Pottu
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Everything posted by Pottu
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Thanks to St0rfan for these: You will NEED the addon called 'SuperMacro' for them all to work though. This addon can be found in most 1.12.1 addon archives you can find with a simple google-search. - This is the Vanilla version of "start-attack-macro" that require you to bind autoattack to any button referenced in the macro. I bound mine to the last button on the lower right bar (actionbutton 24). The numbers of all buttons you can reference can be seen in the picture bellow. Numbers 13-24 are the "hidden" scroll-bar and arent shown in it. http://i.imgur.com/BcuQKTO.png The macro is as follows: --------------------------------------------------------------------------- /run if not IsCurrentAction(24) then UseAction(24) end; /run CastSpellByName("bloodthirst") --------------------------------------------------------------------------- - Bellow are a bunch of double-tap macro's that include stance-switching in the same button. Very handy when dancing to BattleStance to use OverPower, or want to use zerk-rage to pre-empt a fear. Double-tap means you will have to push the macro twice for all its functions to execute on screen. ------------------------------------------------------------------------------------------ Charge: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Charge"); else CastSpellByName("Battle Stance()"); end; ------------------------------------------------------------------------------------------ OverPower: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Overpower"); else CastSpellByName("Battle Stance()"); end; ------------------------------------------------------------------------------------------ Intercept: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Intercept"); else CastSpellByName("Berserker Stance()"); end; ------------------------------------------------------------------------------------------ Thunderclap: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Thunder Clap"); else CastSpellByName("Battle Stance()"); end; ------------------------------------------------------------------------------------------ WirlWind: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Whirlwind"); else CastSpellByName("Berserker Stance()"); end; ------------------------------------------------------------------------------------------ BerserkerRage: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Berserker Rage"); else CastSpellByName("Berserker Stance()"); end; ------------------------------------------------------------------------------------------ Mocking blow: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Mocking Blow"); else CastSpellByName("Battle Stance()"); end; ------------------------------------------------------------------------------------------ Disarm: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Disarm()"); else CastSpellByName("Defensive Stance()"); end; ------------------------------------------------------------------------------------------ Universal interupt (Pummel and Shieldbash) in same button: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(3); if isActive then CastSpellByName("Pummel"); else CastSpellByName("Shield Bash()"); end; ------------------------------------------------------------------------------------------ Taunt: /run local texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Taunt"); else CastSpellByName("Defensive Stance()"); end; ------------------------------------------------------------------------------------------ PanicButton: /eq [Quel'Serrar] /eq [Draconian Deflector] /cast defensive stance /cast shield wall ------------------------------------------------------------------------------------------ Universal charge/intercept/intervene(ish): This require you to make 3 separate macro's, one for each stance bar and the button will have to be placed in the same spot on all 3 bars. I.E you put your charge macro on button [6] on all 3 stance bars. This macro incorporate an if/else argument that takes your current combat situation into consideration and they are as follows: ------------------------------------------------------------------------------------------ Battlestance charge and/or intercept. (will change to zerkstance automatically if you are in combat): /run if UnitAffectingCombat("player") then CastSpellByName("Berserker Stance"); else CastSpellByName("Charge"); end; ------------------------------------------------------------------------------------------ Defensive stance charge and/or intercept. (Will change you to zerk or battlestance depending on your combat situation): /run if UnitAffectingCombat("player") then CastSpellByName("Berserker Stance"); else CastSpellByName("Battle Stance"); end; ------------------------------------------------------------------------------------------ Berserker stance charge and/or intercept. (Will change you to zerk or battlestance depending on your combat situation): /run if UnitAffectingCombat("player") then CastSpellByName("Intercept"); else CastSpellByName("Battle Stance"); end; ------------------------------------------------------------------------------------------
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You must be at least level 10 to use public chat channels.
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Just seen photo of retail wow team
Pottu replied to ScottK1994's topic in General Discussion & Suggestions
Elysium is not a soapbox for your political views. -
1-60 in /played 3 days 9 hours 30 minutes
Pottu replied to Varrak's topic in General Discussion & Suggestions
Blizzard removed old world elite quests and increased XP gains in patch 2.3 for TBC. Before that, there had been no changes to levelling. -
Green Whelp Armor abusing.
Pottu replied to Darkaxe_Tiberium's topic in General Discussion & Suggestions
Post a report in our Bug Tracker on Git Hub and remember to link sources. -
Different exp for new characters.
Pottu replied to Hinkhenk's topic in General Discussion & Suggestions
Please post a report in our bug tracker on Git Hub with screenshot evidence. -
Except there will be a tiny freeze up when the vanilla client runs out of RAM and asks Windows to allocate more to it. It's better to use a fairly large number like 512 because you will never need that amount of RAM but can easily spare it nowadays. And you'll avoid that little hiccup.
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Such issues should go to the bug tracker on GitHub.
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We are aware of this issue and are working on a fix.
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How about The Running of the Gnomes on Elysium?
Pottu replied to account1's topic in General Discussion & Suggestions
If you do organize this, please let us know beforehand so we can get our video guy to record it. -
There are raids happening daily. Everything is still being run, from MC to Naxxramas, including both ZG and AQ20, and world bosses as well.
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Have you made an in-game ticket? I will investigate this issue, thanks for bringing it to our attention.
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Dear players. We've repeatedly asked you to help us stop the criminal activities of exploiting, gold selling, botting and more. We are now taking extreme measures against repeat offenders. As of today, the guilds Twilight and Covenant have had all their members banned for repeated gold selling and botting violations, and their guild masters inactivity in combating this menace that ruins the World of Warcraft experience to us all. We have reached out to these guild masters repeatedly but they have been unwilling to cooperate with us. Which is why we had to resort to this measure. Let me repeat: this has nothing to do with the origin country of any guild. But if you do not report the illegal activities of your guild members that you MUST have been aware of - then you will be banned as an accomplice. We have for 10 months tried the path of minimum impact and believing the best out of our players. It has not worked. So now we have to resort to more aggressive measures in combating this menace that ruins the playing experience of us all.
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We are testing this measure on Anathema at the moment. If it works, we will roll it out to the other realms.
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Caber above has an astonishing amount of common sense. You should heed his advice.
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Allow Multiboxing to revitalize the server
Pottu replied to AciDTRiP's topic in General Discussion & Suggestions
No. -
Report bugs at our Bug Tracker on GitHub. The link can be found on our website. Please include evidence.
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Arcanum of Accuracy suggestion.
Pottu replied to Zak Preston's topic in General Discussion & Suggestions
We are not going to edit items like that. -
Idea against gold selling whispers
Pottu replied to Ironfoot's topic in General Discussion & Suggestions
Please do not spread baseless rumours. Nostalrius never blocked VPNs. I'm like 99.999% sure that I would have known if we had been blocking them. -
Well this conversation is clearly not headed anywhere productive at this stage.
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How does the message filtering work?
Pottu replied to Ironfoot's topic in General Discussion & Suggestions
If you can code such an addon, please do so and get in touch with us. -
You should use AUX and only scan the items you're interested in, not the entirety of the Auction House.
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I want to report violations
Pottu replied to SWcastellan's topic in General Discussion & Suggestions
You must make an in-game ticket to report players. -
It's indirect damage so AoE spells that are not targeted at you.
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There are people levelling on Anathema, so getting dungeon groups together is quite possible, though naturally not as easy as on Elysium. 60 instances are run regularly as well as pug raids for ZG-AQ20-MC and even BWL and occasionally AQ40. It is quite possible to start there and have a great experience.
