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Cheddarcakes

Paladins Coefficient/Spells

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I'm happy to see most paladin spells and coefficients working as intended with a few minor problems I'm hoping to see change within the next few bug fixes.

Here are paladin's coefficient as they were in Vanilla:

10% Seal of Righteousness with 1 handed weapon
12,5% Seal of Righteousness with 2 handed weapon
50% Judgement of Righteousness
20% Seal of Command
29% Seal of Command (only with +holy damage bonuses)
43% Judgement of Command
33% Consecration
43% Holy Shock
43% Hammer of Wrath
43% Exorcism
19% Holy Wrath
00% Blessing of Sanctuary ;_;
20% Holy Shield   (distributed between 4 charges)
00% Retribution Aura ;_;
71% Holy Light
43% Flash of Light
100% Eye for an Eye

 

I've tested nearly all of these, and they seem to be working 100% accurately.

 

Seal of command scaling was impressive to see. It scales BOTH with sanctity and spell power as it is supposed to on this server. This was something a large portion of the Ret community had troubles with on Nost. Not only that, the Seal of Command + righteousness swings proc through shields such as power word: shield. This used to be a problem. Seal of command damage also scales with Seal of the Crusader holy damage increases, effectively having all their benefits in place for dealing damage.

 

Looking forward to seeing all of this on opening day.

I hope they can fix One-Handed Weapon Specialization for us Paladins. It's such a core talent to our TPS when prot. On another note, lets hope Blessing of Sanctuary will benefit from Judgement of the Crusader holy damage increases in the future too. I've posted all seemingly bugged abilities in the bug tracker and have got good feed back from the team running Elysium. 

Be Hyped



 

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Really? Can we FINALLY play Paladins working as they are suppose too? I've had issues with them on every freaking vanilla server i've been on. This alone got me hyped :D

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Seal of RIghteousness so far doesn't increase proper amount from JoTC .   Rank 1 JoTC (up to 20 holy spell damage) should give 2 damage to SoR , currently in server gives 1 damage to SoR .  (Tested it on Rank 1 SoR and Rank 2 SoR).

 

"speaking about 1h,not yet tested with 2h".

Edited by killerduki

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Hello Lady's

 

What you may never knew :

 

http://web.archive.org/web/20060328090156/http://forums.worldofwarcraft.com/thread.aspx?fn=wow-paladin&t=647087&p=1&tmp=1#post647087

12/3/2005

 

Q: How are you arriving at these values?
 

A: Given enough experimentation, I am able to arrive at values that are accurate to within 1% or better. For purposes of easier reading I round to the nearest whole number.

As an example, take Seal of Righteousness in patch 1.8.4. Its baseline damage range was 67 to 68 damage per proc. With Judgement of the Crusader active (140 Holy spell damage), that range increased to 104 to 105 damage per proc. The difference between the two values is 37, which is roughly 26.3% of 140. Then I did another test at 166 spell damage. Again, values came out to 110 to 111 damage range, or 25.9% of spell damage being applied. As a result of the potential for rounding problems for these two tests, I can conclude that the possible range for Seal of Righteousness' coefficient is between 26.5% and 25.6%. I rounded to 26%.

 

Time to test some stuffs ;)

 

And another Topic for this :

http://web.archive.org/web/20051217113637/http://forums.worldofwarcraft.com/thread.aspx?fn=wow-paladin&t=62159&p=1&tmp=1#post62159

2/8/2005

 

Judgement of the Crusader + Seal of Righteousness - Use of this combo will increase a basic level 60 Seal of Righteousness from 67.5 average damage per proc to 106.7. Your Seal’s pre-avoidance DPS will subsequently increase from 13.5 to 21.3. Certain talents will increase this combination’s effectiveness substantially.

Edited by killerduki

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