Storfan
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Everything posted by Storfan
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Imp HS if raiding. Imp deflection when lvling or being a tank. You wont use HS that much when lvling so I'd say parry will serve you better from lvl 1-59.
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Peircing howl is incredibly good Nefarian p1, some trash AQ40 and pretty much required in Naxx for Gluth. It's also really nice for have overall in open world grinding, PvP and definitely 5man dungeons. I couldnt live without it honestly.
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As the title states, has this been changed? I had a .GIF before as my profile picture but now it doesnt work anymore. When I try to choose a GIF as picture I am met with the following error messege: You are not allowed to upload animated images
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Unable to use animated .GIFs as profile pictures.
Storfan replied to Storfan's topic in Help & Support
Okay, thank you for the response. Any specific reason why? Mine was working earlier today until I tried to change but I guess you didnt apply the rule to people whom already had one? -
I would like to opinions on my defensive set. lets for the sake of argument assume I'm defcapped in both setups so that is a non-issue. 7/8 t2 + Twin Emps belt vs 8/8 t2.
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Honestly, it's not like +hit gear is in short supply though.
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As a general rule of thumb dualwield fury will yield better DPS results in a raiding enviroment, especially for alliance. For horde 2h fury is quite powerfull indeed and slam spec in particular. Arms is PvP only, no way around it because MS takes up a debuff slot on boss and it's simply worse.
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[GUIDE] Fury Pre-Raid-BiS-List / Specs / Enchants(Updated to Patch 1.8)
Storfan replied to Mitycircin's topic in Warrior
The only weapons in MC/BWL/ZG content I'd consider for 2h fury are the following: BRE>Sulfuras>Ashkandi>Untamed Blade>Rank14 weapons. If you still wanna go 2h fury, I'd go with Zinrokh over TuF. -
That is quite an interesting find indeed, thanks! TIL.
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Are you sure those are misses though and not simply dodges or parry? Do you have the logs to back it up?
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It is true that Anger Management is broken and may very well be quite good in its broken state. It all kind of depends on how your rage situation is. As horde with WF totem I cant really say rage is ever an issue.
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Transfering Characters from Nostalrius again!
Storfan replied to Calandrah's topic in General Discussion & Suggestions
The people sitting on the data is not affiliated with the project anymore and have no will nor interest in cooperating with Elysium so no, it wont happen. EDIT: Assuming the data hasnt been deleted. -
Correct, although noone said it did either.
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BT doesnt require weapons and thus isnt affected by the +hit provided by weapon skill. I think the same applies to Execute but I'm not sure.
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These are in my mind the most efficient builds: 17/34 DW-fury raid spec: http://db.vanillagaming.org/?talent#LbhxbhbZVV0VgxoVo (most common standard cookie-cutter fury build) 20/31 2h-fury raid spec: http://db.vanillagaming.org/?talent#LbhxbIbZVVkVMxoVo (Piercring howl for utility and Gluth in Naxx). 19/32 2h-fury-slam raid spec: http://db.vanillagaming.org/?talent#LbhxbGbZVVzm0EoVo (Advanced and tricky play-style anr requires a swing-timer addon). 20/31 2h-fury lvling spec: http://db.vanillagaming.org/?talent#LMhxbIbZVVzIMxoVo (Piercing howl/Bloodcraze adds some survivability and lesser downtime, optimal spec for a lvling warrior in my opinion). all in all there are 1-2 points that could be switched around depending on personal taste.
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[GUIDE] Fury Pre-Raid-BiS-List / Specs / Enchants(Updated to Patch 1.8)
Storfan replied to Mitycircin's topic in Warrior
Most likely yes. -
Has anyone checked the source code for the proc-rate of Ashbringer? I would like to implement the proc in the spreadsheet. Here's the proc formulae for Sulfuras (that should be correct): =303*0,8*3,7/60*(WhiteMHConnects+YellowConnects+WindfuryConnects+HoJConnects)*IF(Spell_Crit>0;1+1,5*Spell_Crit/100;1)
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It is true that good 2h are scarce pre-30. However, Whirlwind-axe have a nice slow speed, nice solid stats and will last you from 30-45 or even up to 50 and which point you'll get Icebarbed spear from AV quest. Dualwield fury with thrashblade is a good alternative though from 45 onwards. Arms isnt worth it. Mainly because it lacks the solid damage talents that fury provides. Enrage/Flurry are real nice mid-lvl talents that increases your damage output by quite alot. Also, piercing howl and bloodcraze can save you from a tight spot.
