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Magrim

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Everything posted by Magrim

  1. Magrim

    Firestones working?

    I remember it looks cool though.
  2. Magrim

    Priest PvP Build / Healing

    Yes but the debate is what helps better. I would do this http://db.vanillagaming.org/?talent#bxzGshboZbEzud0VZx Mana burn is your go-to for dmg as long as they have Mana as well as draining enemy Mana. No +% to heal talents because those apply before +healing so the difference is minor. With med, spirit tap and gearing good spirit items you shouldn't run out of Mana. The only thing I would consider switching is the spell warding for divine fury.
  3. Magrim

    Warlock PvP Tactics Class by Class

    Rogue: they get the Jump on you obviously. Deathcoil>corrup>fear>start casting fear again cancel if they don't trinket>siphon>coa>drainlife>fear>shadow bolt/immolate combo, then coex and run of they sprint amplify coex. Unlikely event you catch them in stealth. Coex>Corr>if they sprint amplify coex or deathcoil and try to get them in fear lock see above. If deathcoil is down try immolate to see if they are dumb enough to kick, if so fear lock. If they don't kick start casting fear but end it around 1 second into the cast to "dodge" their kick then fear lock. Everyone else is pretty much table scraps.
  4. Magrim

    Firestones working?

    Have to check in game to see if the tool tip matches that item because I think originally they didn't have any increase in fire dmg. If so keep in mind that immolate splits that 14 dmg with the DD portion and the dot portion. So it might be hard to see a difference.
  5. Magrim

    Spec suggestion

    It depends on level and mob HP, try to get them to die at a convenient time for dots. If they are my level or higher I usually go all the dots with VW on, while he's tanking that I wind up a shadow bolt at max range on a different mob followed by an immolate which will hit at the same time start rapping fear (if done right the mob won't even get one melee) then Corr and COA and hopefully they're dead by the time fear ends.
  6. Magrim

    Firestones working?

    Flat fire spell power I believe came later. Warlocks are melee champs that's why we're listed as a melee class and not a spellcaster.
  7. Magrim

    Has anyone tried Improved Imp for PvP?

    Also I want to point out that the imp is supposed to have an auto attack when he runs out of Mana but on this server he doesn't. Also the imp has really far Mana Regen I like to put a spirit scroll on him. So when he ooms turn him off till he's recharged otherwise he will constantly go in and out of the 5 SEC rule.
  8. Magrim

    Has anyone tried Improved Imp for PvP?

    Only go one point in imp firebolt. I have used him he's nice when you are about to attack someone send him in the run far away from him, warriors will think it's a mage not realizing their death has already been sowed by dots. But really felhunter offers too much utility to ignore.
  9. Magrim

    Elune's Spirit Guide (21/25/5 Night Elf Priest)

    Yes but the way they talent worked in retail was you had to do the KB and in a 40 man raid that will almost never happen and of it does there's plenty of time in-between boss fights to Regen. It's a half decent idea for PvP when you get interrupted it will be for arcane and not affect your other two schools but then you don't need the resolve so one way or another here you have some wasted points.
  10. Magrim

    Elune's Spirit Guide (21/25/5 Night Elf Priest)

    Yes but the way they talent worked in retail was you had to do the KB and in a 40 man raid that will almost never happen and of it does there's plenty of time in-between boss fights to Regen. It's a half decent idea for PvP when you get interrupted it will be for arcane and not affect your other two schools but then you don't need the resolve so one way or another here you have some wasted points.
  11. Magrim

    Necrosis

    What does chronometer do then?
  12. Magrim

    Fear pathing seems to be fixed

    They shouldn't be leaving aggro right after it ends, if they are really far apart from you then they can lose aggro from trying to run back. Aggro should be a time frame from being last attacked or spell cast not a 'range'.
  13. Magrim

    Elune's Spirit Guide (21/25/5 Night Elf Priest)

    Isn't there anyone at 60 that could just check this. Also, what use is the 5pts in shadow going to do if you're going to be raiding? And if not raiding why the threat reduction?
  14. Magrim

    Submit bug?

