 
			 
					
				
				
			Taurior
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Everything posted by Taurior
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	Try doing it like this: /script if not IsCurrentAction(13) then UseAction(13) end; /cast Mortal Strike 13 being the number of the action bar slot you put the auto attack on. For me this works without any problems. Keep in mind that it's case sensitive, so don't forget any capital letters
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	  [Question] Most comprehensive all-in-one bag addon?Taurior replied to Industrial's topic in UI, AddOns & Macros Thanks!, that's what I was looking for. I will use Clean_Up_GUI later though, not gonna risk having to wait in the queue because of a crash. It does indeed not work perfectly, so maybe I'll just enable it, sort bags and then disable it.
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	  [Question] Most comprehensive all-in-one bag addon?Taurior replied to Industrial's topic in UI, AddOns & Macros I'm quite sure the answer is going to be no, as I havn't found any addon that does it, but here goes: Does any of those addons have a function to sort your bags with a button? or maybe another addon that allows for this. I'm lazy and my bags are usually pretty messy ^^
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	What Attero said, if you want more proof : https://forum.elysium-project.org/topic/29687-naxx-gm-weapons-question/
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	Just posted it in the other forum xD
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	for warrior: http://web.archive.org/web/20051211003502/http://wow.allakhazam.com/db/itemset.html?setid=384 (scroll through the dates(top of page right side , the arrows) to get the version you want. this one is the unbuffed) for everything: http://web.archive.org/web/20050528011303/http://wow.allakhazam.com/db/itemset.htm Just ctrl-f to the set you're looking for,
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	The items that received their update at the BWL patch will continue to receive their update at the BWL patch, and those that originally received their update at the Naxx patch will be moved up as the announcement says. https://www.reddit.com/r/ElysiumProject/comments/5m948x/elysium_pvp_itemization_update/dc1s5uu/
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	There's 2 possible interpretations I believe, still kind of a vague announcement imo. Option 1(how I interpret it): weps will be BWL upgraded, Blue/epic gear together with the weps added in naxx will be after AQ Option 2: Weps will be BWL, blue/epic gear update after AQ, extra weps stays at naxx a bit more clarification would be loved :)
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	I know... and I'm not saying you're the one that stated this. There've been multiple people that said they want the gear to be upgraded in BWL, That's what I am against, and IF they would upgrade gear at 1.6 I said they should delay the weapon upgrade to a later patch to balance it out. Ofc this is all already stated in the previous posts multiple times. I also said I know weps are upgraded at 1.6 and you don't have to point that out 1000 times, not sure why you do.
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	I assume you mean: How should I know that you ARE quoting yourself from an earlier post. Maybe because I openened a parenthesis, followed by either "Stated here:" or by "Claimed here:" ( see the quote block below, I highlighted where this is stated so that you don't have to put any work into it.). How do quotation marks not mean anything in that context? what is the correct interpretation in that context it's as easy as I can make it without the quote option. they're called Quotation marks for a reason, to quote something. Anyway.... your apology is accepted. I don't know what the question is that you asked me twice, I probably overlooked it (if I did, my apologies), skimming through the last page I can't find any that I have not answered. but if you state the question again I'll make sure to answer it to the best of my ability. @bourbonpie. I am not trolling. I also never QQ about things being to hard, if anything I'd rather have harder PVE content. Getting better gear as early as BWL, as multiple people want, is making the game too easier. you're also the one that wants to go away from how retail vanilla was. You're also not reading the full thread, if you did you would know I would benefit from the gear change too, and that I don't mind that the gear upgrade comes earlier, just not at BWL, it'd be better to do this anywhere from ZG to AQ release, that's up to the devs to decide, if they choose to make the change. The only thing you're doing with your post is trying to make me look bad by twisting my words. I expected more from a GM of a hardcore guild with the experience you say you have.
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	Where did I state that r14 weps are not that much better than BWL weps, I never said that note the quotation marks rofl, looking back I forgot to put in the closing paranthesis, but is it that hard to see the quotation marks? It's not in a quote frame because I can't seem to get quotes from other pages working. Nothing more to say but: read before you reply, if you want I'll edit that comment and underline the quotes so you don't have to search for the quotation marks. Yeah, it makes no difference to say random shit that's not true. makes me think of how much other bullshit you're posting without knowing the facts, not gonna bother reacting to you anymore, it's pointless. Good point of jindo, NOPE rank 14 warriors have been on top of the guild runs damage wise, I've checked the last few BWL runs they did and in every run the R14 warriors are above the PVE wep warriors, sometimes by a far and sometimes it doens't matter much http://realmplayers.com/RaidStats/RaidList.aspx?realm=NRB&Guild=NOPE&InstanceFilter=BWL another example is Gilnash in Dreamstate, when he raids with them he seems to be on top. Anyway, there's always going to be examples that support one side and that support the other side. It's pointless.
