Lorilay
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Everything posted by Lorilay
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Did the Nost staff ever post something to that effect? I'm going to laugh if a whole guild gets a warning
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Select the text you want to be a link, then click the link button and paste in the hyperlink. You can also click the light switch in the top left, and it switches to classic BBCode, allowing you to use [url][/url]
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Bump for tryhard raiders!
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It's worth pointing out that I actually raid with a swiftmend-based build because I prefer it (and switch to an 8/11/32 spec for pvp). I just don't make any claims about it being the only viable spec and wave around my gear as evidence for that.
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So you're saying <Return>, <Renaissance>, and <Solace> posted spoofed meters over the course of months as a part of a conspiracy to discredit your future argument? Those are the average of their 3 best performances out of ther most recent (at the time) 5 in BWL, not just a single raid. How would you gauge someone's healing output instead of quantifying their total healing minus overhealing? We're actually looking at switching over to more complete raid logging that includes dispels, but at the end of the day your job in a raid is to heal as much as you can, and if you can heal 4 times as much as you're currently doing, that means you can carry more of your own weight. Surely you have some metric that goes beyond such achievements as "buffing the raid" and "supporting other healers?"
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The cognitive dissonance is strong with this one. Keep that head buried in the sand, buddy. You realize it's possible to things like buff the raid and support other healers while also having a higher healing output than your shitty PvP spec will allow? I literally posted evidence of druids in ZG gear being #5 and #6 in effective healing (aka not overhealing) in BWL. The first shaman on the list is #18. You keep spouting off inaccurate statements as if they were facts, even when confronted with direct evidence to the contrary. Ultimately, it makes you look like you really don't know what you're talking about, and it's pretty clear that you're content to raid with a suboptimal spec and be carried by other people. If that's your yardstick for success as a druid, then there's really no convincing you otherwise, but you'd be very unlikely to remain in a competitive guild for long with that attitude.
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Do you still have your WoW installation on your computer? You can see all your account names in the WTF folder.
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Did you use the email delivery option for your token, and did you have multiple accounts under the same email (possible in the early days of Nost)?
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Nost/Elysium Weekly Reset Time
Lorilay replied to Undertanker's topic in General Discussion & Suggestions
Chiming in in support. -
Will FoV fix for 1.12 clients be allowed on Elysium?
Lorilay replied to peremi's topic in General Discussion & Suggestions
It does modify a RAM address while it's running, so I'm curious if it will flag anticheat or not. -
It's worth pointing out that druids with regrowth spec on Nostalrius had higher efficient heal in BWL than any of your BWL performances on Realmplayers. Keep in mind, this was purely in gear up to ZG level, which is considerably worse than what you have equipped on Realmplayers. Maybe you should back up your blanket statements with better evidence. Edit: Here's some evidence for you: https://web.archive.org/web/20160205041054/http://realmplayers.com/RaidStats/Ranking.aspx?Bosses=0B0C0D0E0F0G0H0I&realm=All I know that Threegnomes was regrowth spec, and I'm pretty sure Runrunrun was too. Keep in mind this is top healing across all classes and all servers vs BWL, including servers with Naxx out for ages.
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You must use the same IP to generate and consume the token
Lorilay replied to Lorilay's topic in Help & Support
It seems like being on an IPv6 network can make things a bit ваууy. I logged onto my home WiFi network after work and it worked with no problems for all my accounts. -
You must use the same IP to generate and consume the token
Lorilay replied to Lorilay's topic in Help & Support
I'm still having the same issue. -
You must use the same IP to generate and consume the token
Lorilay replied to Lorilay's topic in Help & Support
Just FYI, it's an issue from the Nostalrius side and they are working on a solution. -
You must use the same IP to generate and consume the token
Lorilay replied to Lorilay's topic in Help & Support
Incognito is Chrome's version of Private Browsing for Firefox. -
You must use the same IP to generate and consume the token
Lorilay replied to Lorilay's topic in Help & Support
Things that have not worked so far: Incognito mode, restarting Chrome, disabling extensions, using mobile on my phone instead of WiFi, using a different WiFi network, and using a different browser. -
Same IP issue for me
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You must use the same IP to generate and consume the token
Lorilay replied to Lorilay's topic in Help & Support
I've tried restarting Chrome, using incognito, doing it on my phone, doing it on another computer, and so far it's been the same error across the board. -
