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Veggen

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About Veggen

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  1. Veggen

    2FA Login Issues

    Yes it is really annoying, what I do is disabling and enabling 2FA with IP lock everytime I have to log in from a new location. When you have logged in from an IP adress without 2FA enabled and enable it again it will not ask for a code unless your IP change. Very annoying, but I think its the best solution currently to keep your account safe and being able to play.
  2. Veggen

    2FA Login Issues

    I am currently having the same issues with 2FA. Login in to the control panel on the webpage works fine, but not in the client. My current solution is to log into the control panel and remove 2FA, this does not require a request, that is only required if you have lost access to your email account that is associated or you are not able to log into the control panel. I know there where some issues with the timing on the 2FA server for the client earlier, but this was fixed so might be that the timing is off again. The error message you are getting is probably a temp ban on your account for having to many failed logins, try and wait an hour or so before login back in again.
  3. Just want to throw in some "proper" data for this discussion, if you look at James old alliance leveling guide (http://www.wow-pro.com/leveling_guides/old_versions) he has screenshots of his xp/h for different quest/grind routes, by doing the exact same route and comparing your own xp/h its easy to see that you usually get a higher xp/h, regardless of class.
  4. Molten Core, Onyxia and Blackwing Lair is available as of right now. You can always check the patch version on the server here: https://elysium-project.org/timeline
  5. Veggen

    Account Confirmation troubles

    Its not possible to transfer nost characters anymore, your old ones are unfortunately lost.
  6. Hey, I spent some time debugging BeanCounter and got it working with mail parsing and sales registering. It really comes down to one changed localization string and a rounding error, here is what needs to be done for this to work: Inside your BeanCounter folder open the file "BeanCounterStrings.lua" and edit the string MailAllianceAuctionHouse = "Alliance Auction House"; to MailAllianceAuctionHouse = "Stormwind Auction House"; (I am guessing its Orgrimmar Auction House on horde side, but dont have a horde char to verify this with, its just whoever sends auction related mails to you). After this is done BeanCounter will parse mails correctly. To get sales registered open "SalesDB.lua" and change line 870 (in the version I have atleast) from: local maxProceeds = math.floor(pendingAuction.buyout * (1 - pendingAuction.consignmentPercent)) + pendingAuction.deposit; to local maxProceeds = math.ceil(pendingAuction.buyout * (1 - pendingAuction.consignmentPercent)) + pendingAuction.deposit; Basically you just tell it to round up instead of down (math.floor vs math.ceil). There are a lot of other small bugs, for instance it have some trouble to match auctions based on how many items are auctioned, but for now this worked for me and my limited testing. I will come back and edit if I find any more bugs that need to be hunted down.
  7. Veggen

    Herb Node Map

    Great info, thank you. How does it handle different zones? I downloaded a Gatherer.lua file and had a look at it, looks pretty decent, but a little unsure how it organizes the different zones, is it after the zone id?
  8. Veggen

    Herb Node Map

    Each pin have an attribute containing the location in a very consistent format, so it should be possible to make a script that would convert each map into something that could be pasted to the LUA file. Just need to figure out how the LUA file is structured, if you can provide me with an explanation I see what I can do.
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