CononC 0 Report post Posted June 29, 2017 Yo! Making a new post with almost the same content. Please check the source code at https://github.com/elysium-project/server/blob/master/src/game/Objects/Unit.cpp#L3056 the equation there for normal white hits is missChance -= (skillDiff + 10) * 0.4f - 2.0f; when skillDiff < -10. And if we calculate with this.. skill def skilldiff normal miss 290 315 -25 9 291 315 -24 8,6 292 315 -23 8,2 293 315 -22 7,8 294 315 -21 7,4 295 315 -20 7 296 315 -19 6,6 297 315 -18 6,2 298 315 -17 5,8 299 315 -16 5,4 300 315 -15 5 301 315 -14 4,6 302 315 -13 4,2 303 315 -12 3,8 304 315 -11 3,4 305 315 -10 6 306 315 -9 5,9 307 315 -8 5,8 308 315 -7 5,7 309 315 -6 5,6 310 315 -5 5,5 311 315 -4 5,4 312 315 -3 5,3 313 315 -2 5,2 314 315 -1 5,1 315 315 0 5 it seems that the equation is bit bugged, giving a 4% leeway for ppl under weapon skill 305. If this is the case, the equation should read missChance -= (skillDiff + 10) * 0.4f + 2.0f; instead. Sorry to rain on everyone's parade :D please doublecheck this for me, I couldn't sleep because something was bothering me... maybe it was this 8) best regards Cononchet, tauren warrior of Anathema 0 Share this post Link to post Share on other sites
Vilius 1 Report post Posted June 29, 2017 No, the formula in code is correct. missChance -= (skillDiff + 10) * 0.4f - 2.0f is equivalent to: missChance = missChance - ((skillDiff + 10) * 0.4f - 2.0f) For example: weapon skill = 300 mob def = 315 skillDiff = weapon skill - mob def = -15 missChance = 5 - ((skillDiff + 10) * 0.4 - 2) = 5 - ((-15 + 10) * 0.4 - 2) = 5 - (-5 * 0.4 - 2) = 5 + 2 + 2 = 9 0 Share this post Link to post Share on other sites
CononC 0 Report post Posted June 29, 2017 Yay! Thanks, I forgot that the -= operator has the whole calculation on the right-hand side done first before subtracting, so I ran a test of for (i in -25:0) { miss <- 5 if (i < -10) {miss <- miss - (i + 10) * 0.4 - 2.0} else {miss <- miss - i*0.1} print(miss)} instead, phew 8) glad to be wrong in this case! Cononchet 0 Share this post Link to post Share on other sites
Omakaroni 1 Report post Posted June 29, 2017 https://forum.elysium-project.org/topic/47501-spreadsheet-warrior-aq-bis-and-wep-skill/ 0 Share this post Link to post Share on other sites