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Taurior

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Everything posted by Taurior

  1. I very well know that this is a vanilla community, I have been part of the vanilla community for a long time I've played on most of the vanilla private servers. I also want to preserve the vanilla experience, and as I already stated before, THAT is exactly why I want the dummies to be there, it's not like I am asking to throw a bomb of game changing features out there, I simply ask for a easy modification that will let us test if mechanics are really working the way they did. I have already stated this earlier, so please read the other posts. The suggestion section is here for a reason, and I'm tired of people saying "Get back to retail" "get back where you came from". You're acting as if a minor change that will help us test if things work like they should will result in the total destruction of azeroth with kazzak leaving us for some planet and deathwing reigning fire on the world. this is total bullshit and you know it. The devs will not let this happen(you even stated this yourself). And just because I want to test these things to make sure it's blizzlike I do not belong on this server? what kind of bullshit is that. I simply want to help make vanilla great again(see what I did there?). Keep in mind that I am just making a SUGGESTION, I do not get why people instantly feel attacked every time someone makes a SUGGESTION. I feel like all you guys read is "suggestion" and immediately you go full fanboy as Zappa acurately put it and start attacking the person. How about you actually read the suggestion, then think how it will impact your gameplay, and then give feedback like a normal adult. So, let me ask you one thing, what is your reason not to modify the HP of the dummies? ( and don't give me that blizzlike(read the post again) or small changes lead to mass destruction bullshit)
  2. Mind giving me a link to the test which confirms the use of the formula, and that it has been scripted correctly?
  3. I start to think you're not even trying to understand what I am saying. I said before: " testing Glancing blows or testing wether certain bonuses affect certain procs etc will not work on a banished target(Using flask to improve poison dmg or for example Deathbringer proc) " Maybe you're not familiar with Glancing blows, in that case let me quote myself from the previous page: "with the most accurate being chance depending on enemy level and dmg reduction starting at 35% to 0% depending on wep skill( 300 for 35% reduction and 0% at 315 if nost uses the Athan formula)." You need to do damage in order to test glancing blows, which is not possible on banished targets, therefore they are not a good alternative for Practice dummies. They can only be used to test procs and to level-up your weapon skill, but are still not optimal for it. This exactly, this forum is to allow for suggestions and so people can give feedback on those suggestions on why they would or would not want it implemented. and if you don't like it you can go back to retail Please refrain from further posting in this topic, you clearly are not here for the reason this topic was created, let's keep it clean and on topic.
  4. You're missing the point... The exact reason I want the dummies to have more HP is to test if the scripts ARE blizzlike vanilla. to do this you need thousands of hits. just hitting a mob for 30 minutes is not going to give you accurate data, doing this on a banished mob will not work as you will need a warlock banish every 30 seconds. and that's only working for proc % etc, testing Glancing blows or testing wether certain bonuses affect certain procs etc will not work on a banished target(Using flask to improve poison dmg or for example Deathbringer proc) So I say this again, I want to keep the vanilla experience, which is exactly why I want the dummies to have boosted HP. Another option would be to have a test realm open where you can test such things but that would be anything but ideal for either side. As a side note, it is not the goal of the nost staff to " mimic EVERY SINGLE ASPECT of vanilla AS CLOSE AS TECHNICALLY possible" as I already stated before,they do make improvements to their server that were not implemented in retail vanilla (DM) They maybe want to make it as close as possible to retail vanilla, but if it means having a better gameplay quality they will make adjustments.
  5. Care to give me a reason why it is bad? the reason "It's not blizzlike" is a bullshit reason in my eyes, if you want blizzlike you better backpaddle, make the server lagg, have a player cap on each realm, no more new addons made after 1 dec 2006? I believe. and so on. The fact is that this is not the same as old-school vanilla, there is a lot more information out there, there is mixed information out there, there are more addons than back then. You can't expect that everything is working the same as back then, and to test that Practice Dummies is the only real way to find out if something is not working like it did back then. And about the QoL improvements that ruined retail, name me one QoL improvement as small as this that ruined retail, there's none. because the QoL that ruined wow are much bigger than having people test out mechanics on a server which has the possibility to have wrong mechanics. Having Practice dummies with more HP will result in people being able to test those mechanics, and if they find a bug they can report this. Let's say for example that a weapon has a procrate of 10% on nost, but back in the day it was 5%, would you not want to have this fixed asap? Another example: A certain proc is supposed to be able to proc on Hamstring, but a player has the suspision that this is not working. He can then test it out at the target dummy to see if his suspisions were right. and if they are he can report this bug, making the game more blizzlike. It may be a tiny bit off from retail vanilla but it will help to make it closer to retail vanilla. I get that people want to have nost as blizzlike as possible, but keep in mind that this server is not perfect and certain things have to be tested which was not needed in retail vanilla. And as I said before, nost staff will not make adjustments to their server unless it's something they feel is right.
  6. Yea, only the Theramore Practice Dummy and Undercity Practice Dummy( I believe both places have 3 dummies standing next to eachother ), on my own mongos server which I use to test my addons it's as easy as changing a value in the Mysql database. so I believe this should be a rather easy and low time cost change.
  7. I believe they hotfixed DM so that you can't get easy gold there anymore, this is not blizzlike, yet has been done to enhance the experience(correct me if I'm wrong). The only real difference between nost and blizzlike in this case would be that you do not get a tank and a healer to test procs/glancing blows on the dragon in tanaris. The reason I want to test glancing/procs is to see what values Nost has chosen for certain procs, and how exactly they scripted Glancing blows, There is mixed information on how it actually worked, with the most accurate being chance depending on enemy level and dmg reduction starting at 35% to 0% depending on wep skill( 300 for 35% reduction and 0% at 315 if nost uses the Athan formula). This is what I want to test, and on retail vanilla this didn't have to be tested since it was already Blizzlike I am confident that the Elysium staff will not change anything on their servers that will harm the vanilla experience. If you want to have the full blizzlike experience you would also have to ban a ton of addons that just were not out at that time. and you'd have to force people to backpaddle more since that was done in vanilla too, so I do not think that this is a valid reason not to change something this small
  8. Who doens't like to kill some gnomes xD What is the reason for the 64 damage cap on your hits when attacking the dummies? That way you will not be able to test glancing blows
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