Gorstavich 1 Report post Posted January 24, 2017 Evening all, Not being a pro at this I appear to be missing something in regards to the ExhaustionTick code. Everything I have found so far seems to play nicely in that it refers to the current width of either the MainMenuBar, MainMenuExpBar, or the MainMenuBarMaxLevelBar... but based off of the screenshot below, I guess the rested/exhausted tick system doesn't. I'm crawling through the MainMenuBar.lua code now, but it just isn't clicking. Might someone have banged their head on this in the past and be able to point me? 0 Share this post Link to post Share on other sites
Gorstavich 1 Report post Posted January 24, 2017 (edited) Erm. Urg. What the heck even... Went out mining and killed a feisty critter that was biting my ankle and the bar updated to what I would expect, basically fixing itself. I am perplexed. Going to see if I can deliberately duplicate the issue, and then see if by forcing an ExhaustionTick update in the background it resolves itself. Update: Loitered in Orgrimmar for a minute and issue occurred again. Tried calling on ExhaustionTick_Update() but nothing is happening as it's looking for an event. Also tried ExhaustionTick_Update("UPDATE_EXHAUSTION") but I don't know if that would actually trigger it, or if it did trigger, that isn't the quick fix. Confusion continues... Edited January 24, 2017 by Gorstavich Updated Information 0 Share this post Link to post Share on other sites