Jump to content

Tifon

Player
  • Content count

    13
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Tifon

  • Rank
    Lurker

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. They do buy it. The ones that play bg daily can notice and see.
  2. As a note: All the above doesn't work well if the other faction buy T3 gear to ensure the win.
  3. The first time i got 100k honor in 1 week was important. I'm just a resto, I don't do dmg, just heal in combat as much as I can. 100k honor is a big thing for me. I helped to kill 700+ allies. Is not much for some people, but i'm just a resto shaman. This week, something happened. I helped to kill 598 allies, but i got more honor. This makes me analyse what is going on. I'm not reading any guide or comments of webpages, this is just based on my experience. So i got to the conclusion of 2 or 3 things that makes this fact above be happening: 1- You win more honor by winning a BG than killing. This is a fact. Winning a bg gives you an amount of honor, which you can increase if you deliver 3 marks by quest, or 3 of each (2k+ honor). This is more than the honor you may get in average by killing. This may change if you are an awesome dps. You may kill 1k allies in a bg, earn a lot of honor, get ranks. But your teammates don’t. Not me, and definitely not the horde that just got 60 and wants to try luck in bg. Because you can get lots of honor in a lost bg, doesn’t make it worthy 100%. You want the Horde to grow, so you can win more bg's. 2- Kill the heal to kill the dps. There are so many times that I can see the alliance heal just standing there, healing, untouched. Why? I am focused all the time as a heal. Why their heals run freely while their dps kill all of us? Always locate the heal, destroy him, that mighty warrior will lose the boost, dollars in gear turn to nothing, and you will be closer to win the bg, winning more honor for you and your mates. 3- Focus on the target. Many times, again, I am in a group of people heading to the enemy base. It will happen 2 things: 1. The dps will see an allie and he will charge/cast something on him. Bit by bit, the group of 4 end up with 1 guy going to get flag. I’ve been very lucky, and I managed to get flag and deliver 50% times. We want more than that. You want your party to get there in a big number to the enemy base, focus. 2. An allie will engage combat to one of the group. Then 2 members of the group stops to help the fallen mate. Again, from a group of 4, 1 person ends going for flag, alone. You can turn a problem into an advantage. That fallen hero will entertain the enemy, the 3 left in the attacking group will keep going free of enemies in the way (if possible). Doesn’t mind if he last 1 second or 30. He made his work which is give you freedom of movement, get the flag and run to your base. 4- Sacrifice yourself for a greater good. Your mate has the flag. Both start running to your base to deliver the point. What you really want is your mate to get to the base at any cost. 2 things will happen: 1. If you are a dps, sometimes you want to kill the first allie that engage towards your flag carrier. You will fight and don’t stop until he is dead. What a waste of time. Your flag carrier needs you to cc that allie, and the allie next to him and so on, to ensure your flag carrier get to base as fast as possible. Don't focus in 1 target only, try to slow down every single one of them, if possible. 2. Any class going with the flag carrier has the chance to be engage by enemies. Suddenly you find yourself surrounded by 3 or 4 allies. Make a problem an advantage. You want to grab those guys, hold on, use potions, cc’s, till your last point of health. Take them apart, in the opposite direction of the flag carrier. Any single inch you take away from them is an inch you give to your flag carrier closer to his target, closer to win the bg, so winning more honor. 5- Queue for win. Is the week of wsg. You will win honor, lots of honor if you win. But the enemy is doing a premade. They spend hundreds of dollars in gear, and they will use it to destroy you in bg, not just win, they want to make you suffer. Actually they do. They will get a lot of honor for winning and the kill points. Even here, make a problem an advantage. Queue for arathi or altarac, because lose in wsg is not worth your time. You will get marks of arathi, and next week wsg can be yours. You will deliver 3 marks of each battle ground for “For great honor” quest and you will win lots of honor. So, obviously, there are many, many, so many theories about how to perform in bg. This is not a manual, not an order, not the ken of your do. If it doesn’t makes sense to you, ignore this. If you think it does, try, test for a week how much honor you get winning, or just doing kill points.
  4. Tifon

    Mercs Hiring System

    So the idea of offering services as a class to help people in need of personnel for dungeons in exchange of money was suggested last weekend. I gave it some thoughts and I came out with a system. This system may work as a guide (or not), and can be modify (or not) by its users. 1-Contract. The player may offer his services as dps, tank or heal to help groups in need for dungeons. a) The player is allowed to roll for items, ONLY GREED, as is understood that the player has max level and won’t need anything for himself. If the player is interested in a particular item of the dungeon, he may agreed with the group. In this case the player can need the item, only if accpept. b) The player can need items if the dungeon is higher than level 55, as is understood that the player may be recent 60 and needs the item for gear progression. c) A guild (or members of a guild) can be hire for raids. This players will be allowed to need items as the rest. d) Braking any of those points will affect the reputation of the player (or guild) and be include in a black list. The party (or leader of the party) that brake the rules will be on the buyers black list. 2- Payment. (I suggest) a) For dungeons lower than level 55. The player can request a payment of 5 golds (maybe per hour, maybe per dungeon, up to you but I suggest 5 per dungeon) b) For dungeons higher than level 55. The player can request a payment of 10 golds (maybe per hour, maybe per dungeon, up to you but I suggest 10 per dungeon) c) For raids. The player, guild or guild members that offer their services for raids can request 10 golds per player (maybe per hour, maybe per dungeon, up to you but I suggest 10 per player) d) Braking any of those points will affect the reputation of the player (or guild) and be include in a black list. The party (or leader of the party) that brake the rules will be on the buyers black list. c) The player must be at least 15 levels higher than the dungeon group (at the start of the dungeon) to request any payment. The min level of the player to request payment can be lower if a low price is agreed with the dungeon group. In this case the player is allowed to roll greed only. Now, some things that may happen if someone decide to follow this guild: 1- Mercenary Guilds. A guild may be created only for this purpose. Ranks inside the guild may be decided by the amount of income that a player brings to the guild (I’m just dreaming here), terms agreed by the leader. 2- Free agents. Players may decide to use this system to make some cash (Caching!). They may decide how much gold to request for their services based in their skill, quality services, etc. 3- (In my opinion) Depending on your will to help other players the price and terms may be modify.
  5. Tifon

    Tank / Heal for hire

    I can see many of you are having troubles trying to finish that quest that involves a dungeon or a strong boss. Mirta can help you. With quite experience in dungeons around Azeroth. All 5man dungeons have been visit by Mirta. Rates and conditions: -Very cheap rates! 0.1 x lowest level of the dungeon. -Rights to greed blues and greens. -Levels 1 to 50. If you are not looking for a tank, but what you need is a heal, we do have a great heal. Tifon of Thunderbluff. She has been in all dungeons, from wailing caverns till Zul'Gurub. On the path of restoration since level 1. Same rates and conditions, including raids. Don't stop your progress. Let a profesional help you.
×