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metagame

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Everything posted by metagame

  1. metagame

    Oily Blackmouth MIA

    As far as I know Oily Blackmouth was removed from the game. I can't find anyone who has fished one since the pools were removed, and I can't really find any information about when they were added to the game originally in the Blizz timeline. Anyway, a bunch of people still have some and are selling them for ridiculous prices on the AH. Free Action Potions are very OP in certain fights in BWL/MC, so I can see how the demand for these fish would be high compared to the supply, which is 0 AFAIK.
  2. Your guild is full of gold buyers who are telling you they're innocent. Why do you think there is so much gold spam? There is a large market for this business and it is profitable even in our extremely small niche community, which should tell you something about the demand for gold. False positives happen rarely and are usually reversed. I've been playing MMOs for over 15 years, as a bot / macro / exploit creator / gold seller etc in previous games. In WoW no one really cares if you buy gold or characters or bot AV for a week or two, except for the GMs. In games pre-dating WoW, being a cheater made you a pariah. In these games, even the "totally legit" elite guilds who strived to maintain their legitimate reputation were filled with people buying bots, macros, gold, equipment, characters, etc. It's more pervasive than you might think.
  3. metagame

    Development Update 25.01.2017

    Yeah, I think removing fishing pools is a bit much. What patch are we technically on, anyway? Aren't 1.12 talents in the game? Same here. I am wondering whether or not it's even possible to catch Oily Blackmouth in game right now. I've been fishing for 30 min in different areas of Wetlands and I haven't found a single one. The decision to remove fishing pools is strange.
  4. metagame

    fishing schools?

    How are we supposed to acquire Oily Blackmouth for Free Action Potions? I've been fishing for 15 25 min and I haven't fished a single Oily Blackmouth.
  5. metagame

    Raid Difficulty

    99% of guilds won't be able to down Ragnaros with quest greens.
  6. It's not a surprise to hear that the PvE server doesn't have active BG pops, also the newest PvP server with the lowest population not having many active BGs is not surprising. For what it's worth, Nostalrius (now Anathema) is the only private server I've ever played on that had and still has a constant <5 min Alterac Valley queue time at all times of day, and instant pop with 2-3 concurrent games during primetime. I'm sure the Elysium PvP server, which is now the most populated server, will have even more when people hit 60. PvP population is one of the reasons I selected this server to call my home.
  7. metagame

    Optimizing the way you Fish [Guide]

    I can't find a button to save this thread on mobile so I'm posting here to save it for later. Thank you for compiling this information, I was wondering about which fishing rods are the best ones available to alliance. As for the three questions that is something I will investigate on my two toons.
  8. metagame

    Best talent spec for pve levelling warlock

    Shadow mastery over Soul Link for leveling? Soul link is -40% damage taken, for a pvp server especially Soul Link is by far the best talent for leveling up.
  9. metagame

    Developers - Queue API/Access (ElysiumStatus)

    Great -- if it is working keep it going for now. Burdening the Elysium staff with *another* software package to maintain/update is less than ideal. If they provide a simpler API, that would be great, we would not need to look much further into this project. However, they are already maintaining the login server, and it currently functions correctly serving the needed information. In the absence of an official API, I think a hosted solution would be the most robust. I will create a thin client used for login and capture of this data, test it out on my own Digital Ocean server, and implement a database to store queue information chronologically. The code will be open-sourced and released on gitlab. If you would, please PM me with any resources you find, I would like to compare my search results with the software you know of. Again, if Elysium staff choose to provide this API as a service, that would be the simplest and best solution. If they are not interested in going down that path, I'll create the thin client and Erlend can use it to populate the queue data on his site.
  10. metagame

    Developers - Queue API/Access (ElysiumStatus)

    You already have an API and API credentials, by definition, the login server is an API and your login information is your API credential. Analyzing the pcap from capturing WoW traffic with Little Snitch, I was able to determine the exact packet the login server expects from my account and I was able to reverse-engineer the "Position in queue" data from received TCP packets. When you're in queue, the login server sends you packets that end in a 4-byte little endian hex value that is your position in queue. For example, this screenshot of the pcap file was taken when I was position #3729 in queue: 91 0e 00 00 = 3729. In big endian notation, for those of you who like to calculate hex values in your head, that is 0x0e91 == 3729. When I went down to position 3726 in queue, this is the next packet I received from the server: 0x0e8e == 3726. So instead of using OCR, you could use a script to analyze TCPdump // wireshark // Little Snitch and scan the TCP packets for the last 4 bytes. If you want to get really crazy with this, you could write a thin client that emulates logging in via command-line, so you don't have to run WINE on a Linux box or use a physical PC in your basement (which it sounds like is close to your current situation).
  11. metagame

    WTB Pendelum of Doom

    I think I have one, I'll check my bank when I get home.
  12. Have you guys finished the clustering tech mentioned in the post-mortem PDF?
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