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void_echo

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Everything posted by void_echo

  1. void_echo

    Hacked? What now...

    It could state that I'm the Pumpkin King of All Aeternia, doesn't make it possible, does it.
  2. void_echo

    Hacked? What now...

    Do we get complete 24/7 access to your server, database, and all the security tools you employ, so we can check them and make sure everything's ok on that side? Because without that, we obviously can't be responsible for the security of the account, we can only be responsible for our side of it.
  3. void_echo

    Development Update 25.01.2017

    That's good news, do you know what actually caused this in the first place? I suspected that it was simply a database field that wasn't transferred properly or was somehow left out in the token transfer process (so I was under the impression that you don't even have anything to pull out the original pet names from anymore).
  4. void_echo

    Development Update 25.01.2017

    Please explain this one. As you surely know, Anathema warlocks (and hunters, but they can rename their pets easily) have been stuck with all their summons being named the same: "Pet", ever since the Nost character transfer. There were never any official comments on the issue, so most people didn't use the PetAbandon() command (which I'm guessing is the "exploit" you're talking about) because a) it's expensive to do because you have to retrain all the summon spells all over again, b) they were hoping that there will be an official fix for it in the future. Is everyone just stuck with "Pet" now or will there be an actual fix for this?
  5. void_echo

    [SOLUTION] Clique Support for Luna Unit Frames

    Perhaps if you did it properly, your shoddy work wouldn't have to be fixed by other people. Also, 7zip is hardly "exotic".
  6. void_echo

    Lucky Fishing Hat event

    Stranglethorn Fishing Extravaganza is every Sunday at 2PM. On Anathema at least.
  7. void_echo

    Can't learn XL jumper cables for some reason.

    I'm practically certain that some things didn't transfer over properly (for example I have completely different (practically zero) Darkmoon rep, and there's also the pet names issue etc.), so this is probably one of those things. I don't think you can do anything apart from dropping it entirely and seeing what happens when you relevel it, which would be expensive, so try a GM first.
  8. void_echo

    Explosive Sheep doesn't work

    A lot of engineering items are bugged in at least some way actually, this is hardly an exception.
  9. void_echo

    Bug Report: Target Dummy

    It was the same on old Nost. It also didn't drop Fused Wiring, which was IMO an even worse issue. I'm pretty sure it still doesn't.
  10. void_echo

    Raw Nightfin Snapper

    The Sunscale not dropping from 00-06 should be normal if the time table Orymos posted is correct. I tested it yesterday while fishing in Camp Mojache from 12-18, and got 15% Sunscale and 0% Nightfin, with very frequent empty loot windows. Then from 18-00 I got 15% Sunscale and 10% Nightfin with zero empty loot windows. I didn't test 00-06, but I'll test 06-12 now, I expect same results as 18-00 if Orymos has it right (although I'm not sure why there's a 15/10 Sunscale/Nightfin disparity). So the empty windows are definitely placeholders for Nightfin (and apparently Sunscale) that isn't spawning due to time of the day. Also, I'm wondering about AV and Moonglade, should they also share the time table like normal locations? Moonglade perhaps (although I sort of remember that it was supposed to be permanent night time, but I might be wrong), but shouldn't AV have the same loot table 24/7? Because it currently shares the time table of the outside world. edit: tried it now (06-12) and it's again about 15/10 Sunscale/Nightfin with no empty windows
  11. void_echo

    Ignore people via the chat

    Addons such as ChatSuey have a right click menu like that.
  12. void_echo

    Raw Nightfin Snapper

    Yes. In various places that previously had Nightfin, I only get an empty loot window now (when I suspect would be the time for Nightfin to drop), while other fish are dropping normally. There is something wrong here. edit: this could perhaps also be related to the removal of some other items that you could get from fishing such as Rumsey Rum for example, but it happens almost exactly at the frequency of the previous Nightfin drop rate
  13. void_echo

    Anathema honor reset

    Since, as we both know, caps are decided ahead of time by the [unmentionable] premades, people who don't want to participate in what rightfully should be bannable collusion, can usually catch up in the last day or two.
  14. void_echo

    Pet names on transferred character

    Unfortunately this is the only thing you can do at this point. Since pet/summon names do work when you rename or abandon/resummon them, I suspect this was actually an issue with the database transfer, where they simply forgot to include the pet/summon name field in the database or something like that, and the names don't exist anymore (unless they reimport them from the original database), so it will never be fixed. Lack of any official comments on the issue is rather disappointing.
  15. void_echo

    Gyrofreeze Ice Reflector (how it should work)

    Great analysis of the issue, hope something's done about this.
  16. void_echo

    DPSMate - A combat analyzation tool

    Found the toggle keybind, thanks! (not sure if you meant to implement /dps as a toggle, but it just shows the command line options)
  17. void_echo

    DPSMate - A combat analyzation tool

    Is there a global variable or something like that, that I could check in a macro so that I can make a showAll/hideAll macro that would work as a one-button toggle?
  18. void_echo

    Don't open 4th server

    Healthy population =/= healthy influx of new players with low level characters. If you don't have the latter, the former cannot be sustained, not even with low level alts.
  19. void_echo

    Muted for private conversation with friend? Really?

    Can't you just talk less?
  20. void_echo

    [AddOn] aux and more

    Alright, I put it into aurae_PROJECTILE and it tracks Death Coil just fine now, thanks!
  21. void_echo

    [AddOn] aux and more

    Does it work in the non-DoT version so that I can copypaste the code snippet to the old version or something?
  22. void_echo

    [AddOn] aux and more

    Well that's disappointing, I was just in the middle of the process of making Aurae and Elk's cosmetically identical so I can put them on the left and right side of the Luna frames like this: Also, unlike DoTimer, Aurae doesn't seem to track Death Coil, is it supposed to?
  23. void_echo

    Professions for a Warlock wanting to do both PvP/PvE

    Engineering is a must for PvP, and Tailoring is a must for PvE (due to Bloodvine, which might not exist on the new server yet so you can perhaps pick some gathering profession in the meantime).
  24. void_echo

    [AddOn] aux and more

    I recently replaced DoTimer with Aurae, because Aurae looks nicer and it seems to track killed enemies better, and I think I encountered a visual bug: bars sometimes don't collapse and there's a leftover bar (usually from a longer duration curse or something) floating on its own. Then again, I'm not sure if Aurae is even supposed to have a collapsing functionality (like Elk's Buff Bars for example) so maybe it's a feature/design oversight.
  25. void_echo

    [ADDON] vQueue - A group finder for vanilla!

    I see, I didn't realize it was still being developed since the last update was over a year ago, the thing with the keyword search is that you can (as I did in CTA which I edited to parse all possible global channels) easily find all those non-dungeon groups, such as various rep farming, attunements, pvp raids, etc.
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