Nirinia
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Everything posted by Nirinia
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http://db.vanillagaming.org/?talent#LV0bZZxfzoeMdVo is what I would recommend. Shield slam is your best dps ability both for soloing and tanking. For soloing just save up rage for shield slams while for dungeons a traditional style is preferred (same routine as at 60)
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I was referring to the quick marking, you can have each raid mark keybound, personally I use t-i and g-k
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probably just keybinds, they're in the default keybindings menu just keep scrolling down
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would tf be worth it if it were buffed back to a 25% proc chance? I'm pretty sure its about 15% atm
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I must say I like the tbc info
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I also get the feeling you don't understand common sense or the ingame loading screen tips. All a gm needs is a character name and roughly when you play (if you play nonstandard hours). If you give your account details out and a gm goes rogue then goodbye your account forever
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would this work? /cast backstab /cast sinister strike
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putting your account name on anything is essentially the same as putting it on a flyer and handing it out in the street. Tl:Dr you're giving a group of strangers your account details, any of whom could then hack your account. Also, the gms won't have access to your account name since that's private information
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resistance is a linear gain in damage reduction up to 75% which is at 5*enemy level. Spell resistance comes in two types, binary and partial, the spell itself deciding which it is. The percentage I gave is both the chance to resist a binary and the reduction for partials. The other values you hear mentioned are, I believe, the values at which the text for your resistance changes
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you never hand out your account details for any reason, to do so could open your account to being hacked
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blizzard never hit this unfortunately, outside of tf. What is done on this server is unique to this server as there is plenty of footage showing chain multi-hits (the famous reck bomb being part of it)
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don't post your account name.....
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no seeing as in vanilla the only way to track other people's buffs is with addons
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that's because it's scripted so that extra hits can't proc off of extra hits, ie if, wf and hoj can't proc off each other
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@killerduki you wouldn't happen to have a screenshot from earlier in the fight would you?
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I just had another look at Armilus's tank guide and I noticed something about the hit table. Parry/dodge/block are all added before crit/crush/hit. I was wondering if it was theoretically possible to stack enough avoidance gear to become passively uncrushable. Also, if it is then would it actually be worth going for since then you would have all your rage to play with and sink into your normal rotation. (ofc I doubt its possible in vanilla but I did hear about rogues tanking in tbc through dodge)
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Noob need some advise for beginner to progress further
Nirinia replied to ingramli's topic in Warrior
use q and e to run sideways, if you do that then they have less chance of hitting you from behind -
as undertanker said, go fishing, once your skill is high enough go fishing in high lvl zones for stonescale eels or nightfin snapper
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Noob need some advise for beginner to progress further
Nirinia replied to ingramli's topic in Warrior
or, as an easier method, just strafe away -
quick question, is this for max level or still leveling, pve or pvp, also which server?
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it all depends on what patch you're on, pre-zg definitely no, post-zg is debatable based upon your guilds own decisions (i.e. if all debuff slots are predetermined then arms is worthless)
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weapon skill should definitely be affecting yellow hits but only those that require a weapon to use
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how would a pala with taunt compare to a feral druid tho?
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So in your opinion its more of a gearing issue than a lack of taunt?