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	Release is getting closer guys! Let's keep those applications coming and be part of an amazing journey.
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	Can you please stop posting without checking facts? You can find a list of when people got their ranks here: http://realmplayers.com/PVPList.aspx?section=highest_ranks&realm=NRB You can find the BWL release time here: https://elysium-project.org/timeline As you can see by the time BWL released there were already 45 rank 14 players., the first being on 2015-05-27, just before DM released.
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	Nuke is maybe not the best word, what I meant was that you don't have to focus on things like threat, extra units other things like focus on interrupting, that sort of stuff. I've already corrected myself on this in my previous post as a direct reply to your post, so why bring the original statement back up again? "Assuming both players have equal/close to equal skill the player with MC/BWL weps won't outdps the R14 warrior. ruin may be a bit exaggerated, but it will still hurt the competiveness of that class in the raid. only in AQ is where the PVE weapons start to come close to the R14 weps, to a point where it's not making a big difference anymore." There's no denying that it'll hurt the competitiveness. It's BiS until naxx because they're not replaced until naxx, that litterally the definition of bis. Yes, naxx weps are a lot better, but I don't claim they're not. I've claimed that MC weps get obliterated by R14 weps, also that BWL weps are not close to equal to HWL weps(stated here: "Again, at the BWL patch (When the weapons are being upgraded) the R14 Weapons are not -that- much better than CTS, Maladath, etc" I've also stated that AQ weps do not replace HWL weps(claimed here: "Weapons will get replaced in AQ40, not naxx."). I have never stated that HWL weps are a lot better than AQ weps. I even stated that AQ weps are close to HWL weps, but still are a tad worse: " I can be wrong about the weapons but to my knowledge AQ doens't have weps that beat the R14 weps, they're still a tad worse(I'd love to see which wep combo beats HWL in AQ)." I get that all the posts make it hard to get everything right, but do a fact check before you assume what I point things out to be. What I did claim: HWL weps destroy MC weps after the update. HWL weps beat BWL weps after the update, the difference is smaller but they're still quite a bit better. HWL weps beat AQ weps by a tad bit.
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	Yes, I only took the nuke fights which have R14 wars, but that's what you would have done too, only show the fights that prove your point. There are fights where one excels over the other, this depends on a lot of variables. It's a fact that PVP weps are superior to any PVE wep pre-naxx for warriors/sword rogue(maybe dagger too, idk). You can't deny that. How does Firemaw not classify as a nukefight for warriors? all you have to do is make sure to not die by flame buffet, which is the same for everyone. Baron can just be nuked down, the only downtime you have is when he does his fire inferno, where every warrior has to move away unless he is assigned a healer so he can keep nuking. Everyone hides at the same time at chrom, other than that there's nothing to worry about, so this can also be seen as a nuke fight Vael is a fight where you have to watch your aggro carefully, if you overaggro you can wipe a lot of raidmembers. on this fight it's all about how risky you want to play. taking more risk means dealing more damage. Nefarian dps is dependant on whether you just nuke nef and let other dps deal with the skeletons/infernals or not. There will always be fights where a PVE wep warrior beats a PVP wep warrior, you can't see who uses which cooldowns etc. there's also the equal skill variable, which can't be shown in plain meters. I can guarantee you those warriors who used PVE weps will would be even higher if they would have R14 weapons.
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	The warriors/rogues who are planning to compete on the dmg in raids are most definitely human/orc. How am I making it out to be? I'm just saying that there's no way a war with PVE weps won't beat a war with PVP weps at least pre-AQ. Let me show you some DPS rankings: http://realmplayers.com/RaidStats/FightOverallOverview.aspx?FightName=Firemaw&realm=NRB R14 warrior 150 dps higher than the first non r14 war, top 5 4/5 R14 http://realmplayers.com/RaidStats/FightOverallOverview.aspx?FightName=Chromaggus&realm=NRB R14 warrior on top, 30 dps above the first non R14 warriors http://realmplayers.com/RaidStats/FightOverallOverview.aspx?FightName=Ebonroc&realm=NRB R14 wars on top 300 dps above the first non R14(he has general gear but I assume not HWL) http://realmplayers.com/RaidStats/FightOverallOverview.aspx?FightName=Baron Geddon&realm=NRB R14 wars on top 130 dps above the first non R14 I took fights which generally are just nuke fights, as you can see the R14 warrior's DPS can be 300 dps higher than any of the non r14 players, ofc this is not purely because of the gear but there's plenty of example where R14 warriors are #1 on the rankings, probably more than the latter.
