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JCarrill0

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Everything posted by JCarrill0

  1. Re-roll Horde if you want SoBlood.
  2. JCarrill0

    Give a pala a taunt...

    So in TBC we get a taunt ability, but it's not until WotLK before we get an actual taunt like warriors. in Vanilla, it has been shown that holy Paladins can use Holy Shock as a Taunt, but is only viable in 5 mans.
  3. JCarrill0

    Improved Seal of Righteousness talent

    Imagine that...
  4. JCarrill0

    Ret in dungeons

    The short answer: yes The long answer: it depends on the player leading the party. Ret Paladins before 40 is extremely good DPS. It starts to even out and not really get much better after 40, but keep in mind your a support class. while you beat on mobs you can cleanse, spot heal, and take over if the healer drops, which makes you more viable then most may overlook. Sometimes when I was Ret, I got invited just because I could res, and the druid was the healer.
  5. JCarrill0

    Newbie Paladin player questions

    A Paladin is a fun class to play (like the rest can be) however being the support class that you need to be can be difficult to pull off. @killerduki WAS probally one who knew more about Paladin Vanilla tanking then most (even me), may the light rest his characters soul. Paladin are one fo the best healer in the game, even at Tier 3 they really start to shine. Priests, Druids, & Shamans are also great healers. they each have their respectable abilities, paladin are known for their fastest healing abilities. 11 into Holy for the AOE is always a must (in my book) as for the 20/31/0 Protection build, perhaps show me what you mean. http://realmplayers.com/Talents.aspx#s http://db.vanillagaming.org/?talent#s Any low level dungeon you can solo. Talent build wont matter. Now solo a dungeon as prot at the same level as you wont be possible. As for gear I always had 3 sets (and never had space for anything else) one for healing, one for tanking, one for DPS. these sets stayed in my bank however unless I needed them. The idea of ret is great for solo questing, so if you want to go ret enjoy it! its part of the leveling process! PvP is useful, on PvP servers. I used to be on Anathema, and trust me, they were useful! Now that I am on Darrowshire, the need is obselete. Engineering is a great profession to have as a paladin for both pvp or pve. I have done discussions over this many times before... so you'll have to find those yon the forums. The short version is My Paladin is my main. I am BS/ENG on my main, my Warrior (alt) has mining, while my druid (alt) is alch/Herb. Considering I have one of every class, I have pretty much every profession I level with my alts, but I gave ya a quick sum of how I run my Pal/War/Dru since you have them too. I hope I was able to break is down and help illuminate your questions. I will add I have written a tankadin gear guide, but I play mostly holy. if your looking to casually play and tank 5 mans, while healing for raids.... Try my 30/21/0 Talent Build
  6. JCarrill0

    Blessings Macros

    so this does it all in one macro? buffs all classes might/wisdom? (Depending on class) thats what I meant.
  7. JCarrill0

    Blessings Macros

    Nice, if I recall, there once was a macro that would bless based on class, can you do that too?
  8. JCarrill0

    Can I solo SFK at lvl 22 for Verigans Fist?

    Not possible at that level. Level 17-19 elite mobs in that first areas... not to mention the first boss pulls 3 mins with it. maybe 2-3 man it ;)
  9. JCarrill0

    Leveling spec for duoing with a Warrior?

    I recommend Holy with the AoE
  10. JCarrill0

    Team 5-Paladin Dungeon builds.

    So back on "old" project servers, I enjoyed doing end-game dungeons using all Paladins. We had a group of 5 Paladins that was Talent-Spec'd to compliment each other. While the runs were all successful, I wanted the end-Goal was to get a joint 10-Man UBRS using the 5 Paladins as well, but that never happened, thus will be starting it over on Elysium. Here is the 5 Paladin builds: The Tankadin - Protection Paladin. Judgement of Justice, Blessing of Sanctuary, Resistance Aura (Fire/Shadow/Frost). The Healadin - Holy Paladin. Improved-Judgement of Light, Improved-Blessing of Wisdom, Improved-Concentration Aura. The Reckadin - Hybrid Reckoning Paladin. Improved-Judgement of Crusader, Blessing of Kings, Improved-Retribution Aura. The Ret Pally - Retribution Paladin. Improved-Judgement of Crusader, Improved-Blessing of Might, Sancity Aura. The Shockadin - Spell Power Paladin. Improved-Judgement of Wisdom, Blessing of Light, Improved-Devotion Aura (With Libram). Thoughts? Please reply with you comments/Concerns/Rants below. Keep it civil please!
  11. JCarrill0

    Team 5-Paladin Dungeon builds.