Rescued from the Nostalrius forums, with 2 caveats: 1.) This is based on the warlock dps sheet done by Particles and Cousy. 2.) I'm not a boomkin and think it's a silly spec, but if you're going to do it, you should at least know how to gear for it. The following is the formula for calculating your dps in a raid, and you can use that formula to calculate how much a gear upgrade will increase your dps. Druid is considerably easier to do, since we don't have stupid things like Arcane Power, Improved Shadowbolt, and Ignite to worry about. Thanks mainly to our warlock overlords (all hail the burning legion), here's your overall dps calculation for spamming starfire in a raid (assuming you have nature's grace, and miss is 17-your hit%): (StarfireBase+spellpower)(1+crit/100)(1-miss/100)/(3-0.5*crit/100) Now, there's three variables that can affect your dps here: spellpower, crit, and hit. However, they're all related to each other so it isn't a linear relationship. The derivative of spellpower (x) to your damage is: (1+crit/100)*(1-miss/100)/(3-0.5*crit/100) The derivative of crit (y) to your damage is: (StarfireBase+spellpower)(1/100)(1-miss/100)/(3-0.5*crit/100) The derivative of hit (z) to your damage is: (StarfireBase+spellpower)(1+crit/100)(1/100)/(3-0.5*crit/100) Therefore: 1 crit = y/x spellpower 1 hit = z/x spellpower (StarfireBase+spellpower) Starfire is a 3.5 second base cast, so there is no spellpower coefficient. Your damage is just the base damage of Starfire (this will change when you get the AQ20 book) + your total spellpower bonus. (1+crit/100) If you have 20% crit, your damage will be increased by 20%, assuming you have 5/5 vengeance. (1-miss/100) If you have 10% miss, that will be a straight 10% loss to your dps. (3-0.5*crit/100) This calculation is for dps. Starfire has a (talented) 3 second cast, and your crit % of the time it will be 0.5 seconds faster with nature's grace. Now, what we're really interested in is applying this to gear choices, so it's important to identify how each stat contributes to dps. Not that each contribution depends on the other two variables. This is why you need to use derivatives instead of just algebra. (1+crit/100)*(1-miss/100)/(3-0.5*crit/100) This is what modifies the contribution of spellpower to damage. (dps/sp) {(StarfireBase+spellpower)(1/100)(1-miss/100)/(3-0.5*crit/100)}+{(0.5/100)(StarfireBase + spellpower)(1 + crit/100)(1-miss/100)/(3 - 0.5*crit/100)^2} This is what modifies the contribution of crit to damage. (dps/crit) (StarfireBase+spellpower)(1+crit/100)(1/100)/(3-0.5*crit/100) This is what modifies the contribution of hit to damage. (dps/hit) Using the first derivative above, you should find that 1 spellpower will increase your dps by x (something around 0.35-0.42ish, depending on your gear). To find how much spellpower 1 crit equals, just divide dps/crit by dps/sp. The terms cancel out and you get sp/crit. You can calculate sp/hit in the same way. So, if you wanted to make a spreadsheet of gear upgrades, you would want to first list how much hit (listed on the item), spellpower (listed on the item), and crit (listed on the item + int/60) on each piece of your gear, then add them together to get your total stat values. Then determine the dps increase from each of those 3 stats (using the respective derivative above), and add them together for the total damage provided by a specific piece of gear (dps/sp + dps/crit + dps/hit). Then you can swap in alternate gear to determine the dps increase by it. It's worth pointing out that this is just for maximizing your potential dps, with no regard to silly things like mana regen. There's no way to reliably model that, so I would suggest gearing for maximum dps and then swapping regen items if you're finding yourself perma-oom before the end of a fight. TL;DR: Your dps is affected by your spellpower, crit %, and hit %. The relative value of each stat changes depending on your gear, and you can use the above formulas to determine which upgrades are best for you.
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Depends what you mean by viable. If you're asking if it will be more DPS (including buffing your group) than bringing an equally geared DPS class, then the answer is no. But you can do respectable DPS and if your guild isn't trying to min/max to an extreme degree it shouldn't matter.
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You don't need healing talents for leveling or healing in dungeons before level 60. Just bank your extra +int gear that you find (and maybe some cloth to have a tailor make you some), and go feral (14/32/5).
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PvP? No, except maybe some weird situation where you can combine it with a long stun and the BWL trinket to spam shred for a bit. PvE? Yes, if you have good latency (and know how to macro powershifting). That said, I'd like to see some math numbers to pinpoint its approximate value (obviously this will scale with your gear, so maybe just assume you're in BiS dps gear for each tier).
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Is it too late to start on the old PvP Server?
Lorilay replied to Edwin Van Queef's topic in General Discussion & Suggestions
AQ20 and AQ40 release at the same time. -
Correct. It's been too long since I've had to use calculus, although that still leaves crit% in the derivative, which I was trying to avoid.
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Is the translation of profanity from English to Russian in forum posts here to stay? It seems a little condescending.
