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modernist

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19 On the Road to Success

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About modernist

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  1. modernist

    modui

    hello, some of you may have seen me mention some time ago that i was developing a new version of modui, rewritten from the ground up. i'm still working on this off and on, and hoping to have it publicly available soon. i'm combing through bug reports to fix noted problems and generally build the ui again from scratch ~ as it developed over time there's a combination of old and new ideas that increasingly fought with one another, and it was time for a reset. this means i wont be individually answering tickets or reports on here until the new version is out. most of the changes will be behind the scenes and improve the quality of stuff like using the options menu, allow the toggle of a larger selection of its UIs elements on and off, and aim to reduce the number of conflicts with other addons that users use in combination with modui. it will still mostly behave the same and be the same ui you like doing the same things. there are some new features in it too. like in-game cookie-cutter talent guides: and buttons tucked away in the newly designed inventory, useful for tradeskills, portals, food, hearthstones ~ anything you might need to access quickly from there. more soon, cheers. M.
  2. modernist

    MODUI addon list/replacement?

    im working on a rewritten version of modui that should solve some of these problems and generally update it
  3. modernist

    modui

    i think its just a photoshop mockup. i am planning on rewriting the one-bag and using that as a design base though — it has some good ideas. it's not currently possible to pull out individual elements beyond the toggles in the modui "elements" menu i'm working on fleshing this out but also have other commitments.
  4. modernist

    modui

    I'll try and fix this today. Can you double check if the tooltip issue remains with all other addons other than modui turned off? this looks suspiciously like an addon conflict, have you tried disabling other pvp-orientated stuff (BGAssist, MoveAnything) to see what happens? this is unfortunately caused by different screen resolutions, i'm hoping to find a better way to fix the elements to different points so that they don't go weird as the screen size changes
  5. modernist

    modui

    shift + drag moves the modified bag frame. the code is due a rewrite though, i'm aware of a few bugs including the error message. its my next thing to tackle after the raidframes. tooltip thing is odd. have you tried also clearing your WTF file of modui files?
  6. modernist

    modui

    can you take a screenshot of which element you mean exactly? i don't really add much to the pvp score frame, assuming you mean this. and don't play with the size of them at all.
  7. modernist

    modui

    rudimentary sizing for the raidframes has been added to the options menu in this latest version too: i'll be looking at refining and fine-tuning sizing, spacing and arrangement options for them in the near future but this is a nice start.
  8. modernist

    modui

    wow, i had completely forgotten i'd even snuck in the option for a square minimap behind the scenes. that must be pretty old code. i'll look to updating it and dropping an proper option for it in the menu i guess. you'll probably have to add custom code to hide the performance bar with the mods you've made for the smaller mainmenubar. i dunno, something like this: MainMenuBarPerformanceBarFrameButton:SetScript('OnEnter', nil) MainMenuBarPerformanceBarFrame:SetScript('OnUpdate', nil) for _, v in pairs({MainMenuBarPerformanceBarFrame:GetRegions()}) do v:Hide() end RingMenu error is weird, I've been using it without issue. i've just pushed an update that hopefully patches it. please also make sure you're using the latest version of RM too. The tooltip issue is being worked on. it also stops showing if you bind the tooltip to the cursor currently. bag sorting: use CleanUpGUI. i'll probably embed it into modui at some point soon as shirsig has developed it into a library, but in the mean-time you can type "/cleanupbags" and scroll through until the text in the centre says "modbag_inventory_space" then click where on the bag you want the button. this parents it to the bag (specifically, the statusbar the shows bag space). other stuff is more complex and probably outside the remit of the addon. apparently there's an option for a square minimap buried in the code already which i need to dig up..!
  9. modernist

    modui

    the keen eyed might have noticed a few bits of code pertaining to raid options in the last few updates. there's nothing public yet but im working on settings that should allow for them to be more useful for healers and utility roles in pve & pvp. here's some messing around with the size (& testing HoT timer stuff that isn't visible because all the druids left): feel free to suggest features.
  10. modernist

    modui

    hit this option and drag the greyscale slider down to the bottom which is pure black. im not sure about the borders, they should be skinned black. since you've said above that you're using a tweaked version of modui, this could be causing issues with the skin function. you can change the thickness by making the value here (currently 16pts thick) higher or lower. you have to do this individually for each skinned frame because they often have different thicknesses to look "right" on the frame.
  11. modernist

    modui

    well, i have no idea how you got it working at all because i missed out something fairly integral in the code. fixed now and works in testing, give it a whirl.
  12. modernist

    modui

    v86 + option to self-cast with “alt + [keybind]” + class-coloured names for friends, who, guild panes + reset button for auction house + action buttons better reflect when skills are out of range + abbreviate some hotkeys (via gashole)
  13. modernist

    modui

    you shouldn't need to unless you're experiencing issues.
  14. modernist

    modui

    up to v85.5 — mostly small bug fixes but the latest version adds a numerical count to spiral cooldowns on action buttons and bag items. this can be toggled on or off in the elements menu. thanks to gashole.
  15. modernist

    modui

    delete "addCP(plate)" from this line here and they should be gone.
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