    True, but I didn't elaborate because it wasn't an issue. That's what I thought. True, but you did mention using BoSalvation. how would we use that Blessing if not swiping it out?
  12. JCarrill0

    Team 5-Paladin Dungeon builds.

    judgement of wisdom was on all the mobs. im really confused here.... BoSalvation doesnt help help me get mana, but yes if I downrank my AoE I will save mana, but also do less damage and less threat, thus the need of salvation. (But again threat wasn't an issue) When I said I was OOM faster then they were... the issue was I was OOM by the time the fight ended...which by then I was just drinking for mana on the next pull. They didn't have to drink after every pull like I did. (Which sux, but that's ok. I had water) So again forgive me, but how will salvation help in this case? Not trying to be mean, I'm just trying to understand to comment is using salvation instead of light.. to help me save mana in the long run. it doesn't make sense.
  13. JCarrill0

    Holy PvP Spec tree

    http://db.vanillagaming.org/?talent#sVxuRgotVMtMcb
  14. JCarrill0

    Team 5-Paladin Dungeon builds.

    Swooping out Light for Blessing of Salvation, and just putting light in the Tankadin... threat wasn't an issue though...
  15. My Original Post was on Nostalrius Forums This guide is listed for Tanking as a Protection Paladin, enjoy! Talent Spec: Base - 31 Points to start with, play with the rest 11/31/9 - The Talent spec most tankadins use 13/38/0 - Alternate build to use Gear: Headpiece: Enchanted Thorium Helm - Crafted by Armorsmiths Gyth's Skull - Gyth (Blackrock Spire - Upper) Golem Skull Helm - Magmus (Blackrock Depths) Neck: Medallion of Grand Marshal Morris - BoE (World Drop) Evil Eye Pendant - Immol'thar (Dire Maul - West) Shoulder: Stockade Pauldrons - BoE (World Drop) Bile-etched Spaulders - Immol'thar (Dire Maul - West) Bulky Iron Spaulders - Gaurds(Dire Maul - North) Back: Shifting Cloak - Crafted by Elemental Leatherworkers Redoubt Cloak - Gordok Tribute (Dire Maul - North) Chest: Deathbone Chestplate - Random bosses (Scholomance) Enchanted Thorium Breastplate - Crafted by Armorsmiths Ornate Adamantium Breastplate - Quest Reward ("In Dreams") Wrist: Fel Hardened Bracers - Hel'nurath (Dire Maul - West) Vigorsteel Vambraces - Darkmaster Gandling (Scholomance) Sergeant Major's Plate Wristguards - PvP Hands: Deathbone Gauntlets - Random bosses (Scholomance) Stonegrip Gauntlets BoE (World Drop) Boneclenched Gauntlets - Ras Frostwhisper (Scholomance) Waist: Deathbone Girdle - Random bosses (Scholomance) Legs: Deathbone Legguards - Random bosses (Scholomance) Legplates of Vigilance - Sothos and Jarien (Stratholme) Enchanted Thorium Leggings - Crafted by Armorsmiths Feet: Deathbone Sabatons - Random bosses (Scholomance) Boots of Avoidance - BoE (World Drop) Rings: Band of the Steadfast Hero - Kormok (Scholomance) Naglering - Argelmach (Blackrock Depths) Band of Resolution- Quest: Superior Armaments of Battle (Argent Dawn Rep) Trinkets: Stormpike Insignia Rank 6 - Stompike (Exalted) Force of Will - Angerforge (Blackrock Depths) Vigilance Charm - Immol'thar (Dire Maul - West) Main Hand: Blackguard - Crafted by Master Swordsmiths Sageblade] (For Consecrate Swap) - Crafted by Master Swordsmiths Timeworn Mace - Tortheldrin (Dire Maul - West) Offhand: Earthen Guard - Baron Kazum (Abyssal High Council - Silithus) Draconian Deflector - Drakkisath (Blackrock Spire - Upper) The Immovable Object - Stompike (Exalted) Relic: Libram of Hope - Isalien (Dire Maul - East) Libram of Truth - Magmus (Blackrock Depths) ENCHANTS: Head/Legs: Lesser Arcanum of Constitution - Libram of Constitution Lesser Arcanum of Tenacity - Libram of Tenacity Arcanum of Protection - The Savage Guard - Arcanum of Protection (ZG)* Syncretist's Sigil - Quest: Syncretist's Sigil (ZG)* Shoulder: Chromatic Mantle of the Dawn - Argent Quartermaster (Argent Dawn) Chest: Enchant Chest - Major Health - (+100 HP) Enchant Chest - Greater Stats - (+4 all stats) Bracer: Enchant Bracer - Superior Stamina - (+9 Stamina) Enchant Bracer - Deflection - (+3 Defense) Gloves: Enchant Gloves - Threat - (%2 Threat)** Enchant Gloves - Greater Agility - (+7 Agility) Enchant Gloves - Minor Haste - (+1% Attack Speed) Enchant Gloves - Strength - (+5 Strength) Boots: Enchant Boots - Greater Stamina - (+7 Stamina) Shield: Enchant Shield - Greater Stamina - (+7 Stamina) Enchant Shield - Lesser Block - (+2% Block) Thorium Shield Spike - (20-30 damage) Blacksmithing Weapon: Enchant Weapon - Crusader - (Chance on hit: heals for 75 to 126 and increases Strength by 100 for 15 sec.) Enchant Weapon - Spell Power - (+30 Spell power)** Enchant Weapon - Agility - (+15 Agility) Armorkits: Core Armor Kit - (+3 Defense on chest, legs, hands or feet)*** ------------------------------------------------------------------------------------------------------------------------------------------- *Note these enchants are from ZG, While it's not Pre-Raid enchant, it's still useful to know about it. **Note these enchants are from AQ, While it's not Pre-Raid enchant, it's still useful to know about it. ***Note these enchants are from MC, While it's not Pre-Raid enchant, it's still useful to know about it.
  16. JCarrill0

