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Jawohl

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About Jawohl

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  1. Jawohl

    [H] Kaamos - Suomi / Finland

    Bump! ) rekryt pyörii, progressin tynkää
  2. There have been lots of good conversation going on in this topic. Why has it always be the same few names though who simply have no better things to do than speak about Non-Related bullshit in these threads and flood it to top each others comment? Please people, stay on the topic and behave. Thank you.
  3. It would be nice if the Guild masters / Re-Presentatives of major guilds on Anathema would share their thoughts or give their vote about this matter. Individuals are also free to give their Vote in the poll attached to give us potentially better understanding about the popular opinion. Please share the poll with your friends because TIME IS RUNNING OUT ON US! It have been a hot topic these past two weeks regarding the World buff's and Naxxramas in many of the guilds playing on Anathema. Is it bad or good thing? Should the World Buffs be kept out for a longer period of time even? Or should we just follow the original plan and Re~Implement the World buff's the next coming maintenance as intended? It seems that however there are mixed opinions about this matter, the majority vote regarding this on the Horde side among the larger EU/US guilds, including mine, leans towards the opinion that : World Buff's should be kept away from Naxxramas for Longer period of time than originally intended. Lets face it: Guilds are highly geared so working our way in the survivability aspect of the fights by perfecting tactics and planning is doable for us all. Guilds , great majority of them have not yet reached Sapphiron or Kel'Thuzad therefore not really gotten the idea and experience of searching ways and working together to overcome those long, exhausting and attrition based fights. The journey itself to reach those bosses is a thing, and then actually working your way thro them is another! Guilds have not yet gotten good enough of sense that Naxxramas is very time consuming raid in wich you need to perfect your ways of handling it so that you can move forward and reach the end boss's, progress them and eventually kill them thus giving the sensation of succes. Re-Implementing World Buff's --WILL-- make almost every fight in Naxxramas become an overkill. They will overwrite the need for perfecting tactics and working together to overcome by instead giving us the opportunity to stomp everything, because lets be honest Naxxramas for the most part (all the way to 4HM/Sapph/KT) is rather "easy" already. Gemt from Phoenix picked this topic up in the Horde World Boss Alliance discord , we have had discussions about this inside the guild/guilds and it appears that great majority feels that it would be better for the Community of Anathema to simply keep the World Buff's out of Naxxramas for a longer period of time than the original 2 weeks intended. It gives us a better chance, understanding and means to grow together as guilds and communities to slowly work our way thro the content with teamwork and planning, instead of DPS / Stack stamina Rushing. It also maintains a certain level of brotherly competitiveness in the raiding between the Guilds and creating those small gaps between achievements. World Buffs could potentially destroy a great deal of that. Thank you very much for your time. Jawohl - Kaamos
  4. Jawohl

    [H] Kaamos - Suomi / Finland

    Recruiting OPEN Naxxramas tulossa, vielä kerkiää peleille!
  5. Jawohl

    [H] Kaamos - Suomi / Finland

    Bump !! Recruiting priests, mages, warlocks -- All applicants taken consideration
  6. Jawohl

    [H] Kaamos - Suomi / Finland

    Bump~ still recruiting, especially in huge demand for Warlocks!
  7. Jawohl

    How much honor needed per rank

    Just as Oakenlix said. Every week, there will be Decay. (20% from your current RP). Regardless if you play or not so there will be consequence if you dont play. :D
  8. Jawohl

    How much honor needed per rank

    Can anyone tell me how much honor is needed per rank? I was rank 2 (it dropped so much since i couldn't get a bg all through the 30s and 40s) and got almost 29k last weekend and I went up to around 35% in rank 3. I was sure it would have been at least rank 4. I tried reading around to see and got so many different answers so was wondering if anybody knew the exact formula of how it works here. You were Rank2 ( 2000 Rank Points ) , and you reached Rank3 ~ 35% = 5000 + 1750 = 6 750RP Rank2 Decay = 2 000 / 100 * 20 = 400 RP 2000 - 400 = 1600 from 1 600 you got all the way up to 6 750, so ... you got 5 150 Rank Points with 29K Honor. Being low level has some kind of effect in the calculations aswell, i cannot remember the values but you can Wiki them, but following your current pattern you can reach R5 atleast with those amounts of honor per week. ))
  9. Jawohl

    How much honor needed per rank

    so to put it simple, how to calculate where you going to : A = Current Rank Points B = Rank Points you are going to get C = Decay A-C+B = your new "current" RP
  10. Jawohl

