Ifrian 0 Report post Posted August 15, 2017 I have just recently re-started my classic/vanilla adventure after the Nostdebacle and so far i am having a lot of fun. However, there is something that has me a bit confused. People seem to have what feels like unnecessary expectations and requirements when it comes to the level required to both participate and enter into the pre-lv60 dungeons. To make a simple example, the first dungeon for the Alliance, The Deadmines. Unlike back in vanilla and in the previous generations of classic servers, people seem to downright refuse to set foot or let anyone set foot into The Deadmines unless the player is lv20/22+, which by my experience is completely absurd. I am not saying to let a lv15 in white gear and no shield try to tank it, but people will refuse properly geared players in their 18+´s and even chastise them in the Westfall general chat for even trying. Likewise, i have seen people asking for lv28/30´s for The Stockades groups and accepting nothing less. Now, i understand that some people may want to make such groups for smooth sailing, or simply because they want to be boosted, but this does not seem to be just a handful of cases, but how the community feels overall, judging by the conversations in the dungeon area channels. What caused this change? And should i forget about dungeons while leveling ? 0 Share this post Link to post Share on other sites
Justme 9 Report post Posted August 16, 2017 Back in the day doing deadmines at lvl 18 would take you 2 hours. But as level 20 it only takes 1 hour due to less resist/misses. That 1 hour difference can be used to actually get level 20. So doing DM at lvl 18 is absurd and a waste of time 0 Share this post Link to post Share on other sites
Shomiehawn 1 Report post Posted August 17, 2017 On 8/16/2017 at 3:26 AM, Justme said: Back in the day doing deadmines at lvl 18 would take you 2 hours. But as level 20 it only takes 1 hour due to less resist/misses. That 1 hour difference can be used to actually get level 20. So doing DM at lvl 18 is absurd and a waste of time To expand on Justme's quote; there are a lot of people on the Elysium server. A lot of good players and a shit ton of bad ones. Often you don't know the quality of the group that you put together until you are in the dungeon. Players ask for higher levels because that means better recovery from mistakes, faster clear times, and a general improvement in quality of the dungeon run. I've run plenty of dungeons with people who are lower levels than higher and they go fine but having higher level players makes life so much better. 0 Share this post Link to post Share on other sites