    Old Vanilla Paladin Guide (Thru Naxx)

    Can you update the guide? remove the TBC stuff, add some talent builds (since you removed the old links). I know it says through naxx, but honestly it has nothing to do with naxx. It mention tier 3, that's it.
  17. JCarrill0

    Retribution 2-Handed leveling Weapons

    Just thought I'd share what I recommend for young Paladins players to use as they level up. Level 18-20: Smite's Mighty Hammer Level 20-29: Verigan's Fist Level 29-34: Corpsemaker Level 34-44: Bonebiter Level 44-50: The Rockpounder Level 50: Lightforged Blade Level 51-58: Ice Barbed Spear Level 58-60: Arcanite Reaper Level 60: The Unstoppable Force I will add, that I removed Mograine's Might from the list. It's a nice 2h, but overall Bonebiter is better. If you don't get the Rockpounder by level 50, just do your Paladin quest and get Lightforged Blade. Feel free to jump in and explain what you recommend.
  18. JCarrill0

    Retribution 2-Handed leveling Weapons

    I had a few questions about post 60, and I have told them all the same answer.... There is lots of items for 2-Handers at 60, you just need to go with the one that suits you. IMO (In My Opinion) Pigs-Head is the best pre-raid 2-Hander.
  19. JCarrill0

    Team 5-Paladin Dungeon builds.

    Got to try this out again, it was amazing!
  20. JCarrill0

    Tankadin - JC's Dungeon Tanking gear guide.

    Sticky Requested.
  21. JCarrill0

    Leveling a healer?

    It depends. Since I am familiar with all Roles/Talent Specs, I use the int/healing fear for dungeons as the healer. for everything else I go for the Ret gear build. "of the bear"/"of the eagle". i use str/int gear too if I come across it. when it comes to multiple mobs I throw on shield to handle them better
  22. JCarrill0

    The Tome of Valor failes

    The Tomb of Valor? you failed th defense part? just talk to her and then you "Should" be able to re-attempt it.
  23. JCarrill0

    Leveling a healer?

    I enjoy leveling holy, I get the AoE at 20 and normally tank if we can't find a tank. as for gear and healing save up int gear (+healing when you get higher). soling quests isn't an issue for me since I can AoE and heal myself. (keep in mind AoE is for multiple mobs)
  24. JCarrill0

    Prot spec, can I roll on healing gear?

    this seems acceptable to me.
  25. JCarrill0

    Tanking 5mans - LF advice

    I said this to you on the paladin discord: @mrcer the term "Defense" is used to reduce the amount of damage tanking. Against a (??) Boss, which is considered 63 (for level 60 players) you need a Defense of 440 to not receive critical hits. Since 5 mans are smaller then raids you can go with a soft cap of 420 and be fine. Truth be told, if your group has good DPS, plus a great healer, you will be fine with shield + 1Hander
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