    How do I submit a bug? I'm on my phone not seeing an option. I want to submit that the imp is supposed to have an auto attack when firebolt is off or he oom.
  15. Magrim

    Enable autocasting for pet

    Sweet wondering this myself
  16. Magrim

    Priest PvP Build / Healing

    Some more tips. Engineering makes a statless neck called a voice amplification module which increases interruption not something you would wear all the time but good to know about. Also shield and renew yourself when fighting someone with interruption and then start using your longest healing spell while you're at full health, they'll interrupt it and by the time you actually need it, it will be back up.
  17. Magrim

    Elune's Spirit Guide (21/25/5 Night Elf Priest)

    I'm getting my versions mixed up here, I never played a shadow priest just disc.
  18. Magrim

    Elune's Spirit Guide (21/25/5 Night Elf Priest)

    I played this spec and liked it with a 59 Twink for PvP with a lot of modifications but I was a blood elf so also tbc. I feel that even if you could get the dmg up to a shadow priest you wouldn't have any of the primary benefits like providing your party with MANA.
  19. Magrim

    Priest PvP Build / Healing

    http://db.vanillagaming.org/?talent#bxMGshboZbgthb0VZL I've done a 29 Twink priest vanilla and a 59 tbc Twink priest. The reason for inspiration one point is that it adds another buff to dispel. Edit/ tips: so the 4pts in the shadow tree aren't necessary but I found them handy, usually will go off about 5-7 times a match which are usually in a situation where you would want it the most, one is for 1v1 because they can be really MANA taxing and the other is in large group fights where you KS with mind blast and give your self a nice sp and Regen boost. For gearing there's always gear that is slightly worse than the item with the best sp and int but has a huge amount of spirit so look for those. Also I don't use any +healing talents because they apply before +healing gear so in other words are shit.
  20. Magrim

    (Alli) Warlock PvP/BG questions

    Just keep in mind horde has an entire race that significantly hinders you and is the most picked against your worst match up (rogue undead). I played a human warlock for years but the fact that your countered by a race and not a class is insufferable.
  21. Magrim

    Warlock PvP Spec

    http://wowwiki.wikia.com/wiki/Binary_spell Obviously you would need confirmation from devs. What's also important and maybe even more important is that it helps fear stick through damage and chance to end early. I also wanted to add that the only GM warlock on my server was a demo spec soul link lock with an effective HP of about 10k. Never saw him in action but he claimed entire teams would run from him or be destroyed but he was kind of a jerk and wouldn't que with me. Ziggarat or something like that.
  22. Magrim

    Warlock PvP Spec

    Here's a vid I made playing a friend's warlock. Killed 2 ppl and didn't stop to shadow bolt once. A warlock shouldn't lose a 1v1 except to well geared rogues or warriors. If you make sure not to level your fel hunters spells then they have plenty of Mana to share. @Lifealert what's the max CRIT rate you can get without sacrificing HP before tier 2?
  23. Magrim

    Warlock PvP Spec

    Binary combines +hit and resistance in a multiplicative way. Fear also keeps running this check along with damage that's being introduced. You can't use tier gear to get to the kinda of dmg I'm taking about. Also I never played even matches of tanks and healers and what not so usually you kill the healer first. If there is one...
  24. Magrim

    Warlock PvP Spec

  25. Magrim

    Warlock PvP Spec

    Suppression needed no, in that sense nothing is needed but armor is beneficial and so is suppression. You need a better understanding of how binary spells and fear breaking works. You prob need to shadow bolt in a 1v1 because you've geared + CRIT. However when you build shadow dmg only, a regular shadow bolt deals about three quarters of what just one of your CRIT does but the chances I think max out around 15%-20% so 85% of the time my shadow bolts deal 150% dmg you deal and I still have about an 8+% chance of critiing which would be way over your crits not to mention everyone of my other shadow spells is doing far more dmg. This spec isn't designed for 1v1 because battlegrounds aren't duels, it's designed for mass PvP.
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