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In all honesty you should go 2h fury since the dualwield penalty is pretty harsh at lower lvls without +hit gear. Spec like this and screw 1handers (fill up fury tree first): http://db.vanillagaming.org/?talent#LMhxbIbZVVzIMxoVo If you still wanna go dualwield, go for Sword of Omen from SM-Arm/Cath quest chain along with Vanquishers Sword from RFD-quest.
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And if you got Badge of the Swarmguard, and if offtanks are using Annihilator or other Armor penetration items.
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BRE > Sulfuras/Ashkandi >R14 > UTB. I wouldnt even consider going 2h-fury with anything other than these above. EDIT: As a clarification. BRE will pretty much never be replaced, maybe by DeoIi from Cthun (if Orc), or Ashbringer or MOM from Naxx. When it comes to Sulfuras vs Ashkandi its a tough nut to crack. With worldbuffs Sulfuras comes out ahead by a very slim margin, but that is on bosses with 75 base resistance or less, meaning Ashkandi will probably ourperform it on several/most fights on MC/BWL. However, the slower speed (and higher top-end damage) makes Sulfuras quite a powerful choice for horde due to WF-totem.
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Does this mean that using MSA in your OH can proc MSA lightning from the Proc of Ironfoe proc in your MH?
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Nice! gonna give it a look. Does it differ from Omakaronis sheet in any considerable ways?
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Naxx release is 9-12months away on Elysium. Lvling 1-60 as a warrior in vanilla is the biggest challenge of all classes and takes 8-15days depending on your prior knowledge of the class, lvling areas etc. It is also the most gear dependant class of them all. It is also the most fun class of them all in my opinion. As for PvP I cannot really say, I dont PvP much at all.
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This is a copy of the bug-report I have made on github. I will also post this thread on warrior and Paladin forums. What I would like from anyone else using this weapon is for you to test it on your own and report back in the thread, or as a bugreport on github your findings. Should anyone also happen to have it on their retail-characters please test there aswell. I would also like to point out that the Addons called ProcWatch and ProcWatcher is NOT reliable (I repeat, NOT reliable!) because they dont count all hits correctly. I have however noticed that DPSmate does infact work great for this purpose. Now, onto the report. -------------------------------------------------------------------------------------------------------------------------------------------- BUGGED/INCORRECT BEHAVIOR: Through extensive testing I have determined that the current proc chance on Elysium (Anathema) is 4.87% (Probably set to 5% by Devs). However, it is actually 6% on retail live server. -------------------------------------------------------------------------------------------------------------------------------------------- Anathema testing method: Recorded with the addon "DPSmate". 3179 hits only with sulfuras and only with abilities that are able to trigger the weapons proc. - 155 procs - Proc chance: 155/3179 = 0,0487574709027996 = 4.87% - Screenshot: http://imgur.com/a/BSqG9 -------------------------------------------------------------------------------------------------------------------------------------------- Retail-live Testing method: Recorded with the addon "Recount". 10k hits on a Target dummy in Ironforge. - 619 procs - Proc chance: 619/10001 = 6.19% - Screenshot: http://imgur.com/a/p8iL2 -------------------------------------------------------------------------------------------------------------------------------------------- CONSLUSION: Devs have assigned Sulfuras a 5% proc-rate because of lack of in-depht testing. 5% is a "nice and even" number and could very well have been the actual rate. However, after 10k hits it has now been proven beyond a resonable doubt that the proc-rate is infact 6%. A 1% deviation is simply too large when it comes to a pool of 10k hits to chalk down to RNG.