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	Assuming both players have equal/close to equal skill the player with MC/BWL weps won't outdps the R14 warrior. ruin may be a bit exaggerated, but it will still hurt the competiveness of that class in the raid. only in AQ is where the PVE weapons start to come close to the R14 weps, to a point where it's not making a big difference anymore. You seem to forget that 1h are used for dual wield, meaning you use 2 weps. even IF it was better, it would only replace one wep, not both. That aside, you will also lose 5 weapon skill, which is equal to 0.2% less misses, more crit, less change to dodge,parry and block. but most importantly it will result in your white hits only dealing 70% dmg 40% of the time(instead of +- 85% 40% of the time). Plus the fact that it's from the armament making the chances of you getting it smaller than the other weps(although this doens't change whether it's better or not, it does mean that it's not available for many players given the low drop change and all) Stat differences: If you ask me(and probably all warriors) I would take the 5 wep skill and 10 AP over 1% hit any time.
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	You clearly didn't read this thread, I will rank to rank 12 and possibly further if my schedule allows me to. so I will benefit from the earlier gear update. Keep troll posts away from this discussion please, there's better places to troll around.
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	High Warlord's Blade - http://db.vanillagaming.org/?item=16345 24 more low-end dmg, 5 less high-end dmg 4 less stam 8 more AP Like I said: they're still a tad worse, ergo, they're replaced in naxx
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	Contrary to how many people think, I look at how it affects both sides in order to improve the server without creating new imbalances. Just because I benefit from the change doensn't mean that I should agree with a statement. They're not limiting them, as it was like this on retail vanilla too. they're just not changing the problem that might result in a fix. it's hard to say what's the best solution. It may be bad game design, but making significant changes to the game is against what nost/elysium staff strive for. making a server that closely represents the old vanilla game. If you want to tackle everything that is wrong with vanilla wow you're going to end up with a fun server. That's true in my opinion(no idea how blizz wanted it to be though), but this leads back to my answer on the previous point. From my experience it's not going to be the damage done that is the bottleneck in progression, not in my previous guilds at least. It all depends on what your goal in PVE is, ofc everyone wants to progress, but some people want to also be the top on the meters because the content is on farm(you'll find this more in hardcore guilds, and less in normal/casual guilds). Almost thought we lost you to the trolls, welcome back Yes, a major part of top dps comes from the player, but especially for warrior gear matters a lot. You find the competativeness mostly in hardcore PVE guilds, they do not allow just any player, they want the best players they can get, so you can safely assume that the skill levels will be close to eachother, the PVP weapons will make a huge difference, especially since they're updated on BWL. the difference will become less and less and in AQ it will not matter a whole lot as the stats are becoming more and more equal. but that still leaves a lot of time with a big difference in weapons.(I've done the comparison between BWL and HWL weps earlier in this thread)
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	I've already said that I don't know the gear for all classes, I do know that warriors get shoulders which are equal to AQ shoulders, and legs that are a bit worse than naxx legs(only for PVE though), which is far from equal to T2 for them. sure there are items that will equal T2. but there are also items that are far from it. I don't really know what you're trying to say here. I know they're updated at 1.6. what's your point? Like I said earlier when someone said weps are replaced in AQ: " I can be wrong about the weapons but to my knowledge AQ doens't have weps that beat the R14 weps, they're still a tad worse(I'd love to see which wep combo beats HWL in AQ). " Show me.
