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WobLight

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About WobLight

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  1. WobLight

    [Addon][Battleground] Strategos

    Testing branch now has a beginning of settings panel by typing `/sbg`. It requires https://gitlab.com/woblight/EmeraldFramework
  2. WobLight

    [Desktop Application] GitAddonsManager

    Fixed a couple of bugs in addons uninstallation.
  3. WobLight

    [Desktop Application] GitAddonsManager

    Those having the update button stuck at "Checking for updates..." can fix it by downloading missing libs here https://www.dropbox.com/sh/ywor93zizva1ng1/AADzsdHzNxBLdkyHCV49LMfga?dl=0 or by downloading next update manually.
  4. WobLight

    [Desktop Application] GitAddonsManager

    There was an error in the previous build, checking for updates wasn't working. Please download the fixed version from links in the post.
  5. WobLight

    [Desktop Application] GitAddonsManager

    Latest version will now automatically check for a newer version of the application at startup.
  6. WobLight

    [Desktop Application] GitAddonsManager

    Those colors are defined in their styles guidelines and are guaranteed to play well with their style and themes. Might not look like it but adding more colors would require quite some work. I may go back at it in the future, but at the moment I'm focusing on other features.
  7. WobLight

    [Desktop Application] GitAddonsManager

    Updated with styles! Now you can choose a style in the Options tab. If you have an issue with a style please provide a screenshot.
  8. WobLight

    [Desktop Application] GitAddonsManager

    Fixed a bug causing problems when cloning addons needing renaming.
  9. Hello everyone, this is the first alpha release of my GitAddonsManager. GitAddonsManager is a desktop application which allows to download and update addons from git repositories. It will only manage addons containing a git repository. If you never used a git client to clone your addons, none will be detected. Only addons hosted in git repositories like Gitlab/Github can be managed through this application. WARNING: this application is in alpha testing, I advise to backup your addons folder and to read very carefully file deletion confirmation dialogs. Download (Windows) Download (Linux) (dependancies: libgit2, Qt5) GitLab https://discord.gg/YZQcPMQ git hosted addons Current Features: Download addons from git repositories; Automatic addon folder renaming; Automatic unpacking of addons in 1st level subdirectories; Automatic check for updates on application's start; Addons update; Addons removal.
  10. WobLight

    Call to Arms: Improving PvP!

    Not sure what you're implying, it looks just like not enough player are queuing up. Minimum for AV should be 30 atm, 8 alliance vs 17 horde means that only alliance players will get pop until numbers are balanced.
  11. WobLight

    Call to Arms: Improving PvP!

    Premades are still dodging: it's still possible to leave a queue after it's popped it's possible to have 2 queues popped at the same time it's possible for someone outside to queue members inside a battleground
  12. WobLight

    Call to Arms: Improving PvP!

    I second this. This is because as I said earlier, you have to remove the other queue when the first pop, otherwise two BGs starts but you join only one. At the moment both premades queue both BGs the one join AB and the other WSG.
  13. WobLight

    Call to Arms: Improving PvP!

    That's pointless, then new AB will start half empty this way. Just suspend the queue of someone inside another BG. Also I'd like to say again BGs should start when all players are queued, not the minimal amount.
  14. WobLight

    Call to Arms: Improving PvP!

    Anyway, atm most harmful think is having BG starting at minimum player requirements instead of full. People keep swapping from and half empty BG to another, and it's really frustrating.
  15. WobLight

    Call to Arms: Improving PvP!

    FYI, on Anathema queuing for multiple BGs was not possible at all. My proposal was actually aiming to avoid that to happen again. Back on Anathema there wasn't any 4v14 BG, but (also due to low population) there was a loop in which people only queued for the shortest queue, limiting very much the choose and thus pushing people away from PvP.
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