be running into mana problems as an Enhancement in raids, unless you are using it all on max rank shocks in raid. But you're not really there to compete with dps, you're there to bring Nightfall debuff and impoved totems for the melee group.
Your consumables, potions, food, runes, and flask of distilled wisdom is more than enough to keep your mana good through any fight. 

You also won't be healing. So reduced healing costs is trivial. You also don't really need reduced mana cost on totems, because you won't be running out of mana unless you're spamming max rank shocks (which would make you oom fast no matter what you do).

The only beneficial thing from going down Resto is the 3% hit chance on melee and spells. And that's the only part of it that is arguable to take over Elemental Devastation. With 10% spell crit chance (which is not hard to get with the gear + consumables), Elemental Devastation has on average 20-25% up time. That's an average of +2% melee crit chance. Every 1% spell crit = 0.18% melee crit

And you also get Clearcasting, which is great for using max rank shocks, without having to worry about running oom. And if you do find yourself go oom (you went to greedy on shocks, or the fight went on too long), then you can continue spamming low rank shocks every 5 seconds for less than 20 mana cost (or 0 cost if you use a macro to switch to Spirit of Aquementas between melee swings to cast shocks for FREE) to always have a chance to proc Clearcasting and Elemental Devastation, both which increase your DPS.

Mana isn't the biggest issue since there are many ways to work around it, even tricks like Aquementas hotswapping (pre-item buff patch). It's mostly just a decision between 3% hit or more Crit and Clearcasting. Of course, if you go with the Resto build, you can switch that 3% for 3% more crit instead on the items, that's a possibility. And then you could be debating Clearcasting vs ~ 1% crit.

In any case, both options are viable imo, it just depends on what your current items are like. Of course, the better stats you get, the more attractive the Crit/Clearcasting build becomes, but that's only assuming you are hit capped via your items (which you might not be).

I'm just comparing the 2 options, feel free to add onto it if you have anything to say about it.
 

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Early on though the hit % build will likely help more. But later on as you get better gear, and increased debuff limit on the target (Winter's Chill and such), the Elemental Devastation build will become more and more relevant.

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You will only be getting 2.5 extra mana every 2 seconds from the mana spring, and you'll be in the melee group in all groups and raids because of improved WF + STR totems, so you will always be the only one even benefiting from the mana spring, which only grants you 75 extra mana over the whole minute duration of the totem. That's basically you paying 5 talent points just for a 6,25 mp5 stat. You feel that's worth 5 talent points?

Some people still need to grind pre BiS gear and all these resto talents are pretty handy in dungeon groups.

Even I am not finished running dungeons.
 

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You also won't be healing. So reduced healing costs is trivial

Emergency heals in tricky situations are always a thing.

Keeping yourself and your melee group alive when noone else can is your top priority, no point in enhancing when half the melee group is dead.
 

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You also don't really need reduced mana cost on totems, because you won't be running out of mana unless you're spamming max rank shocks (which would make you oom fast no matter what you do).

If your guild runs over trash like mine those reduced mana costs on totems are pretty good.

There is no time to drink since your melee group is already at the next pack and placing all necessary totems eats up like 15-20% mana, without Totemic Mastery you even find yourself placing totems over and over running from mob to mob.

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With 10% spell crit chance (which is not hard to get with the gear + consumables), Elemental Devastation has on average 20-25% up time.

It is hard to get if you need an average of 33-40% crit. In my opinion you need more like 20-30% spellcrit buffed to make it really worth it.

I have like ~8% spell crit raid buffed (w/o Winter's Chill) and I have an average Elemental Devastation uptime of 5-10%, which is not worth it.

Everything you said is kinda true but people shouldn't forget that you need very good gear to make ele/enh in raids more viable than enh/resto.

Btw. if I am not mistaken, I think my average resist chance for Frost Shock while raiding is about 20-30%. I can get some more accurate stats after next raid.

 

I am thinking about gear and build choices at the very moment as preparation for AQ40.

I may be going back to enh/resto to reach a higher crit score with gear for NF uptime.

http://db.vanillagaming.org/?talent#hZxVbdVMutV0et

Maybe something like this.

Wanted to go w/o Totemic Mastery at first but I am thinking it could come in good use in AQ40.

 

 

I chose Healing Focus over Restorative Totems for PvP reasons since there is not really a good PvE option and I rarely use Mana Spring in raids.

Convection or Concussion is an option for PvP or other stuff too, but I am not going to use shocks often with this build in raids.

 

 

 

 

 

Edited by eukal

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