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	"Taurior. I know how the servers work and it makes a difference because you can just play on the PVE server and it won't be an issue since you don't PVP anyway right? Why don't you go play on the PVE server now instead of posting in this thread? Serious question." What's with people assuming I'm only playing PVE just because I am not a full supporter of something that only benefits the PVP community? If you actually cared to read previous posts you'd know that I will go for rank 12 and maybe higher. "Nobody should be forced to give up their favorite class, while nullifying the only real incentive to rank (vanity and stats) just because you can't have absolute BiS while T2 would be barely close behind if not relatively equal. But this is getting redundant so we'll see what happens." Yes it shouldn't be the case that you have to give up your fav class/spec, but that's how it is. (ret paladins, prot paladins, enh shamans, ele shamans, arcane focused mage) there are plenty of specs that are not viable in certain environments. keep in mind that vanilla was the first release of wow, to finetune a completely new game that has such a variaty as wow has is incredibly hard, even 13 years later I can't think of any MMO that is completely balanced. To change the whole vanilla aspect of the game by trying to fix every imbalance is against the goal of ely/nost staff "And yeah, I'd rather have a game that's 100% PVP but the original devs weren't smart enough to allow people to progress with that option. Even if you still get some experience." It's not that they were not smart enough, it's that is not what wow is meant to be. it's meant to experience the world of warcraft as we knew from warcraft 1, 2 and 3. "So instead, you have bad game design that forces players to compromise and fight boring NPC's before they can start fighting each other. Even if some players like that." I've said it often already, but PVe has the same problem with warriors/rogues. In order for them to beat other warriors/rogues with R14 weps, they have to also farm those R14 weps, which not everyone is able to do due to RL(not even mentioning how boring it can be for some PVE players), and ppl who have the time to PVP that much do have the time to raid every week. Yes, the number of R14 weps is small but even having 1 warrior/rogue with those weps in your raid will ruin the competitive gameplay for that class.
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	Playing on a PVE server will not make any difference, the difference between PVP and PVE servers is that on a PVE server you can choose to activate PVP in the open world, while on a PVP server you're always PVP tagged in hostile/contested zones.Also, it's a small part of the PVP community who is complaining about their gear being "useless" and PVP not being "worth" it anymore. That's a problem that comes with your choice in classes, the same can be said for the PVP weps for rogues/wars beating any weps gained in PVP pre-naxx, You don't hear anyone whine about that, do you? Another good incentive, on top of the ones already mentioned, is bragging rights / gear looks. It may not be YOUR main activity, I never claimed that it is, or that it's everyone's main activity, I said that the way I see it the main activity of wow has always been to clear the content. The whole storyline is based on that content, PVP is just a side activty, although it's grown to be a big side activity, it's always been a side activity. I'm not trying to nullify competative PVP, I just prefer to keep the server as it is right now. without changing a whole collection of gear. You're trying to avoid playing the full game and want the devs to help you with that. Don't twist the story, you're the one being butthurt that blizz made PVE gear more viable late-game pre-naxx than PVP gear. Another thing: Dungeons/world PVE have plenty of items that will be BiS for a long time, even in PVP(Teebu, HoJ, Blackhand's Breath,green BOE wands?). should we also change that? give PVPers a way to get equal items without having to run dungeons? no, we shouldn't. PVE is something you can't avoid, you will have to do it sooner or later. leveling is PVE too, do you want to level by PVPing too? BG leveling? world PVP leveling? If you want to only PVP, I suggest playing retail, there you can play PVP without being killed by PVE players, and without even having to step a foot in PVE, I believe you can even level to max level with PVP if you want to. I think there's no denying that PVE was meant to be the main activity of the game, but please enlighten me how PVP was meant to be the main activity.
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	You seem to forget that in order to get those PVP items you want upgraded you have to spend multiple weeks of no-life PVP, which as Larsen stated, is not accessible to the majority of the community. With PVE you can clear BWL+MC+ony in under 4 hours, which is a lot more accessible to the comunity. It might not be your thing but it's the main activity of the game. There will still be a lot of players who are interested in PVP even without the update, sure, there will be people who don't PVP hardcore because they don't see the benefit to do so. but the interest in PVP won't die out, that's blowing shit out of proportion. I'm quite certain that there will be a lot of people who will get rank 11 for the free 100% mount. the PVP gear is not completely terrible for all classes, I know for a fact that the warrior legs even not upgraded will last you till you get titanic legs. then there is R14 weps for warriors/rogues. tl;dr: enough incentives to rank, even if it's just rank 11.
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	That's where the term blizzlike comes into play, it's not a vanilla wow exact simulation. You're partially correct, I don't mind gear being updated earlier, as long as it's possible to do without having much impact on the rest of the gameplay. I do not know the exact impact, neither do you, unless you researched what the best PVP/PVE items are prior to the update, and what the best PVP.PVE items are after the update, then you have to see how big the difference is, and see the exact impact that the changes you want implemented have. And yeah, if the PVP gear is being balanced to improve the gameplay, the same should be done for the PVP weapons in my opinion, even if the amount of people is smaller compared to the latter. That may be true for for the initial change on nost PVP, but like I said in my post, there is a reason why it's not directly being copied from nost PVP's timeline. I don't know all the flaws that it brings with it, but if I can trust BliB, one of the flaws is blue pvp gear set bonus stacking. Another flaw I can think of is some of the PVP gear outperforming the PVE gear, which is meant to be the main source of gear
