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Nalzyrak

Why the respawn rates should be changed. (At least dynamically permenantly)

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The original WoW servers had a 2000 player cap per server. If the Elysium server is going to continue to have 10k+ players online we need to have dynamic scaling for the spawns. Set the baseline as original vanilla population and scale it up for Elysium. This way we can have a vanilla-like experience but with a large population.

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