    How much honor needed per rank

    About Ranking then : Rank 1 - 15HK Rank 2 - 2000 RP Rank 3 - 5000 RP Rank 4 - 10000 RP Rank 5 - 15000 RP Rank 6 - 20000 RP Rank 7 - 25000 RP Rank 8 - 30000 RP Rank 9 - 35000 RP Rank 10 - 40000 RP Rank 11 - 45000 RP Rank 12 - 50000 RP Rank 13 - 55000 RP Rank 14 - 60000 RP After Rank 3 there is always 5000 Rank points needed to reach the next rank. So, when you want to know how much Rank points you need to reach next rank you need to know how much Rank points you currently have. You can use this script in~game to get your current progress for Rank Points : /script P=(math.floor(GetPVPRankProgress(target)*10000))/100 W=UnitPVPRank("player") N=(W-6)*5000+5000*P/100 Q=(W-5)*5000-N*0.8 SendChatMessage("Rank progress in %: "..P.."% ".."Current RP: "..N.." RP to next rank: "..Q.."","emote") Lets say you are Rank 8, 50% in. You have 32 500 RP (R8 = 30K, 50% from 5000 = 2,5K) Decay = 20% * Current RP ,,, so 32 500 / 100 * 20 = 6500 ---> Your decay being Rank 8 at 50% progress is 6500 RP. Taking in consideration how much Rank Points you loose, where you at ---> 32 500 - 6 500 = 26 000 Rank Points. How much do you need to reach next rank then ? You wanted Rank9 and that requires total of 35 000 RP. With your R8 + 50% progress, after the Decay you have 26 000 RP. This means you need 9 000 Rank points to go from Rank8 50% to Rank9 1%. Heres where it gets interesting , i give you example : Rank 12 = 50 000 RP Decay for Rank 12 = 50 000 / 100 * 20 = 10 000 Rank 12 + 50% progress = 52 500 RP Decay for Rank 12 + 50% progress = 52 500 / 100 * 20 = 10 500 Rank 12 + 80% progress = 54 000 RP Decay for Rank 12 + 80% progress = 54 000 / 100 * 20 = 10 800 The further away you go and further away in your rank you are, the more Rank points you have, also meaning the more Decay you will get. Now remember that there are 5000 Rank points needed to jump from Rank to Another, and only to beat Decay at R12 is 10 000 - 11 000 RP, maximum you can get per week is 13 000 so you can only progress 1000-2000 Rank Points per week. Say we are Rank 12 + 80% progress at 54 000 RP, our decay is 10 800. 54 000 - 10 800 = 43 200 We get Standing 1 (bracket1) = 13 000 RP 43 200 + 13 000 RP = 56 200 RP ----> We reached Rank 13 + 24% Rank 13 = 55 000 RP Decay for Rank 13 = 55 000 / 100 * 20 = 11 000 RP Rank 13 + 50% progress = 57 500 RP Decay for Rank 13 + 50 progress = 57 500 / 100 * 20 = 11 500 RP Rank 13 + 80% progress = 59 000 RP Decay for Rank 13 + 80% progress = 59 000 / 100 * 20 = 11 800 RP Being Rank 13 your decay will always be greater than 11 000 Rank Points so you must be Bracket 2 or Bracket 1 if you want progress. Say you get Bracket 1 = 13 000 RP, 11 000 RP goes to your decay, you advance with 2 000 RP in your rank --> you have 57 000 RP now. Now you need that 11 500 RP to beat decay, so if you get another 13 000 RP, you are left with 1 500 RP advance --> you have 58 500 RP now. Now you need 11 800 RP to beat decay, so you get another 13 000 RP, you are left with 1 200 RP advance ---> you have 59 700 RP now. You are 300 Rank Points away from being Rank 14, but you must play ONE more week to reach it.
  11. Jawohl

    How much honor needed per rank

    Honor = Standing = Rank Points = Rank Progress standing 1(bracket 1) = 13 000 Rank Points ( Max progress you can get ) standing 2(bracket 2) = 12 000 Rank Points standing 3(bracker 3) = 11 000 Rank Points ..... Depending how many Rankers per Week there are will determine how many rankers will fit in a "bracket" that week. With healthy population like we have on Anathema, you can fit ~10 players in Bracket 1, usually. Fitting in ~10 players in Bracket one can be done by following example : Decide that Bracket 1 honor cap = 710 500, and 10 players will "stack" honor to it. player 1 = 710 500 - 13 000 RP player 2 = 710 497 - 12 998 RP player 3 = 710 489 - 12 996 RP player 4 = 710 483 - 12 993 RP .... player 10 = 710 425 - 12 967 RP ^ All these ten player are calculated as being "Standing 1" , even though they actually are Standing 1-10 because the Rankers per Week allows it to happen. Bracket 2 is more flexible and with our population you can fit around 30 - 50 people in it with no problem. Having a "gap" of honor between Bracket 1 and Bracket 2 is required to "fool" the system thinking that Bracket 1 = Standing 1 and Bracket 2 = Standing 2, even though there are multiple players "sharing" the Standing. player 11 = 610 500 - 12 000 RP player 12 = 610 496 - 11 998 RP .... player 49 = 610 125 - 11 795 RP Bracket 3 is usually "Free for All" where people dont work together or stack, they just fight for the "scraps" Rank points. So this is how people "work together" so that everyone can get Max progress Rank Points per week and there is some kind of organization atleast. China and Euro and Russia working together, sometimes its hard.
  12. You are to add account name, sometimes Email in the appeal. I find it quite of a bad idea to make them visible for public.
  13. Jawohl

    [H] Kaamos - Suomi / Finland

    Bump, rekry auki !! Corepaikkoja jaossa.
  14. Jawohl

    Your donations and you…

    Correct me if im wrong, but ... Showing your Order numbers could potentially help / lead Blizzard jurists to track this project down. By leagal actions they could sue OVH and show them exactly what service is being paid by who, and request them to take it down. You kind of shooting yourself in the leg with "transparency". They can quite easily say that this private server project breaks the Copyright law and OVH is providing them with the server. The order number is what will lead them directly to the correct machine / account and voila, its a snap of fingers to cease and desist. Just a tought thought.
  15. Jawohl

    World Bosses

    There will be no chance to predict the spaw as it rolls from 259 200 possibilities. You cant just copy the formula and know for sure and i dont want or ask that to happen. What i cannot accept is the team constantly trying to alternate the mechanics of these dragons, they make these changes on live server and cause duplicate spawn in random weeks in the process and that is not cool.
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