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Renew

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Everything posted by Renew

  1. Hey guys, this is the offical replacement for the old EnemyBuffTimersVanilla UnitFrames Fork! The new addon is based on aurae by Bit aka shirsig! Whats new: - Better detection of timers - no more fixed timers! - better UnitFrames integration - diminishing returns calculation - rank and talent calculation - supports pfUI, LunaUnitFrames, XPerl_Target, DiscordUnitFrames, UnitFramesImproved_Vanilla Download Github Dropbox Example: Default: Rogue Gameplay: https://www.youtube.com/watch?v=q-yznWGXA8c Warlock Gameplay: https://www.youtube.com/watch?v=6EnMfHXjclQ
  2. Renew

    [Addon] DebuffTimers

    hey guys, i know the addon has a lot of bugs things to improve but atm i dont have time and motivation to write on it :/ dont expect new updates this year but i also know this is a cool poject that many would like to see bugfree and useful - maybe of the beginning of next year i find myself in a better position to have time for this :)
  3. He guys, this is an addon i made long time ago. Now fixed for current servers (except the one with char trading). Nothing special, it counts the online players and show you some Informations: Download: https://www.dropbox.com/s/rlsjh691ezmk5y5/Yusukdike.zip
  4. Renew

    [WTS] Raptors

    WTS some white Raptors (1.6k gold each) and one red Raptor (2k gold) write me ingame: Alliance : Redemption
  5. noone gives a duck, f. off
  6. awesome! this shows perfectly why all the critics can suk dike!
  7. Renew

    Elysium Project: Moving Forward!

    You guys have my full support!
  8. there we have the problem, just reroll priest :D
  9. Show dispellable debuffs does work for me, the problem is on your side, nothing to fix here
  10. Renew

    Suzerain's Resignation

    my favorite GM on old Elysium, i wish you all the best for the future!
  11. Renew

    [Addon] DebuffTimers

    yea youre right, i will take a look how to solve this without a long delay timer:)
  12. Renew

    [Addon] DebuffTimers

    the current version doesnt support other clients then EN/US but in the version im working on there is a localization file for other languages (russian has been implented) i need ppl that can translate the spell, effect and parser text for others clients i cant do that myself, feel free to find someone who can do that :D here is a list with text that has to be translated: http://pastebin.com/ex777BFR
  13. for i = 1, 30 do local bu = _G['TrinketMenu_Menu'..i] modSkin(bu, 18) modSkinPadding(bu, 3) modSkinColor(bu, .2, .2, .2) end add tis code under line 14
  14. Renew

    Timer for some mage spells

    Fire blast doesnt have any dots? what timer do you want to display? blink is not a debuff? what do you want to see? the cooldown of your enemy? DebuffTimers and ccwatch both show you Frost Nova and what does it have to do with combat or non combat? Oo
  15. so youre useing modui or not? if you use it its simple to do this ofc
  16. as i said, you have to add new(black) borders, that exactly what modui does in the method "modSkin" https://github.com/obble/modui/blob/5b8d7cf95800f85641ac1740d9115cde0583a7e3/skin/method/method.lua#L176 its not that trivial, i dont have time to add this atm, sorry
  17. you can not change the icon borders since they are a part of the icon image itself... that only possible by cutout the icon itself and add a custom black border over it or overwrite the icon by additional black border the lines you linked are for the background behind the icons:
  18. castSequence() like thingy is not possible in vanilla - actions needs a user input (keyboard, mouse etc)
  19. Renew

    [Addon] DebuffTimers

    you can use only one UF atm - in case of modui you choose UFI
  20. Renew

    [Addon] DebuffTimers

    hey guys, im a bit late but here is a preview for the next version: and thats how it can look like: also i implented support for other languages (russian atm) - thx @ gamer4eg from Github if someone wants to help me to translate it into chinese or other languages, just write me a PM :)
  21. to make this clear, this behavior does NOT come from DebuffTimers it comes from my https://github.com/Voidmenull/EnemyBuffTimersVanilla in combination with !OmniCC and this problem have been solved multiple times... https://github.com/Schaka/EnemyBuffTimersVanilla/issues/3
  22. Renew

    [Addon] DebuffTimers

    awesome, ty @shirsig and ty for the suggestion @Spartakus i will try to post an update tomorrow :)
  23. Tired of the ugly original quest frame ? This addon aims to enhance the readability and immersion when questing in World of Warcraft. It adds a brand new quest frame, with animated models and fancy effects. If you like to read all quests and are a fan of the World of Warcraft lore, this addon is for you ! here how it looks like: Check out the new Video of the preview version(very early version)! https://www.youtube.com/watch?v=350kUS3Z8m0 Download on Github or Dropbox Known Bugs: - some unusuall models can look odd - greetings animations for unusuall models can be bugged - a few quests can be displayed wrong in progression box Original Idea: curse.com or youtube
  24. Hey guys, this is the offical replacement for the old EnemyBuffTimersVanilla UnitFrames Fork! The new addon is based on aurae by Bit aka shirsig! Whats new: - Better detection of timers - no more fixed timers! - better UnitFrames integration - diminishing returns calculation - rank and talent calculation if you dont want to use auraes bars, hide them by: /aurae alpha 0 Download Github Dropbox Examples: Default: Discord Frames: Luna Unit Frames: pfUI: xPerl:
  25. Renew

    [Addon] Aurae UnitFrames Fork

    check the thread i liked in my last post
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