 
			 
					
				
				
			Cruzix
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Everything posted by Cruzix
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	His UI looks clean af to me... not sure why'd you think his UI is shit. Anyways you can download it here https://www.reddit.com/r/LegacyAddons/comments/5hyf2s/what_does_your_ui_look_like/dbxuaft/
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	  [Addon] pfUI - An ElvUI inspired Addon entirely written from scratchCruzix replied to shagu's topic in UI, AddOns & Macros I don't use ShaguKill nor knows how it works. But maybe it uses the error frame to show its information which you probably disabled in the pfUI settings.
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	Any chance you could provide a screenshot of this addon?
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	Disable your other addons and figure out which one is causing the issue?..
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	Why don't you test it yourself?... You're the only one interested in playing vanilla wow as if it was legion. Then again, I should expect a logical mindset from a person who would use things like this. :^) edit: I'm pretty sure you will only get similar responses as you did in your original thread ( forum.elysium-project.org/topic/34089-onebuttonhunter/ ) by posting on these forums.
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	  [AddOn] CastModifier - TBC and above like Conditionals for /cast macrosCruzix replied to Ike's topic in UI, AddOns & Macros Yeah, can I order a macro as well @Ike .... Sigh
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	I just feel like the large healthbar feature is such a simple yet great enhancement to the default UI, so it saddens me a bit that it isnt an option to enable for modUI UFI is currently trying to replicate modUI's design according to its github requests (or close to replicate) and the only reason why this has to be re-done in another addon is because the original addon dosn't have this large healthbar feature :/ Also having to install several addons just to make 1 feature happen is extremely tedious because it increases your addon memory usage so it takes longer to login/reload etc. I really wish you will reconsider this because its just a small feature which might not bring any issues at all since its such a "simple" feature.
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	Btw howcome you wont integrate an option to get large health bar for modUI (similar to UnitFramesImproved) so people don't have to use both UFI and modUI if they want large healthbars. UnitFramesImproved is pretty much a replica of modUI but with the large healthbar and both addons are being worked on. If you did this then im sure @Ko0z would want to help improving modUI instead since UFI wouldn't have a purpose any longer if that was the case.
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	Is there an option to disable default looking elite/rare graphics with the new version? I haven't updated yet due to all the bug reports so I don't know if there is but I kinda liked the rare/elites graphics having the same color as the border color.
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	http://addons.us.to/addon/classicfocus
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	  [Addon] pfUI - An ElvUI inspired Addon entirely written from scratchCruzix replied to shagu's topic in UI, AddOns & Macros You can. Just rename the font you downloaded to one of the already existing ones and then replace it. Why would this be relevant to the pfUI thread?, also you have a screenshot button on your keyboard.
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	http://addons.us.to/addons?combine1=fubar
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	Infact - yes that is pretty much what I'm saying. If you aren't a good player already, then you shouldn't be able to become one by having an addon installed that does all the work for you, that's just stupid. ??? r u ok m8?
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	Any chance you could add Devilsaur Eye's buff icon to mpowa? :) http://db.vanillagaming.org/?spell=24352
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	I'm simply explaining my reasoning to you - which you even asked for yourself.. wtf. And yes I use rais_autoshot which is a helping tool, not an automate tool. Now obviously its your choice if you want to use the OneButtonHunter addon or similar addons/macros but to be defending it is just pure stupidity. :)
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	Eh no, the difference between having a castsequence macro to do your rotation and then having a addon to do it is quite big... Addons are able to take situational event into consideration just like he mentioned in the addon description "It takes the autoshot timer into account" so you basicly could make a perfect rotation by just brainlessly spam 1 button due to an intelligent addon that does all the thinking for you. Now I don't know how much work has been put into that addon specificly but it is possible to make an addon doing what I just said while macros will never be able to do that, castsequence macros will always be a DPS loss. FD+Trap macros are nothing alike, it literally changes nothing for a hunter and it isn't something that considers several events for you like this addon possibly does. What difference does this do if it was an addon made for pvp behavior?... I don't get your logic, but then again I don't really get your logic for even trying to defend an addon like this... or even the macros. Yeah, so you can watch TV or w/e instead of playing right?. If the game bores you then why waste time on it, play it if you enjoy it - else don't. So yeah, that pretty much sums up why I find it saddening, and tbh it should've been pretty self explanatory.
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	oh god... addons like this really exists?... that really saddens me, however people that use it saddens me even more...
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	I use this version http://addons.us.to/addon/itemrack-0 Works perfect.
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	Core addons: pfUI UnitFramesImproved modUI MoveAnything
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	  Looking for help to color TrinketMenu's icon borders blackCruzix replied to Cruzix's topic in UI, AddOns & Macros Thank you! :)
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	Yeah, gotta say you worded OP a little confusing. DebuffTimers works perfectly for me and it does exactly what the addon name states - adds a timer to your debuffs. But if you're looking for an addon to track your CD's on the abilities mentioned in OP then as I said in my previous comment, try ModifiedPowerAuras.
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	https://github.com/Geigerkind/ModifiedPowerAuras You can track all abilities/auras/item CD's/procs etc with this addon. It's exactly the same as WeakAuras from retail in case that explains it better to you, but not as advanced
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	  Looking for help to color TrinketMenu's icon borders blackCruzix replied to Cruzix's topic in UI, AddOns & Macros I am using modUI, however I would prefer to get some code that I could copy paste into a fresh self made addon in case I switch to something else. But I would be more than happy to get a fix for modUI to do it as well
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	  Looking for help to color TrinketMenu's icon borders blackCruzix replied to Cruzix's topic in UI, AddOns & Macros Np, hopefully somebody else can help me out then. I just tried to edit this line: https://github.com/obble/modui/blob/master/skin/button/addon.lua#L10 to this: local bu = _G['TrinketMenu_Menu'..i] (TrinketMenu_Menu instead of TrinketMenu_Trinket) And it seems like that worked, it did color the menuframe however only the very first icon.. but at least im getting at something xD
