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Prefering a max spirit- or a mp5-set to regen mana fast at lvl 60?

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Title, what is your experience so far?

(remember please no intellectual knowledge :) what you have practically applied and works or found not to be working)

Thank you

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When you first start gearing your priest, spirit is much, much, much better than mp5. This is because mp5 is rare, spirit is plentiful in healing cloth gear anyway and thanks to these two talents:

Spiritual Guidance transforms 5% of your total spirit into +dmg/heal

Meditation allows 15% of your Mana regeneration to continue through casting

During the levelling process, you should have Spirit Tap maxed out as well. When that procs, it doubles your spirit for 15 seconds while also allowing 50% of Mana to regenerate while casting. So this is all good stuff while you're levelling and working on your gear. It remains valid even into BWL as the 3 pce set bonus of T2 gives you another 15% of Mana regeneration while casting - combined with Meditation that's 30% uninterrupted mana regen from spirit.

On the other hand, while in dungeons you can easily get out of 5 sec rule, in raids that might not be possible. During boss fights you might need to heal all the time and eventually your guild will chain-pull trash continuously to speed up the clearing process. At that point, mp5 gear becomes useful because it always works.

HOWEVER

and just like you were told in the druid forum, this comparison isn't as important as you might think because +heal is the king of all stats for priests as well thanks to downranking. The two healing spells I use 95% of time are Greater Heal rank 1 and Heal rank 1 because I have over 700 +heal from gear. I could even downrank to Lesser Heals but what's the point when you can leave it to the Paladins. You don't have to worry about mana because you're downranking so heavily and using slow casts instead of dumping your mana to Flash Heal trying to pad the meters. The only fight where I use mp5 gear is Nefarion because it's a long one, I might need to use Prayer of Healing in Phase 1 and during Phase 2-3 there are several healers spamming the MT, so the slight reduction in the prowess of my heals is harmless.

So focus on getting as much +heal from gear first, with stats and mp5 a nice bonus on top, then build a separate mp5 set for long fights and finally mix'n'match as per need.

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From mana regen formula: 13 + (spirit / 4)

1 spirit translates into 0.25 mana regen per 2 seconds outside 5 second rule, or 0.625 mana regen per 5 seconds outside 5SR.

While casting, 15% of non-casting mana regen is maintained. Another 15% can be obtained from 3 piece bonus of T2.

1 spirit translates into 0.0375 mana regen per 2 seconds within 5SR, or 0.09375 mana regen per 5 seconds within 5SR. With set bonus, it's 0.075 and 0.1875 respectively.

Conclusion: 10.67 spirit equals 1 mp5 before T2 bonus and 5.33 spirit equals 1 mp5 after T2 bonus. You can also try incorporating Blue Dragon card bonus into this if you possess one and can estimate how often it procs.

The bonus from Spiritual Guidance is neglible and shouldn't be necessarily considered while choosing the main stat since items with mp5 will often be itemized differently to include lesser or greater healing bonuses. Also Spiritual Guidance will be absent in a typical raiding spec with Power Infusion.

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On 4/27/2017 at 2:42 PM, HolyPriest said:

Spiritual Guidance transforms 5% of your total spirit into +dmg/heal

25% (5% per point)

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