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shagu

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Everything posted by shagu

  1. shagu

    Post Your UI #3456789

    ^ this (But I don't use this configuration anymore and I haven't made a backup of it)
  2. shagu

    [Addon] DebuffTimers

    I made a pull request 20 days ago. The author seems to be busy right now. In the meantime you could just apply my changes manually. https://github.com/Voidmenull/DebuffTimers/pull/13
  3. shagu

    *

    I update ShaguPlates from time to time to the latest version used in pfUI. You can follow the updates here: https://github.com/shagu/ShaguCollection/commits/master
  4. I made a small addon for that purpose (less than 1 KB). It just removes this Dialog by automatically clicking the "Okay" Button while not in raid or in group. http://shagu.org/shagucollection/files/ShaguBoP.zip
  5. Please check with the latest version on 'master'-branch.
  6. Thank you very much! The information you've provided helped me alot. It now turned out, this is caused by "Enable Range Display On Hotkeys". This option triggers the main problem inside the "hook"-api function inside pfUI, which leads to the described memory issues. You might want to disable the Range Display, until I found a solution. Cheers
  7. Hi, the cache that should increase the most, is the Playername/Playercolor cache (which is used for nameplates and chat colors). But your stated increasing rates are way to high for this. I'll have a look this evening and try to figure out which module is causing this. If you want to help, please check the increasing rates after disabling one after the other pfUI-module and also check if this could be a conflict between pfUI and another addon. Try to report back as detailled as possible. (what impacts the rate? many people around? inside dungeons? during BG? ...) The more information I have, the easier it is to figure out the issue. Thanks for your report.
  8. Thanks for your report, I now made a Pull Request :) https://github.com/Voidmenull/DebuffTimers/pull/13
  9. No, because you can use '/pfcast SPELLNAME' macros without any need for another addon.
  10. Sorry for the Inconvenience, that's why I made 2.0.3 yesterday: https://github.com/shagu/pfUI/releases/tag/2.0.3 You can enable additional actionbars as you would always do: Esc -> Interface -> Enable the ones you want. it is planned.
  11. Did you finished the firstrun dialog? It's there to adjust every chat related stuff. (Can be reset in settings on "Reset Firstrun") Also make sure to try without any other addon beside pfUI, might be a conflict. (Also make sure you're running at least 2.0.2)
  12. Thanks for your report. I fixed it on the master branch. Sadly in vanilla, you can't modify the range of nameplates.
  13. Update Version 2.0.3 Quick Overview - api: rewrite of the whole api - api: rework of the file structure - api: rewrite of the locale handling - api: merge api functions into environment - api: new hook mechanisms - api: replaced getglobal with _G[] - castbar: add support for aimed and multishot - nameplates: fix nil error - nameplates: fix option to hide debuffs - thirdparty: add support for latest dpsmate - unitframes: always refresh status bars when stuck - unitframes: update priest buffs Download: https://github.com/shagu/pfUI/releases/download/2.0.3/pfUI-2.0.3.zip Website: http://shagu.org/pfUI/
  14. Could be a misconfiguration. Another guy had the same issue whenever he put invalid values into "Animation Speed". Please try to reset your settings to default and check again. You might want to save your current configuration into a profile first.
  15. In the pfUI setting, there's an option to enable the same buff/debuff behaviour that is used for the raid on the group frames. You can find it inside the "Unit Frame" section under "Group" called "Enable Raid Frames Buff Behaviour For Group Frames".
  16. shagu

    [AddOn] ShaguPlates

    1. Only Shield Bash, Pummel, Kick and Earthshock are detected at the moment. 2. Yes. That's known and will be done. 3. Not possible in Classic.
  17. Support for UnitFrames is always done within Clique, therefore it is not pfUI which needs to be "fixed". I just wrote a simple clique plugin to support pfUI. All you need to do is apply this patch to your Clique Installation: https://github.com/shagu/Clique/commit/a5ee56c3f803afbdda07bae9cd330e0d4a75d75a
  18. shagu

    [AddOn] ShaguPlates

    Thanks for your input. The Configuration Dialog is now movable. Yes. Because ShaguPlates are nothing more than stand-alone pfUI-plates. A List of all spells that should be supported can be found here: https://github.com/shagu/ShaguCollection/blob/master/ShaguPlates/env/locales_enUS.lua#L8-L1271
  19. Update Version 1.6 Quick Overview - api: add new fonts and config migration - api: add option to move frames offscreen - api: allow custom transparency - api: replace strsplit function for performance - firstrun: add dialog to setup default interface settings - actionbars: add option to hide grid - autoshift: search in all 32 buffs for mounts - bags: fix appearance on scaled chat frames - bags: show tooltips on bagslot buttons - buff: adjust position of item enchant duration - castbar: add interrupt detection - castbar: clean up event code - castbar: round max value on delay - castbar: stop channeling on cast to fix error - castbar: use locale independent combat log parsing - chat: add option to always show right pane - chat: add option to disable player class color - fonts: change default combat font to continuum - fonts: update to new font names - fonts: use same combat font for scrolling combat text - gui: option name optimization - minimap: change battleground icon position - minimap: option to show zone text on mouseover - nameplates: always update player colors - panel: add option for 12 hour clock - target: use wow mechanisms to calculate levelcolor - tooltip: add option for custom transparency - unitframes: show magic debuffs for warlocks - unitframes: unify onclick function to make it hookable for other addons Download: https://github.com/shagu/pfUI/releases/download/1.6/pfUI-1.6.zip Website: http://shagu.org/pfUI/
  20. Regarding the last request, there are already 2 open issues. One for the 3rd-party skin and one for the blizzard frame skin. https://github.com/shagu/pfUI/issues/23 and https://github.com/shagu/pfUI/issues/224
  21. ShaguTootlip is outdated, ShaguPlates is frequently updated. Use the command /shaguplates to enable debuffs.
  22. Tooltip alpha can now be adjusted in the latest version (master branch): https://github.com/shagu/pfUI/commit/389a7b6c9f6f29aa5e14bd923b7446085dc65d6c I don't have any ETA regarding the reskinning.
  23. Update Version 1.5 Quick Overview - bags: fix effective scale width - chat: add option to remove tabdock backdrop - chat: add option to disable chat fadeout - chat: add option for sticky chat - gui: use uipanel function for colorpicker frame - target: make fontwidth calculation aware of portraits - target: close dropdown menus when target is hidden - thirdparty: fix variable for old healcomm versions - thirdparty: make healcomm aware of portraits - tooltip: name tooltip frame (fix crash) - tooltip: add option for extended guild information (show guild rank) - unitframes: update portrait on group change - unitframes: update group on groupmember change - unitframes: adjust portrait frame strata Download: https://github.com/shagu/pfUI/releases/download/1.5/pfUI-1.5.zip Website: http://shagu.org/pfUI/
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