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mrcer

Tanking 5mans - LF advice

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Hey guys. I'm looking for some advice on improving overall performance in 5mans/UBRS as a tank.

 

To give you an idea, I'm on the pre-AV Patch as holy/prot hybrid (30/21/0). I have every tank boe and just about every raiding item including mageblade. I also have a hand of Edward.

The main thing I'm interested is:

What's going to be the best way to reduce the amount of healing needed; gear wise.

Best way to combat against the occasional tryhard dps? For example I'm talking about the full 100% bis fury warrior with BRE who can open with a 1k Whirlwind crit on all the mobs.

 

How important is defense in 5mans/UBRS?

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For dmg reduction gear-wise, using the same pre-BiS gear that a warrior would use should do the trick.

For DPS who wants to go ham right away, give them salv. If they keep pulling aggro, BoP them. That should convince them to start giving you a few seconds for threat.

Lastly, shame on your guild for giving Mageblade to a pally (I doubt all of the mages/locks have it at this point on Elysium).

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Regarding that last comment, I simply got really lucky. It was during elysium's unofficial raid ID reset on an non-raid day. We brought like 25 trials to the raid so it went to the only raider present who didn't have it...me lol

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16 hours ago, mrcer said:

Hey guys. I'm looking for some advice on improving overall performance in 5mans/UBRS as a tank.

 

To give you an idea, I'm on the pre-AV Patch as holy/prot hybrid (30/21/0). I have every tank boe and just about every raiding item including mageblade. I also have a hand of Edward.

The main thing I'm interested is:

What's going to be the best way to reduce the amount of healing needed; gear wise.

Best way to combat against the occasional tryhard dps? For example I'm talking about the full 100% bis fury warrior with BRE who can open with a 1k Whirlwind crit on all the mobs.

 

How important is defense in 5mans/UBRS?

I said this to you on the paladin discord:

@mrcer the term "Defense" is used to reduce the amount of damage tanking.
Against a (??) Boss, which is considered 63 (for level 60 players) you need a Defense of 440 to not receive critical hits. Since 5 mans are smaller then raids you can go with a soft cap of 420 and be fine.
Truth be told, if your group has good DPS, plus a great healer, you will be fine with shield + 1Hander

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